[Bf-blender-cvs] [a379fce14bd] master: Fix T101679: Duplicate objects are created when 'Make' override is called on existing override in 3DView

Bastien Montagne noreply at git.blender.org
Wed Oct 12 11:49:43 CEST 2022


Commit: a379fce14bdaa9fd9011d6fd0591b50f94773229
Author: Bastien Montagne
Date:   Wed Oct 12 11:45:25 2022 +0200
Branches: master
https://developer.blender.org/rBa379fce14bdaa9fd9011d6fd0591b50f94773229

Fix T101679: Duplicate objects are created when 'Make' override is called on existing override in 3DView

When the active selected object in the 3DView is already a local
liboverride, only perform the 'clear system flag' process on selected
objects, there is no point in trying to create an override out of it.

===================================================================

M	source/blender/editors/object/object_relations.c

===================================================================

diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 2f18922f4ee..5da19d76259 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -2318,26 +2318,39 @@ static int make_override_library_exec(bContext *C, wmOperator *op)
     id_root = &collection->id;
     user_overrides_from_selected_objects = true;
   }
-  /* Else, poll func ensures us that ID_IS_LINKED(obact) is true. */
+  /* Else, poll func ensures us that ID_IS_LINKED(obact) is true, or that it is already an existing
+   * liboverride. */
   else {
+    BLI_assert(ID_IS_LINKED(obact) || ID_IS_OVERRIDE_LIBRARY_REAL(obact));
     id_root = &obact->id;
     user_overrides_from_selected_objects = true;
   }
 
-  const bool do_fully_editable = !user_overrides_from_selected_objects;
-
-  GSet *user_overrides_objects_uids = do_fully_editable ? NULL :
-                                                          BLI_gset_new(BLI_ghashutil_inthash_p,
-                                                                       BLI_ghashutil_intcmp,
-                                                                       __func__);
-
   /* Make already existing selected liboverrides editable. */
+  bool is_active_override = false;
   FOREACH_SELECTED_OBJECT_BEGIN (view_layer, CTX_wm_view3d(C), ob_iter) {
     if (ID_IS_OVERRIDE_LIBRARY_REAL(ob_iter) && !ID_IS_LINKED(ob_iter)) {
       ob_iter->id.override_library->flag &= ~IDOVERRIDE_LIBRARY_FLAG_SYSTEM_DEFINED;
+      is_active_override = is_active_override || (&ob_iter->id == id_root);
+      DEG_id_tag_update(&ob_iter->id, ID_RECALC_COPY_ON_WRITE);
     }
   }
   FOREACH_SELECTED_OBJECT_END;
+  /* If the active object is a liboverride, there is no point going further, since in the weird
+   * case where some other selected objects would be linked ones, there is no way to properly
+   * create overrides for them currently.
+   *
+   * Could be added later if really needed, but would rather avoid that extra complexity here. */
+  if (is_active_override) {
+    return OPERATOR_FINISHED;
+  }
+
+  const bool do_fully_editable = !user_overrides_from_selected_objects;
+
+  GSet *user_overrides_objects_uids = do_fully_editable ? NULL :
+                                                          BLI_gset_new(BLI_ghashutil_inthash_p,
+                                                                       BLI_ghashutil_intcmp,
+                                                                       __func__);
 
   if (do_fully_editable) {
     /* Pass. */



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