[Bf-blender-cvs] [5dde38214fe] refactor-mesh-uv-map-generic: Cleanup: clang-format

Martijn Versteegh noreply at git.blender.org
Thu Nov 24 21:36:37 CET 2022


Commit: 5dde38214fe51fce52d2d72b92918816cdaff91a
Author: Martijn Versteegh
Date:   Thu Nov 24 21:36:11 2022 +0100
Branches: refactor-mesh-uv-map-generic
https://developer.blender.org/rB5dde38214fe51fce52d2d72b92918816cdaff91a

Cleanup: clang-format

===================================================================

M	source/blender/bmesh/intern/bmesh_mesh_convert.cc
M	source/blender/draw/intern/draw_manager_data.cc
M	source/blender/editors/sculpt_paint/paint_image_proj.cc
M	source/blender/editors/uvedit/uvedit_ops.c
M	source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
M	source/blender/python/bmesh/bmesh_py_types_customdata.c

===================================================================

diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index 08d971f48be..58ae011e093 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -151,33 +151,33 @@ void BM_mesh_bm_from_me(BMesh *bm, const Mesh *me, const struct BMeshFromMeshPar
 
   blender::Vector<std::string> temporary_layers_to_delete;
 
-  for (size_t l = 0; l < CustomData_number_of_layers(&mesh_ldata, CD_PROP_FLOAT2); l++)
-  {
+  for (size_t l = 0; l < CustomData_number_of_layers(&mesh_ldata, CD_PROP_FLOAT2); l++) {
     char name[MAX_CUSTOMDATA_LAYER_NAME];
-    get_uv_map_vert_selection_name(CustomData_get_layer_name(&mesh_ldata, CD_PROP_FLOAT2, l), name);
-    if (CustomData_get_named_layer_index(&mesh_ldata, CD_PROP_BOOL, name) < 0)
-    {
-        CustomData_add_layer_named(&mesh_ldata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totloop, name);
-        temporary_layers_to_delete.append(std::string(name));
+    get_uv_map_vert_selection_name(CustomData_get_layer_name(&mesh_ldata, CD_PROP_FLOAT2, l),
+                                   name);
+    if (CustomData_get_named_layer_index(&mesh_ldata, CD_PROP_BOOL, name) < 0) {
+      CustomData_add_layer_named(
+          &mesh_ldata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totloop, name);
+      temporary_layers_to_delete.append(std::string(name));
     }
-    get_uv_map_edge_selection_name(CustomData_get_layer_name(&mesh_ldata, CD_PROP_FLOAT2, l), name);
-    if (CustomData_get_named_layer_index(&mesh_ldata, CD_PROP_BOOL, name) < 0)
-    {
-        CustomData_add_layer_named(&mesh_ldata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totloop, name);
-        temporary_layers_to_delete.append(std::string(name));
+    get_uv_map_edge_selection_name(CustomData_get_layer_name(&mesh_ldata, CD_PROP_FLOAT2, l),
+                                   name);
+    if (CustomData_get_named_layer_index(&mesh_ldata, CD_PROP_BOOL, name) < 0) {
+      CustomData_add_layer_named(
+          &mesh_ldata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totloop, name);
+      temporary_layers_to_delete.append(std::string(name));
     }
     get_uv_map_pin_name(CustomData_get_layer_name(&mesh_ldata, CD_PROP_FLOAT2, l), name);
-    if (CustomData_get_named_layer_index(&mesh_ldata, CD_PROP_BOOL, name) < 0)
-    {
-        CustomData_add_layer_named(&mesh_ldata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totloop, name);
-        temporary_layers_to_delete.append(std::string(name));
+    if (CustomData_get_named_layer_index(&mesh_ldata, CD_PROP_BOOL, name) < 0) {
+      CustomData_add_layer_named(
+          &mesh_ldata, CD_PROP_BOOL, CD_SET_DEFAULT, nullptr, me->totloop, name);
+      temporary_layers_to_delete.append(std::string(name));
     }
   }
 
   BLI_SCOPED_DEFER([&]() {
-    for (auto n : temporary_layers_to_delete)
-    {
-        CustomData_free_layer_named(&mesh_ldata, n.c_str(), me->totloop);
+    for (auto n : temporary_layers_to_delete) {
+      CustomData_free_layer_named(&mesh_ldata, n.c_str(), me->totloop);
     }
 
     MEM_SAFE_FREE(mesh_vdata.layers);
diff --git a/source/blender/draw/intern/draw_manager_data.cc b/source/blender/draw/intern/draw_manager_data.cc
index b398acd9aab..dfbe8355cb3 100644
--- a/source/blender/draw/intern/draw_manager_data.cc
+++ b/source/blender/draw/intern/draw_manager_data.cc
@@ -695,7 +695,7 @@ static void drw_call_obinfos_init(DRWObjectInfos *ob_infos, Object *ob)
   drw_call_calc_orco(ob, ob_infos->orcotexfac);
   /* Random float value. */
   uint random = (DST.dupli_source) ?
-                     DST.dupli_source->random_id :
+                    DST.dupli_source->random_id :
                      /* TODO(fclem): this is rather costly to do at runtime. Maybe we can
                       * put it in ob->runtime and make depsgraph ensure it is up to date. */
                      BLI_hash_int_2d(BLI_hash_string(ob->id.name + 2), 0);
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.cc b/source/blender/editors/sculpt_paint/paint_image_proj.cc
index 60728f26e79..45ffdcebc08 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.cc
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.cc
@@ -4087,7 +4087,8 @@ static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *p
   ps->mlooptri_eval = BKE_mesh_runtime_looptri_ensure(ps->me_eval);
   ps->totlooptri_eval = BKE_mesh_runtime_looptri_len(ps->me_eval);
 
-  ps->poly_to_loop_uv = static_cast<const float (**)[2]>(MEM_mallocN(ps->totpoly_eval * sizeof(float(*)[2]), "proj_paint_mtfaces"));
+  ps->poly_to_loop_uv = static_cast<const float(**)[2]>(
+      MEM_mallocN(ps->totpoly_eval * sizeof(float(*)[2]), "proj_paint_mtfaces"));
 
   return true;
 }
@@ -4108,16 +4109,16 @@ static void proj_paint_layer_clone_init(ProjPaintState *ps, ProjPaintLayerClone
                                                      CD_PROP_FLOAT2);
 
     ps->poly_to_loop_uv_clone = static_cast<const float(**)[2]>(
-        MEM_mallocN(ps->totpoly_eval * sizeof(float (*)[2]), "proj_paint_mtfaces"));
+        MEM_mallocN(ps->totpoly_eval * sizeof(float(*)[2]), "proj_paint_mtfaces"));
 
     if (layer_num != -1) {
-      mloopuv_clone_base = static_cast<const float (*)[2](
-          CustomData_get_layer_n(&ps->me_eval->ldata, CD_PROP_FLOAT2, layer_num));
+      mloopuv_clone_base = static_cast < const float(*)[2](CustomData_get_layer_n(
+                                             &ps->me_eval->ldata, CD_PROP_FLOAT2, layer_num));
     }
 
     if (mloopuv_clone_base == nullptr) {
       /* get active instead */
-      mloopuv_clone_base = static_cast<const float (*)[2]>(
+      mloopuv_clone_base = static_cast<const float(*)[2]>(
           CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
     }
   }
@@ -4147,7 +4148,7 @@ static bool project_paint_clone_face_skip(ProjPaintState *ps,
     if (ps->do_material_slots) {
       if (lc->slot_clone != lc->slot_last_clone) {
         if (!lc->slot_clone->uvname ||
-            !(lc->mloopuv_clone_base = static_cast<const float (*)[2]>(CustomData_get_layer_named(
+            !(lc->mloopuv_clone_base = static_cast<const float(*)[2]>(CustomData_get_layer_named(
                   &ps->me_eval->ldata, CD_PROP_FLOAT2, lc->slot_clone->uvname)))) {
           lc->mloopuv_clone_base = static_cast<const float(*)[2]>(
               CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
@@ -4318,14 +4319,17 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
       slot = project_paint_face_paint_slot(ps, tri_index);
       /* all faces should have a valid slot, reassert here */
       if (slot == nullptr) {
-        mloopuv_base = static_cast<const float (*)[2]>(CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
+        mloopuv_base = static_cast<const float(*)[2]>(
+            CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
         tpage = ps->canvas_ima;
       }
       else {
         if (slot != slot_last) {
-          if (!slot->uvname || !(mloopuv_base = static_cast<const float (*)[2]>(CustomData_get_layer_named(
-                                     &ps->me_eval->ldata, CD_PROP_FLOAT2, slot->uvname)))) {
-            mloopuv_base = static_cast<const float (*)[2]>(CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
+          if (!slot->uvname ||
+              !(mloopuv_base = static_cast<const float(*)[2]>(CustomData_get_layer_named(
+                    &ps->me_eval->ldata, CD_PROP_FLOAT2, slot->uvname)))) {
+            mloopuv_base = static_cast<const float(*)[2]>(
+                CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
           }
           slot_last = slot;
         }
@@ -4501,13 +4505,14 @@ static void project_paint_begin(const bContext *C,
     // int layer_num = CustomData_get_stencil_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2);
     int layer_num = CustomData_get_stencil_layer(&((Mesh *)ps->ob->data)->ldata, CD_PROP_FLOAT2);
     if (layer_num != -1) {
-      ps->mloopuv_stencil_eval = static_cast<const float(*)[2]>(CustomData_get_layer_n(
-          &ps->me_eval->ldata, CD_PROP_FLOAT2, layer_num));
+      ps->mloopuv_stencil_eval = static_cast<const float(*)[2]>(
+          CustomData_get_layer_n(&ps->me_eval->ldata, CD_PROP_FLOAT2, layer_num));
     }
 
     if (ps->mloopuv_stencil_eval == nullptr) {
       /* get active instead */
-      ps->mloopuv_stencil_eval = static_cast<const float (*)[2]>(CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
+      ps->mloopuv_stencil_eval = static_cast<const float(*)[2]>(
+          CustomData_get_layer(&ps->me_eval->ldata, CD_PROP_FLOAT2));
     }
 
     if (ps->do_stencil_brush) {
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index ae8aba5f5aa..e117e57054a 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1414,11 +1414,9 @@ static void UV_OT_pin(wmOperatorType *ot)
 
 /* check if we are selected or unselected based on 'bool_test' arg,
  * needed for select swap support */
-#define UV_VERT_SEL_TEST(l, bool_test) \
-  (BM_ELEM_CD_GET_BOOL(l, offsets.select_vert) == bool_test)
+#define UV_VERT_SEL_TEST(l, bool_test) (BM_ELEM_CD_GET_BOOL(l, offsets.select_vert) == bool_test)
 
-#define UV_EDGE_SEL_TEST(l, bool_test) \
-  (BM_ELEM_CD_GET_BOOL(l, offsets.select_edge) == bool_test)
+#define UV_EDGE_SEL_TEST(l, bool_test) (BM_ELEM_CD_GET_BOOL(l, offsets.select_edge) == bool_test)
 
 /* is every UV vert selected or unselected depending on bool_test */
 static bool bm_face_is_all_uv_sel(BMFace *f, bool select_test, const BMUVOffsets offsets)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
index 3e8de937379..89945fdf87a 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_ico_sphere.cc
@@ -38,7 +38,8 @@ static Mesh *create_ico_sphere_mesh(const int subdivisions, const float radius)
   BMesh *bm = BM_mesh_create(&a

@@ Diff output truncated at 10240 characters. @@



More information about the Bf-blender-cvs mailing list