[Bf-blender-cvs] [fe3a9fcce1e] master: Fix incorrect meta strip background color
Richard Antalik
noreply at git.blender.org
Thu Mar 10 20:27:48 CET 2022
Commit: fe3a9fcce1e6cfce84139d53efe6ed17a71bcad7
Author: Richard Antalik
Date: Thu Mar 10 20:22:02 2022 +0100
Branches: master
https://developer.blender.org/rBfe3a9fcce1e6cfce84139d53efe6ed17a71bcad7
Fix incorrect meta strip background color
When viewing meta strip, it had orange color. This was caused by
overflow because of hard-coded offset. Theme got darker, and background
was also set again further in code, but redundant drawing was removed in
f4492629ea0.
===================================================================
M source/blender/editors/space_sequencer/sequencer_draw.c
===================================================================
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index bdad08fe20a..0d0042c4656 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2690,12 +2690,7 @@ void draw_timeline_seq(const bContext *C, ARegion *region)
GPU_depth_test(GPU_DEPTH_NONE);
UI_GetThemeColor3fv(TH_BACK, col);
- if (ed && ed->metastack.first) {
- GPU_clear_color(col[0], col[1], col[2] - 0.1f, 0.0f);
- }
- else {
- GPU_clear_color(col[0], col[1], col[2], 0.0f);
- }
+ GPU_clear_color(col[0], col[1], col[2], 0.0f);
UI_view2d_view_ortho(v2d);
draw_seq_timeline_channels(v2d);
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