[Bf-blender-cvs] [d7936c2de04] temp-asset-representation: Merge branch 'master' into temp-asset-representation
Julian Eisel
noreply at git.blender.org
Wed Nov 2 12:21:11 CET 2022
Commit: d7936c2de0410141621d6ca7ccf6441135fd9958
Author: Julian Eisel
Date: Wed Nov 2 12:20:55 2022 +0100
Branches: temp-asset-representation
https://developer.blender.org/rBd7936c2de0410141621d6ca7ccf6441135fd9958
Merge branch 'master' into temp-asset-representation
===================================================================
===================================================================
diff --cc source/blender/blenkernel/BKE_asset_library.hh
index fe3ddf805c0,2058df71f6a..e089e30c345
--- a/source/blender/blenkernel/BKE_asset_library.hh
+++ b/source/blender/blenkernel/BKE_asset_library.hh
@@@ -10,9 -10,8 +10,11 @@@
# error This is a C++-only header file. Use BKE_asset_library.h instead.
#endif
+ #include "DNA_asset_types.h"
+
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+
#include "BKE_asset_library.h"
#include "BKE_asset_catalog.hh"
diff --cc source/blender/blenkernel/intern/asset_catalog.cc
index e19982155b4,62d03b2d79b..a9fe59eba64
--- a/source/blender/blenkernel/intern/asset_catalog.cc
+++ b/source/blender/blenkernel/intern/asset_catalog.cc
@@@ -513,9 -515,8 +514,8 @@@ CatalogFilePath AssetCatalogService::fi
char asset_lib_cdf_path[PATH_MAX];
BLI_path_join(asset_lib_cdf_path,
sizeof(asset_lib_cdf_path),
- suitable_root_path,
+ suitable_root_path.c_str(),
- DEFAULT_CATALOG_FILENAME.c_str(),
- nullptr);
+ DEFAULT_CATALOG_FILENAME.c_str());
return asset_lib_cdf_path;
}
diff --cc source/blender/blenkernel/intern/asset_library.cc
index dc67f2c4453,b8420af1168..0e14ad2b4cc
--- a/source/blender/blenkernel/intern/asset_library.cc
+++ b/source/blender/blenkernel/intern/asset_library.cc
@@@ -181,10 -181,25 +182,31 @@@ void AssetLibrary::refresh_catalog_simp
STRNCPY(asset_data->catalog_simple_name, catalog->simple_name.c_str());
}
+ Vector<AssetLibraryReference> all_valid_asset_library_refs()
+ {
+ Vector<AssetLibraryReference> result;
+ int i;
+ LISTBASE_FOREACH_INDEX (const bUserAssetLibrary *, asset_library, &U.asset_libraries, i) {
+ if (!BLI_is_dir(asset_library->path)) {
+ continue;
+ }
+ AssetLibraryReference library_ref{};
+ library_ref.custom_library_index = i;
+ library_ref.type = ASSET_LIBRARY_CUSTOM;
+ result.append(library_ref);
+ }
+
+ AssetLibraryReference library_ref{};
+ library_ref.custom_library_index = -1;
+ library_ref.type = ASSET_LIBRARY_LOCAL;
+ result.append(library_ref);
+ return result;
+ }
+
+AssetRepresentation &AssetStorage::append(std::unique_ptr<AssetRepresentation> asset)
+{
+ assets_.append(std::move(asset));
+ return *assets_.last();
+}
+
} // namespace blender::bke
diff --cc source/blender/editors/space_file/filelist.cc
index b4b41d73b39,3257534f94d..f2d407e0455
--- a/source/blender/editors/space_file/filelist.cc
+++ b/source/blender/editors/space_file/filelist.cc
@@@ -118,9 -114,10 +118,12 @@@ struct FileListInternEntry
/** When the file represents an asset read from another file, it is stored here.
* Owning pointer. */
AssetMetaData *imported_asset_data;
+ /* References an asset in the asset library storage. */
+ bke::AssetRepresentation *asset; /* Non-owning. */
+ /* See #FILE_ENTRY_BLENDERLIB_NO_PREVIEW. */
+ bool blenderlib_has_no_preview;
+
/** Defined in BLI_fileops.h */
eFileAttributes attributes;
BLI_stat_t st;
@@@ -3001,17 -3009,14 +3016,22 @@@ static void filelist_readjob_list_lib_a
entry->relpath = BLI_strdup(datablock_info->name);
}
entry->typeflag |= FILE_TYPE_BLENDERLIB;
- if (datablock_info && datablock_info->asset_data) {
- entry->typeflag |= FILE_TYPE_ASSET;
- /* Moves ownership! */
- entry->imported_asset_data = datablock_info->asset_data;
- if (filelist->asset_library) {
- /* TODO imported_asset_data points to moved from data */
- /* TODO copying asset metadata like this does a shallow copy. E.g. custom properties are not
- * duplicated properly. */
- std::unique_ptr asset = std::make_unique<bke::AssetRepresentation>(
- std::move(*datablock_info->asset_data));
- entry->asset = &filelist->asset_library->asset_storage.append(std::move(asset));
-
+ if (datablock_info) {
+ entry->blenderlib_has_no_preview = datablock_info->no_preview_found;
+
+ if (datablock_info->asset_data) {
+ entry->typeflag |= FILE_TYPE_ASSET;
+ /* Moves ownership! */
+ entry->imported_asset_data = datablock_info->asset_data;
++
++ if (filelist->asset_library) {
++ /* TODO imported_asset_data points to moved from data */
++ /* TODO copying asset metadata like this does a shallow copy. E.g. custom properties are not
++ * duplicated properly. */
++ std::unique_ptr asset = std::make_unique<bke::AssetRepresentation>(
++ std::move(*datablock_info->asset_data));
++ entry->asset = &filelist->asset_library->asset_storage.append(std::move(asset));
++ }
}
}
entry->blentype = idcode;
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