[Bf-blender-cvs] [42091addb02] blender-projects-basics: Add comment on asset library definition
Julian Eisel
noreply at git.blender.org
Tue Oct 18 16:24:51 CEST 2022
Commit: 42091addb021935fd1f8a4bc52d420aafef328a1
Author: Julian Eisel
Date: Tue Oct 18 15:45:20 2022 +0200
Branches: blender-projects-basics
https://developer.blender.org/rB42091addb021935fd1f8a4bc52d420aafef328a1
Add comment on asset library definition
===================================================================
M source/blender/makesdna/DNA_asset_types.h
===================================================================
diff --git a/source/blender/makesdna/DNA_asset_types.h b/source/blender/makesdna/DNA_asset_types.h
index 253379212e2..2bbf38b108e 100644
--- a/source/blender/makesdna/DNA_asset_types.h
+++ b/source/blender/makesdna/DNA_asset_types.h
@@ -102,7 +102,6 @@ typedef enum eAssetLibraryType {
/**
* Information to identify an asset library. May be either one of the predefined types ("Current
* File" builtin library), or a custom type as defined in the Preferences/Project.
- *
*/
typedef struct AssetLibraryReference {
/* If set to #ASSET_LIBRARY_CUSTOM_XXX, `custom_library_index` must be set to identify
@@ -117,6 +116,10 @@ typedef struct AssetLibraryReference {
int custom_library_index;
} AssetLibraryReference;
+/**
+ * Custom asset libraries can be registered in the preferences or project settings. This is the
+ * container to hold these settings.
+ */
typedef struct CustomAssetLibraryDefinition {
struct CustomAssetLibraryDefinition *next, *prev;
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