[Bf-blender-cvs] [2a2261d7e19] master: Cleanup: Remove the OSL <UVTILE> workaround

Jesse Yurkovich noreply at git.blender.org
Sat May 7 06:42:36 CEST 2022


Commit: 2a2261d7e1933a1f5cfe478dbf109888c91697e8
Author: Jesse Yurkovich
Date:   Fri May 6 21:41:31 2022 -0700
Branches: master
https://developer.blender.org/rB2a2261d7e1933a1f5cfe478dbf109888c91697e8

Cleanup: Remove the OSL <UVTILE> workaround

Partially reverts rB46ae0831134 now that we have a new version of
OSL/OIIO that supports <UVTILE> directly.

Differential Revision: https://developer.blender.org/D14851

===================================================================

M	intern/cycles/scene/shader_nodes.cpp

===================================================================

diff --git a/intern/cycles/scene/shader_nodes.cpp b/intern/cycles/scene/shader_nodes.cpp
index 06a2052d4cb..9a61a8a753b 100644
--- a/intern/cycles/scene/shader_nodes.cpp
+++ b/intern/cycles/scene/shader_nodes.cpp
@@ -19,7 +19,6 @@
 #include "util/color.h"
 #include "util/foreach.h"
 #include "util/log.h"
-#include "util/string.h"
 #include "util/transform.h"
 
 #include "kernel/tables.h"
@@ -450,12 +449,8 @@ void ImageTextureNode::compile(OSLCompiler &compiler)
   const ustring known_colorspace = metadata.colorspace;
 
   if (handle.svm_slot() == -1) {
-    /* OIIO currently does not support <UVTILE> substitutions natively. Replace with a format they
-     * understand. */
-    std::string osl_filename = filename.string();
-    string_replace(osl_filename, "<UVTILE>", "<U>_<V>");
     compiler.parameter_texture(
-        "filename", ustring(osl_filename), compress_as_srgb ? u_colorspace_raw : known_colorspace);
+        "filename", filename, compress_as_srgb ? u_colorspace_raw : known_colorspace);
   }
   else {
     compiler.parameter_texture("filename", handle.svm_slot());



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