[Bf-blender-cvs] [e673f3ba244] master: Cleanup: Remove redundant assignment of loose edge flag
Hans Goudey
noreply at git.blender.org
Sat Nov 5 13:27:04 CET 2022
Commit: e673f3ba2442b6367d5b1c9fdbacf816107d5348
Author: Hans Goudey
Date: Sat Nov 5 13:26:44 2022 +0100
Branches: master
https://developer.blender.org/rBe673f3ba2442b6367d5b1c9fdbacf816107d5348
Cleanup: Remove redundant assignment of loose edge flag
This is assigned by `BKE_mesh_calc_edges_loose` a few lines below.
===================================================================
M source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
===================================================================
diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 33ece88d3d4..56ad7fd4563 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -254,7 +254,6 @@ void MeshFromGeometry::create_edges(Mesh *mesh)
dst_edge.v1 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v1, 0);
dst_edge.v2 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v2, 0);
BLI_assert(dst_edge.v1 < total_verts && dst_edge.v2 < total_verts);
- dst_edge.flag = ME_LOOSEEDGE;
}
/* Set argument `update` to true so that existing, explicitly imported edges can be merged
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