[Bf-blender-cvs] [e673f3ba244] master: Cleanup: Remove redundant assignment of loose edge flag

Hans Goudey noreply at git.blender.org
Sat Nov 5 13:27:04 CET 2022


Commit: e673f3ba2442b6367d5b1c9fdbacf816107d5348
Author: Hans Goudey
Date:   Sat Nov 5 13:26:44 2022 +0100
Branches: master
https://developer.blender.org/rBe673f3ba2442b6367d5b1c9fdbacf816107d5348

Cleanup: Remove redundant assignment of loose edge flag

This is assigned by `BKE_mesh_calc_edges_loose` a few lines below.

===================================================================

M	source/blender/io/wavefront_obj/importer/obj_import_mesh.cc

===================================================================

diff --git a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
index 33ece88d3d4..56ad7fd4563 100644
--- a/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
+++ b/source/blender/io/wavefront_obj/importer/obj_import_mesh.cc
@@ -254,7 +254,6 @@ void MeshFromGeometry::create_edges(Mesh *mesh)
     dst_edge.v1 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v1, 0);
     dst_edge.v2 = mesh_geometry_.global_to_local_vertices_.lookup_default(src_edge.v2, 0);
     BLI_assert(dst_edge.v1 < total_verts && dst_edge.v2 < total_verts);
-    dst_edge.flag = ME_LOOSEEDGE;
   }
 
   /* Set argument `update` to true so that existing, explicitly imported edges can be merged



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