[Bf-blender-cvs] [d8e3bcf770c] master: Outliner: Display buttons to edit library override properties

Julian Eisel noreply at git.blender.org
Tue Mar 15 18:49:20 CET 2022


Commit: d8e3bcf770c25b0780b2c35a72afae00171ba914
Author: Julian Eisel
Date:   Tue Mar 15 18:43:26 2022 +0100
Branches: master
https://developer.blender.org/rBd8e3bcf770c25b0780b2c35a72afae00171ba914

Outliner: Display buttons to edit library override properties

As proposed in T95802, this adds buttons to a new column on the right to modify
the override in the Library Override display mode. Some further usability
improvements are planned. E.g. this does not yet expand collections (modifiers,
constraints, etc) nicely or group modified properties of a modifier together.
Vector properties with more than 3 items or matrices aren't displayed nicely
yet, they are just squeezed into the column. If this actually becomes a problem
there are some ideas to address this.

Differential Revision: https://developer.blender.org/D14268

===================================================================

M	source/blender/editors/include/UI_interface.h
M	source/blender/editors/interface/interface_utils.c
M	source/blender/editors/space_outliner/outliner_draw.cc
M	source/blender/editors/space_outliner/outliner_intern.hh
M	source/blender/editors/space_outliner/outliner_select.cc
M	source/blender/editors/space_outliner/outliner_utils.cc
M	source/blender/editors/space_outliner/tree/tree_element_overrides.cc
M	source/blender/editors/space_outliner/tree/tree_element_overrides.hh

===================================================================

diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 060c9dc33d6..a223eac3000 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -1610,6 +1610,14 @@ uiBut *uiDefAutoButR(uiBlock *block,
                      int y,
                      int width,
                      int height);
+void uiDefAutoButsArrayR(uiBlock *block,
+                         PointerRNA *ptr,
+                         PropertyRNA *prop,
+                         const int icon,
+                         const int x,
+                         const int y,
+                         const int tot_width,
+                         const int height);
 /**
  * \a check_prop callback filters functions to avoid drawing certain properties,
  * in cases where PROP_HIDDEN flag can't be used for a property.
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 814bd956096..728d42a9353 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -320,6 +320,7 @@ uiBut *uiDefAutoButR(uiBlock *block,
                                    -1,
                                    -1,
                                    NULL);
+      ui_but_add_search(but, ptr, prop, NULL, NULL);
       break;
     }
     case PROP_COLLECTION: {
@@ -338,6 +339,29 @@ uiBut *uiDefAutoButR(uiBlock *block,
   return but;
 }
 
+void uiDefAutoButsArrayR(uiBlock *block,
+                         PointerRNA *ptr,
+                         PropertyRNA *prop,
+                         const int icon,
+                         const int x,
+                         const int y,
+                         const int tot_width,
+                         const int height)
+{
+  const int len = RNA_property_array_length(ptr, prop);
+  if (len == 0) {
+    return;
+  }
+
+  const int item_width = tot_width / len;
+
+  UI_block_align_begin(block);
+  for (int i = 0; i < len; i++) {
+    uiDefAutoButR(block, ptr, prop, i, "", icon, x + i * item_width, y, item_width, height);
+  }
+  UI_block_align_end(block);
+}
+
 eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
                                      PointerRNA *ptr,
                                      bool (*check_prop)(PointerRNA *ptr,
diff --git a/source/blender/editors/space_outliner/outliner_draw.cc b/source/blender/editors/space_outliner/outliner_draw.cc
index 4ef0bbbcde8..a50dde68d28 100644
--- a/source/blender/editors/space_outliner/outliner_draw.cc
+++ b/source/blender/editors/space_outliner/outliner_draw.cc
@@ -1082,7 +1082,7 @@ static void outliner_draw_restrictbuts(uiBlock *block,
   }
 
   BLI_assert((restrict_column_offset * UI_UNIT_X + V2D_SCROLL_WIDTH) ==
-             outliner_restrict_columns_width(space_outliner));
+             outliner_right_columns_width(space_outliner));
 
   /* Create buttons. */
   uiBut *bt;
@@ -1779,11 +1779,65 @@ static void outliner_draw_userbuts(uiBlock *block,
   }
 }
 
-static bool outliner_draw_overrides_buts(uiBlock *block,
-                                         ARegion *region,
-                                         SpaceOutliner *space_outliner,
-                                         ListBase *lb,
-                                         const bool is_open)
+static void outliner_draw_overrides_rna_buts(uiBlock *block,
+                                             const ARegion *region,
+                                             const SpaceOutliner *space_outliner,
+                                             const ListBase *lb,
+                                             const int x)
+{
+  LISTBASE_FOREACH (const TreeElement *, te, lb) {
+    const TreeStoreElem *tselem = TREESTORE(te);
+    if (TSELEM_OPEN(tselem, space_outliner)) {
+      outliner_draw_overrides_rna_buts(block, region, space_outliner, &te->subtree, x);
+    }
+
+    if (!outliner_is_element_in_view(te, &region->v2d)) {
+      continue;
+    }
+    if (tselem->type != TSE_LIBRARY_OVERRIDE) {
+      continue;
+    }
+
+    TreeElementOverridesProperty &override_elem = *tree_element_cast<TreeElementOverridesProperty>(
+        te);
+
+    PointerRNA *ptr = &override_elem.override_rna_ptr;
+    PropertyRNA *prop = &override_elem.override_rna_prop;
+    const PropertyType prop_type = RNA_property_type(prop);
+
+    const float pad_x = 1 * UI_DPI_FAC;
+    const float max_width = OL_RNA_COL_SIZEX - 2 * pad_x;
+    const float height = UI_UNIT_Y - U.pixelsize;
+
+    uiBut *auto_but = uiDefAutoButR(block,
+                                    ptr,
+                                    prop,
+                                    -1,
+                                    (prop_type == PROP_ENUM) ? nullptr : "",
+                                    ICON_NONE,
+                                    x + pad_x,
+                                    te->ys,
+                                    max_width,
+                                    height);
+    /* Added the button successfully, nothing else to do. Otherwise, cases for multiple buttons
+     * need to be handled. */
+    if (auto_but) {
+      continue;
+    }
+
+    if (!auto_but) {
+      /* TODO what if the array is longer, and doesn't fit nicely? What about multi-dimension
+       * arrays? */
+      uiDefAutoButsArrayR(block, ptr, prop, ICON_NONE, x, te->ys, max_width, height);
+    }
+  }
+}
+
+static bool outliner_draw_overrides_warning_buts(uiBlock *block,
+                                                 ARegion *region,
+                                                 SpaceOutliner *space_outliner,
+                                                 ListBase *lb,
+                                                 const bool is_open)
 {
   bool any_item_has_warnings = false;
 
@@ -1829,7 +1883,7 @@ static bool outliner_draw_overrides_buts(uiBlock *block,
         break;
     }
 
-    const bool any_child_has_warnings = outliner_draw_overrides_buts(
+    const bool any_child_has_warnings = outliner_draw_overrides_warning_buts(
         block,
         region,
         space_outliner,
@@ -1863,28 +1917,20 @@ static bool outliner_draw_overrides_buts(uiBlock *block,
   return any_item_has_warnings;
 }
 
-static void outliner_draw_rnacols(ARegion *region, int sizex)
+static void outliner_draw_separator(ARegion *region, const int x)
 {
   View2D *v2d = &region->v2d;
 
-  float miny = v2d->cur.ymin;
-  if (miny < v2d->tot.ymin) {
-    miny = v2d->tot.ymin;
-  }
-
   GPU_line_width(1.0f);
 
   uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
   immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
   immUniformThemeColorShadeAlpha(TH_BACK, -15, -200);
 
-  immBegin(GPU_PRIM_LINES, 4);
-
-  immVertex2f(pos, sizex, v2d->cur.ymax);
-  immVertex2f(pos, sizex, miny);
+  immBegin(GPU_PRIM_LINES, 2);
 
-  immVertex2f(pos, sizex + OL_RNA_COL_SIZEX, v2d->cur.ymax);
-  immVertex2f(pos, sizex + OL_RNA_COL_SIZEX, miny);
+  immVertex2f(pos, x, v2d->cur.ymax);
+  immVertex2f(pos, x, v2d->cur.ymin);
 
   immEnd();
 
@@ -3637,7 +3683,7 @@ static void outliner_draw_tree(bContext *C,
                                const TreeViewContext *tvc,
                                ARegion *region,
                                SpaceOutliner *space_outliner,
-                               const float restrict_column_width,
+                               const float right_column_width,
                                const bool use_mode_column,
                                const bool use_warning_column,
                                TreeElement **te_edit)
@@ -3672,8 +3718,8 @@ static void outliner_draw_tree(bContext *C,
 
   /* Set scissor so tree elements or lines can't overlap restriction icons. */
   int scissor[4] = {0};
-  if (restrict_column_width > 0.0f) {
-    int mask_x = BLI_rcti_size_x(&region->v2d.mask) - (int)restrict_column_width + 1;
+  if (right_column_width > 0.0f) {
+    int mask_x = BLI_rcti_size_x(&region->v2d.mask) - (int)right_column_width + 1;
     CLAMP_MIN(mask_x, 0);
 
     GPU_scissor_get(scissor);
@@ -3699,11 +3745,11 @@ static void outliner_draw_tree(bContext *C,
                                (te->flag & TE_DRAGGING) != 0,
                                startx,
                                &starty,
-                               restrict_column_width,
+                               right_column_width,
                                te_edit);
   }
 
-  if (restrict_column_width > 0.0f) {
+  if (right_column_width > 0.0f) {
     /* Reset scissor. */
     GPU_scissor(UNPACK4(scissor));
   }
@@ -3754,21 +3800,21 @@ static int outliner_data_api_buttons_start_x(int max_tree_width)
 
 static int outliner_width(SpaceOutliner *space_outliner,
                           int max_tree_width,
-                          float restrict_column_width)
+                          float right_column_width)
 {
   if (space_outliner->outlinevis == SO_DATA_API) {
     return outliner_data_api_buttons_start_x(max_tree_width) + OL_RNA_COL_SIZEX + 10 * UI_DPI_FAC;
   }
-  return max_tree_width + restrict_column_width;
+  return max_tree_width + right_column_width;
 }
 
 static void outliner_update_viewable_area(ARegion *region,
                                           SpaceOutliner *space_outliner,
                                           int tree_width,
                                           int tree_height,
-                                          float restrict_column_width)
+                                          float right_column_width)
 {
-  int sizex = outliner_width(space_outliner, tree_width, restrict_column_width);
+  int sizex = outliner_width(space_outliner, tree_width, right_column_width);
   int sizey = tree_height;
 
   /* Extend size to allow for horizontal scrollbar and extra offset. */
@@ -3829,7 +3875,7 @@ void draw_outliner(const bContext *C)
                                   space_outliner->runtime->tree_display->hasWarnings();
 
   /* Draw outliner stuff (background, hierarchy lines and names). */
-  const float restrict_column_width = outliner_restrict_columns_width(space_

@@ Diff output truncated at 10240 characters. @@



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