[Bf-blender-cvs] [a9c8425de8e] universal-scene-description: Merge master into universal-scene-description.

Michael Kowalski noreply at git.blender.org
Fri Mar 25 19:27:00 CET 2022


Commit: a9c8425de8e11fb5007097fc5ed08c68373c5e7f
Author: Michael Kowalski
Date:   Fri Mar 25 13:13:23 2022 -0400
Branches: universal-scene-description
https://developer.blender.org/rBa9c8425de8e11fb5007097fc5ed08c68373c5e7f

Merge master into universal-scene-description.

Merge commit '923b28aab85768e2b4aff89494c321028252cf1e'.

===================================================================



===================================================================

diff --cc source/blender/editors/io/io_usd.c
index 0a1441b3dd1,c4f1ae88d28..a98b4f23f83
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@@ -235,288 -109,85 +219,294 @@@ static int wm_usd_export_exec(bContext 
    const bool visible_objects_only = RNA_boolean_get(op->ptr, "visible_objects_only");
    const bool export_animation = RNA_boolean_get(op->ptr, "export_animation");
    const bool export_hair = RNA_boolean_get(op->ptr, "export_hair");
 +  const bool export_vertices = RNA_boolean_get(op->ptr, "export_vertices");
 +  const bool export_vertex_colors = RNA_boolean_get(op->ptr, "export_vertex_colors");
 +  const bool export_vertex_groups = RNA_boolean_get(op->ptr, "export_vertex_groups");
 +  const bool export_face_maps = RNA_boolean_get(op->ptr, "export_face_maps");
    const bool export_uvmaps = RNA_boolean_get(op->ptr, "export_uvmaps");
    const bool export_normals = RNA_boolean_get(op->ptr, "export_normals");
 +  const bool export_transforms = RNA_boolean_get(op->ptr, "export_transforms");
    const bool export_materials = RNA_boolean_get(op->ptr, "export_materials");
 +  const bool export_meshes = RNA_boolean_get(op->ptr, "export_meshes");
 +  const bool export_lights = RNA_boolean_get(op->ptr, "export_lights");
 +  const bool export_cameras = RNA_boolean_get(op->ptr, "export_cameras");
 +  const bool export_curves = RNA_boolean_get(op->ptr, "export_curves");
 +  const bool export_particles = RNA_boolean_get(op->ptr, "export_particles");
    const bool use_instancing = RNA_boolean_get(op->ptr, "use_instancing");
    const bool evaluation_mode = RNA_enum_get(op->ptr, "evaluation_mode");
 -
    const bool generate_preview_surface = RNA_boolean_get(op->ptr, "generate_preview_surface");
 -  const bool export_textures = RNA_boolean_get(op->ptr, "export_textures");
 +  const bool convert_uv_to_st = RNA_boolean_get(op->ptr, "convert_uv_to_st");
 +  const bool convert_orientation = RNA_boolean_get(op->ptr, "convert_orientation");
 +  const bool export_child_particles = RNA_boolean_get(op->ptr, "export_child_particles");
 +  const bool export_as_overs = RNA_boolean_get(op->ptr, "export_as_overs");
 +  const bool merge_transform_and_shape = RNA_boolean_get(op->ptr, "merge_transform_and_shape");
 +  const bool export_custom_properties = RNA_boolean_get(op->ptr, "export_custom_properties");
 +  const bool add_properties_namespace = RNA_boolean_get(op->ptr, "add_properties_namespace");
 +  const bool export_identity_transforms = RNA_boolean_get(op->ptr, "export_identity_transforms");
 +  const bool apply_subdiv = RNA_boolean_get(op->ptr, "apply_subdiv");
 +  const bool author_blender_name = RNA_boolean_get(op->ptr, "author_blender_name");
 +  const bool vertex_data_as_face_varying = RNA_boolean_get(op->ptr, "vertex_data_as_face_varying");
 +  const float frame_step = RNA_float_get(op->ptr, "frame_step");
 +
 +  const bool override_shutter = RNA_boolean_get(op->ptr, "override_shutter");
 +  const double shutter_open = (double)RNA_float_get(op->ptr, "shutter_open");
 +  const double shutter_close = (double)RNA_float_get(op->ptr, "shutter_close");
 +
 +  // This default prim path is not sanitized. This happens in usd_capi.cc
 +  char *default_prim_path = RNA_string_get_alloc(op->ptr, "default_prim_path", NULL, 0, NULL);
 +
 +  default_prim_path = usd_ensure_prim_path(default_prim_path);
 +
 +  char *root_prim_path = RNA_string_get_alloc(op->ptr, "root_prim_path", NULL, 0, NULL);
 +
 +  // Do not allow / path
 +  if (root_prim_path[0] == '/' && strlen(root_prim_path) == 1)
 +    root_prim_path[0] = '\0';
 +
 +  root_prim_path = usd_ensure_prim_path(root_prim_path);
 +
 +  char *material_prim_path = RNA_string_get_alloc(op->ptr, "material_prim_path", NULL, 0, NULL);
 +
 +  material_prim_path = usd_ensure_prim_path(material_prim_path);
 +
 +  int global_forward = RNA_enum_get(op->ptr, "export_global_forward_selection");
 +  int global_up = RNA_enum_get(op->ptr, "export_global_up_selection");
 +
 +  bool export_textures = RNA_boolean_get(op->ptr, "export_textures");
 +
 +  bool relative_texture_paths = RNA_boolean_get(op->ptr, "relative_texture_paths");
 +
 +  const bool backward_compatible = true;
 +
 +  const float light_intensity_scale = RNA_float_get(op->ptr, "light_intensity_scale");
 +
 +  const bool generate_mdl = USD_umm_module_loaded() ? RNA_boolean_get(op->ptr, "generate_mdl") :
 +                                                      false;
 +
 +  const bool convert_to_cm = RNA_boolean_get(op->ptr, "convert_to_cm");
 +
 +  const bool convert_light_to_nits = RNA_boolean_get(op->ptr, "convert_light_to_nits");
 +
 +  const bool scale_light_radius = RNA_boolean_get(op->ptr, "scale_light_radius");
 +
 +  const bool convert_world_material = RNA_boolean_get(op->ptr, "convert_world_material");
 +
 +  const bool generate_cycles_shaders = RNA_boolean_get(op->ptr, "generate_cycles_shaders");
 +
 +  const bool export_armatures = RNA_boolean_get(op->ptr, "export_armatures");
 +
 +  const eUSDXformOpMode xform_op_mode = RNA_enum_get(op->ptr, "xform_op_mode");
 +
-   const bool fix_skel_root = RNA_boolean_get(op->ptr, "fix_skel_root");;
++  const bool fix_skel_root = RNA_boolean_get(op->ptr, "fix_skel_root");
++  
+   const bool overwrite_textures = RNA_boolean_get(op->ptr, "overwrite_textures");
 -  const bool relative_texture_paths = RNA_boolean_get(op->ptr, "relative_texture_paths");
 -
 -  struct USDExportParams params = {
 -      export_animation,
 -      export_hair,
 -      export_uvmaps,
 -      export_normals,
 -      export_materials,
 -      selected_objects_only,
 -      visible_objects_only,
 -      use_instancing,
 -      evaluation_mode,
 -      generate_preview_surface,
 -      export_textures,
 -      overwrite_textures,
 -      relative_texture_paths,
 -  };
 +
 +  struct USDExportParams params = {RNA_int_get(op->ptr, "start"),
 +                                   RNA_int_get(op->ptr, "end"),
 +                                   export_animation,
 +                                   export_hair,
 +                                   export_vertices,
 +                                   export_vertex_colors,
 +                                   export_vertex_groups,
 +                                   export_face_maps,
 +                                   export_uvmaps,
 +                                   export_normals,
 +                                   export_transforms,
 +                                   export_materials,
 +                                   export_meshes,
 +                                   export_lights,
 +                                   export_cameras,
 +                                   export_curves,
 +                                   export_particles,
 +                                   selected_objects_only,
 +                                   visible_objects_only,
 +                                   use_instancing,
 +                                   evaluation_mode,
 +                                   default_prim_path,
 +                                   root_prim_path,
 +                                   material_prim_path,
 +                                   generate_preview_surface,
 +                                   convert_uv_to_st,
 +                                   convert_orientation,
 +                                   global_forward,
 +                                   global_up,
 +                                   export_child_particles,
 +                                   export_as_overs,
 +                                   merge_transform_and_shape,
 +                                   export_custom_properties,
 +                                   add_properties_namespace,
 +                                   export_identity_transforms,
 +                                   apply_subdiv,
 +                                   author_blender_name,
 +                                   vertex_data_as_face_varying,
 +                                   frame_step,
 +                                   override_shutter,
 +                                   shutter_open,
 +                                   shutter_close,
 +                                   export_textures,
 +                                   relative_texture_paths,
 +                                   backward_compatible,
 +                                   light_intensity_scale,
 +                                   generate_mdl,
 +                                   convert_to_cm,
 +                                   convert_light_to_nits,
 +                                   scale_light_radius,
 +                                   convert_world_material,
 +                                   generate_cycles_shaders,
 +                                   export_armatures,
 +                                   xform_op_mode,
-                                    fix_skel_root};
++                                   fix_skel_root,
++                                   overwrite_textures};
 +
 +  /* Take some defaults from the scene, if not specified explicitly. */
 +  Scene *scene = CTX_data_scene(C);
 +  if (params.frame_start == INT_MIN) {
 +    params.frame_start = SFRA;
 +  }
 +  if (params.frame_end == INT_MIN) {
 +    params.frame_end = EFRA;
 +  }
  
    bool ok = USD_export(C, filename, &params, as_background_job);
  
    return as_background_job || ok ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
  }
  
 -static void wm_usd_export_draw(bContext *UNUSED(C), wmOperator *op)
 +static void wm_usd_export_draw(bContext *C, wmOperator *op)
  {
    uiLayout *layout = op->layout;
 -  uiLayout *col;
 +  uiLayout *box;
    struct PointerRNA *ptr = op->ptr;
  
 +  /* Conveniently set start and end frame to match the scene's frame range. */
 +  Scene *scene = CTX_data_scene(C);
 +
 +  if (scene != NULL && RNA_boolean_get(ptr, "init_scene_frame_range")) {
 +    RNA_int_set(ptr, "start", SFRA);
 +    RNA_int_set(ptr, "end", EFRA);
 +
 +    RNA_boolean_set(ptr, "init_scene_frame_range", false);
 +  }
 +
    uiLayoutSetPropSep(layout, true);
  
 -  uiLayout *box = uiLayoutBox(layout);
 +  box = uiLayoutBox(layout);
 +  uiItemL(box, IFACE_("USD Export"), ICON_NONE);
 +  uiItemR(box, ptr, "evaluatio

@@ Diff output truncated at 10240 characters. @@



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