[Bf-blender-cvs] [b04de6d180e] master: Merge branch 'blender-v3.2-release'
Hans Goudey
noreply at git.blender.org
Thu May 12 12:00:12 CEST 2022
Commit: b04de6d180e03ba334a1a22dad46289cfc930152
Author: Hans Goudey
Date: Thu May 12 12:00:06 2022 +0200
Branches: master
https://developer.blender.org/rBb04de6d180e03ba334a1a22dad46289cfc930152
Merge branch 'blender-v3.2-release'
===================================================================
===================================================================
diff --cc source/blender/editors/sculpt_paint/paint_image_proj.c
index 02e992029ff,e442cd53639..2fd8bc1ba3f
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@@ -95,8 -82,9 +95,10 @@@
#include "RNA_access.h"
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "RNA_types.h"
+ #include "NOD_shader.h"
+
#include "IMB_colormanagement.h"
//#include "bmesh_tools.h"
@@@ -6473,87 -6472,65 +6486,97 @@@ static Image *proj_paint_image_create(w
return ima;
}
+static CustomDataLayer *proj_paint_color_attribute_create(wmOperator *op, Object *ob)
+{
+ char name[MAX_NAME] = "";
+ float color[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ AttributeDomain domain = ATTR_DOMAIN_POINT;
+ CustomDataType type = CD_PROP_COLOR;
+
+ if (op) {
+ RNA_string_get(op->ptr, "name", name);
+ RNA_float_get_array(op->ptr, "color", color);
+ domain = (AttributeDomain)RNA_enum_get(op->ptr, "domain");
+ type = (CustomDataType)RNA_enum_get(op->ptr, "data_type");
+ }
+
+ ID *id = (ID *)ob->data;
+ CustomDataLayer *layer = BKE_id_attribute_new(id, name, type, domain, op->reports);
+
+ if (!layer) {
+ return NULL;
+ }
+
+ BKE_id_attributes_active_color_set(id, layer);
+
+ if (!BKE_id_attributes_render_color_get(id)) {
+ BKE_id_attributes_render_color_set(id, layer);
+ }
+
+ BKE_object_attributes_active_color_fill(ob, color, false);
+
+ return layer;
+}
+
- static void proj_paint_default_color(wmOperator *op, int type, Material *ma)
+ /**
+ * Get a default color for the paint slot layer from a material's Principled BSDF.
+ *
+ * \param layer_type: The layer type of the paint slot
+ * \param ma: The material to attempt using as the default color source.
+ * If this fails or \p ma is null, a default Principled BSDF is used instead.
+ */
+ static void default_paint_slot_color_get(int layer_type, Material *ma, float color[4])
{
- if (RNA_struct_property_is_set(op->ptr, "color")) {
- return;
- }
-
- bNode *in_node = ntreeFindType(ma->nodetree, SH_NODE_BSDF_PRINCIPLED);
- if (in_node == NULL) {
- return;
- }
-
- float color[4];
-
- if (type >= LAYER_BASE_COLOR && type < LAYER_NORMAL) {
- /* Copy color from node, so result is unchanged after assigning textures. */
- bNodeSocket *in_sock = nodeFindSocket(in_node, SOCK_IN, layer_type_items[type].name);
-
- switch (in_sock->type) {
- case SOCK_FLOAT: {
- bNodeSocketValueFloat *socket_data = in_sock->default_value;
- copy_v3_fl(color, socket_data->value);
- color[3] = 1.0f;
- break;
+ switch (layer_type) {
+ case LAYER_BASE_COLOR:
+ case LAYER_SPECULAR:
+ case LAYER_ROUGHNESS:
+ case LAYER_METALLIC: {
+ bNodeTree *ntree = NULL;
+ bNode *in_node = ma ? ntreeFindType(ma->nodetree, SH_NODE_BSDF_PRINCIPLED) : NULL;
+ if (!in_node) {
+ /* An existing material or Principled BSDF node could not be found.
+ * Copy default color values from a default Principled BSDF instead. */
+ ntree = ntreeAddTree(NULL, "Temporary Shader Nodetree", ntreeType_Shader->idname);
+ in_node = nodeAddStaticNode(NULL, ntree, SH_NODE_BSDF_PRINCIPLED);
}
- case SOCK_VECTOR:
- case SOCK_RGBA: {
- bNodeSocketValueRGBA *socket_data = in_sock->default_value;
- copy_v3_v3(color, socket_data->value);
- color[3] = 1.0f;
- break;
+ bNodeSocket *in_sock = nodeFindSocket(in_node, SOCK_IN, layer_type_items[layer_type].name);
+ switch (in_sock->type) {
+ case SOCK_FLOAT: {
+ bNodeSocketValueFloat *socket_data = in_sock->default_value;
+ copy_v3_fl(color, socket_data->value);
+ color[3] = 1.0f;
+ break;
+ }
+ case SOCK_VECTOR:
+ case SOCK_RGBA: {
+ bNodeSocketValueRGBA *socket_data = in_sock->default_value;
+ copy_v3_v3(color, socket_data->value);
+ color[3] = 1.0f;
+ break;
+ }
+ default:
+ BLI_assert_unreachable();
+ rgba_float_args_set(color, 0.0f, 0.0f, 0.0f, 1.0f);
+ break;
}
- default: {
- return;
+ /* Cleanup */
+ if (ntree) {
+ ntreeFreeTree(ntree);
+ MEM_freeN(ntree);
}
+ return;
}
+ case LAYER_NORMAL:
+ /* Neutral tangent space normal map. */
+ rgba_float_args_set(color, 0.5f, 0.5f, 1.0f, 1.0f);
+ break;
+ case LAYER_BUMP:
+ case LAYER_DISPLACEMENT:
+ /* Neutral displacement and bump map. */
+ rgba_float_args_set(color, 0.5f, 0.5f, 0.5f, 1.0f);
+ break;
}
- else if (type == LAYER_NORMAL) {
- /* Neutral tangent space normal map. */
- rgba_float_args_set(color, 0.5f, 0.5f, 1.0f, 1.0f);
- }
- else if (ELEM(type, LAYER_BUMP, LAYER_DISPLACEMENT)) {
- /* Neutral displacement and bump map. */
- rgba_float_args_set(color, 0.5f, 0.5f, 0.5f, 1.0f);
- }
- else {
- return;
- }
-
- RNA_float_set_array(op->ptr, "color", color);
}
static bool proj_paint_add_slot(bContext *C, wmOperator *op)
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