[Bf-blender-cvs] [fc0b1627ebb] master: Fix T100953: Zooming with NDOF is inverted in the camera view
Campbell Barton
noreply at git.blender.org
Fri Oct 7 08:51:34 CEST 2022
Commit: fc0b1627ebb821b1897cbca7f6ba9be29e52359a
Author: Campbell Barton
Date: Fri Oct 7 17:44:17 2022 +1100
Branches: master
https://developer.blender.org/rBfc0b1627ebb821b1897cbca7f6ba9be29e52359a
Fix T100953: Zooming with NDOF is inverted in the camera view
Use convention for applying zoom in other 2D views.
===================================================================
M source/blender/editors/space_view3d/view3d_navigate_ndof.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_navigate_ndof.c b/source/blender/editors/space_view3d/view3d_navigate_ndof.c
index 22b3a4b968e..893c9008f23 100644
--- a/source/blender/editors/space_view3d/view3d_navigate_ndof.c
+++ b/source/blender/editors/space_view3d/view3d_navigate_ndof.c
@@ -376,6 +376,9 @@ static int view3d_ndof_cameraview_pan_zoom(bContext *C, const wmEvent *event)
float pan_vec[3];
WM_event_ndof_pan_get(ndof, pan_vec, true);
+ mul_v2_fl(pan_vec, ndof->dt);
+ pan_vec[2] *= -ndof->dt;
+
/* NOTE(@campbellbarton): In principle rotating could pass through to regular
* non-camera NDOF behavior (exiting the camera-view and rotating).
* Disabled this block since in practice it's difficult to control NDOF devices
@@ -390,7 +393,7 @@ static int view3d_ndof_cameraview_pan_zoom(bContext *C, const wmEvent *event)
bool changed = false;
if (has_translate) {
- const float speed = ndof->dt * NDOF_PIXELS_PER_SECOND;
+ const float speed = NDOF_PIXELS_PER_SECOND;
float event_ofs[2] = {pan_vec[0] * speed, pan_vec[1] * speed};
if (ED_view3d_camera_view_pan(region, event_ofs)) {
changed = true;
@@ -398,7 +401,7 @@ static int view3d_ndof_cameraview_pan_zoom(bContext *C, const wmEvent *event)
}
if (has_zoom) {
- const float scale = 1.0f + (ndof->dt * pan_vec[2]);
+ const float scale = 1.0f + pan_vec[2];
if (ED_view3d_camera_view_zoom_scale(rv3d, scale)) {
changed = true;
}
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