[Bf-blender-cvs] [1ebc0ebdc08] blender-v3.2-release: UI: Correct sculpt tooltips

Julien Kaspar noreply at git.blender.org
Tue May 31 09:51:45 CEST 2022


Commit: 1ebc0ebdc08f776071ee2a712548685dd21cc94b
Author: Julien Kaspar
Date:   Tue May 31 09:50:39 2022 +0200
Branches: blender-v3.2-release
https://developer.blender.org/rB1ebc0ebdc08f776071ee2a712548685dd21cc94b

UI: Correct sculpt tooltips

Some of the tools in sculpt mode were still referring to the previously  experimental sculpt vertex colors.
They should instead refer to color attributes.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D15073

===================================================================

M	source/blender/editors/sculpt_paint/sculpt_filter_color.c
M	source/blender/editors/sculpt_paint/sculpt_ops.c

===================================================================

diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
index 26d18823b37..165e87eb2cd 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c
@@ -378,7 +378,7 @@ void SCULPT_OT_color_filter(struct wmOperatorType *ot)
   /* identifiers */
   ot->name = "Filter Color";
   ot->idname = "SCULPT_OT_color_filter";
-  ot->description = "Applies a filter to modify the current sculpt vertex colors";
+  ot->description = "Applies a filter to modify the active color attribute";
 
   /* api callbacks */
   ot->invoke = sculpt_color_filter_invoke;
diff --git a/source/blender/editors/sculpt_paint/sculpt_ops.c b/source/blender/editors/sculpt_paint/sculpt_ops.c
index 8df1cc458d3..84123ff3186 100644
--- a/source/blender/editors/sculpt_paint/sculpt_ops.c
+++ b/source/blender/editors/sculpt_paint/sculpt_ops.c
@@ -1097,7 +1097,7 @@ static void SCULPT_OT_mask_by_color(wmOperatorType *ot)
   /* identifiers */
   ot->name = "Mask by Color";
   ot->idname = "SCULPT_OT_mask_by_color";
-  ot->description = "Creates a mask based on the sculpt vertex colors";
+  ot->description = "Creates a mask based on the active color attribute";
 
   /* api callbacks */
   ot->invoke = sculpt_mask_by_color_invoke;



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