[Bf-blender-cvs] [577a79b4852] master: Cleanup: Fix outdated mesh data comments

Hans Goudey noreply at git.blender.org
Sat Oct 8 05:47:23 CEST 2022


Commit: 577a79b485213eec5467f86d88c1bbbfc00ce250
Author: Hans Goudey
Date:   Fri Oct 7 22:35:13 2022 -0500
Branches: master
https://developer.blender.org/rB577a79b485213eec5467f86d88c1bbbfc00ce250

Cleanup: Fix outdated mesh data comments

===================================================================

M	source/blender/makesdna/DNA_meshdata_types.h

===================================================================

diff --git a/source/blender/makesdna/DNA_meshdata_types.h b/source/blender/makesdna/DNA_meshdata_types.h
index 52e398ffff5..a1781265278 100644
--- a/source/blender/makesdna/DNA_meshdata_types.h
+++ b/source/blender/makesdna/DNA_meshdata_types.h
@@ -21,7 +21,7 @@ extern "C" {
 /**
  * Mesh Vertices.
  *
- * Typically accessed from #Mesh.mvert
+ * Typically accessed from #Mesh.verts()
  */
 typedef struct MVert {
   float co[3];
@@ -51,7 +51,7 @@ enum {
 /**
  * Mesh Edges.
  *
- * Typically accessed from #Mesh.medge
+ * Typically accessed with #Mesh.edges()
  */
 typedef struct MEdge {
   /** Un-ordered vertex indices (cannot match). */
@@ -79,10 +79,10 @@ enum {
 };
 
 /**
- * Mesh Faces
+ * Mesh Faces.
  * This only stores the polygon size & flags, the vertex & edge indices are stored in the #MLoop.
  *
- * Typically accessed from #Mesh.mpoly.
+ * Typically accessed with #Mesh.polys().
  */
 typedef struct MPoly {
   /** Offset into loop array and number of loops in the face. */
@@ -109,7 +109,7 @@ enum {
  * Mesh Face Corners.
  * "Loop" is an internal name for the corner of a polygon (#MPoly).
  *
- * Typically accessed from #Mesh.mloop.
+ * Typically accessed with #Mesh.loops().
  */
 typedef struct MLoop {
   /** Vertex index into an #MVert array. */
@@ -376,7 +376,7 @@ typedef struct MDisps {
 
   /**
    * Used for hiding parts of a multires mesh.
-   * Essentially the multires equivalent of the mesh ".hide_vert" boolean layer.
+   * Essentially the multires equivalent of the mesh ".hide_vert" boolean attribute.
    *
    * \note This is a bitmap, keep in sync with type used in BLI_bitmap.h
    */



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