[Bf-blender-cvs] [b43e11deda6] temp-vulkan-shader: Don't use curly brackets to group code.
Jeroen Bakker
noreply at git.blender.org
Tue Nov 22 17:01:40 CET 2022
Commit: b43e11deda64ad51e198f929b0e01c39fabc40f4
Author: Jeroen Bakker
Date: Tue Nov 22 13:17:08 2022 +0100
Branches: temp-vulkan-shader
https://developer.blender.org/rBb43e11deda64ad51e198f929b0e01c39fabc40f4
Don't use curly brackets to group code.
===================================================================
M source/blender/gpu/vulkan/vk_context.cc
===================================================================
diff --git a/source/blender/gpu/vulkan/vk_context.cc b/source/blender/gpu/vulkan/vk_context.cc
index 15f1908d217..dff6a3f1346 100644
--- a/source/blender/gpu/vulkan/vk_context.cc
+++ b/source/blender/gpu/vulkan/vk_context.cc
@@ -24,15 +24,14 @@ VKContext::VKContext(void *ghost_window, void *ghost_context)
&device_,
&graphic_queue_familly_);
- {
- VmaAllocatorCreateInfo info = {};
- /* Should use same vulkan version as GHOST. */
- info.vulkanApiVersion = VK_API_VERSION_1_2;
- info.physicalDevice = physical_device_;
- info.device = device_;
- info.instance = instance_;
- vmaCreateAllocator(&info, &mem_allocator_);
- }
+ /* Initialize the memory allocator. */
+ VmaAllocatorCreateInfo info = {};
+ /* Should use same vulkan version as GHOST. */
+ info.vulkanApiVersion = VK_API_VERSION_1_2;
+ info.physicalDevice = physical_device_;
+ info.device = device_;
+ info.instance = instance_;
+ vmaCreateAllocator(&info, &mem_allocator_);
}
void VKContext::activate()
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