[Bf-blender-cvs] [c02ec744057] master: Cleanup: format

Chris Blackbourn noreply at git.blender.org
Mon Nov 28 01:18:57 CET 2022


Commit: c02ec744057737f056a61a445cc8d34b94ddb389
Author: Chris Blackbourn
Date:   Mon Nov 28 13:13:54 2022 +1300
Branches: master
https://developer.blender.org/rBc02ec744057737f056a61a445cc8d34b94ddb389

Cleanup: format

===================================================================

M	source/blender/editors/gpencil/gpencil_select.c
M	source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc

===================================================================

diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index 0156b272a81..0b11d6bf2ba 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -2442,11 +2442,11 @@ static int gpencil_select_exec(bContext *C, wmOperator *op)
   /* if select mode is stroke, use whole stroke */
   if ((ob) && (ob->mode == OB_MODE_SCULPT_GPENCIL)) {
     whole |= (bool)(gpencil_select_mode_from_sculpt(ts->gpencil_selectmode_sculpt) ==
-                   GP_SELECTMODE_STROKE);
+                    GP_SELECTMODE_STROKE);
   }
   else if ((ob) && (ob->mode == OB_MODE_VERTEX_GPENCIL)) {
     whole |= (bool)(gpencil_select_mode_from_vertex(ts->gpencil_selectmode_sculpt) ==
-                   GP_SELECTMODE_STROKE);
+                    GP_SELECTMODE_STROKE);
   }
   else {
     whole |= (bool)(ts->gpencil_selectmode_edit == GP_SELECTMODE_STROKE);
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
index 2f30f030297..1fa2f2fbb03 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_cpu.cc
@@ -3542,7 +3542,8 @@ static LineartData *lineart_create_render_buffer(Scene *scene,
     copy_v3db_v3fl(ld->conf.active_camera_pos, active_camera->object_to_world[3]);
   }
   copy_m4_m4(ld->conf.cam_obmat, camera->object_to_world);
-  /* Make sure none of the scaling factor makes in, line art expects no scaling on cameras and lights. */
+  /* Make sure none of the scaling factor makes in, line art expects no scaling on cameras and
+   * lights. */
   normalize_v3(ld->conf.cam_obmat[0]);
   normalize_v3(ld->conf.cam_obmat[1]);
   normalize_v3(ld->conf.cam_obmat[2]);
@@ -3574,7 +3575,8 @@ static LineartData *lineart_create_render_buffer(Scene *scene,
     Object *light_obj = lmd->light_contour_object;
     copy_v3db_v3fl(ld->conf.camera_pos_secondary, light_obj->object_to_world[3]);
     copy_m4_m4(ld->conf.cam_obmat_secondary, light_obj->object_to_world);
-    /* Make sure none of the scaling factor makes in, line art expects no scaling on cameras and lights. */
+    /* Make sure none of the scaling factor makes in, line art expects no scaling on cameras and
+     * lights. */
     normalize_v3(ld->conf.cam_obmat_secondary[0]);
     normalize_v3(ld->conf.cam_obmat_secondary[1]);
     normalize_v3(ld->conf.cam_obmat_secondary[2]);



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