[Bf-blender-cvs] [f130d4f2112] master: Cleanup: fix various typos

Brecht Van Lommel noreply at git.blender.org
Mon Mar 7 17:31:56 CET 2022


Commit: f130d4f2112c99225a22d99f3b61da16f30f42ef
Author: Brecht Van Lommel
Date:   Mon Mar 7 17:25:50 2022 +0100
Branches: master
https://developer.blender.org/rBf130d4f2112c99225a22d99f3b61da16f30f42ef

Cleanup: fix various typos

Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D14203

===================================================================

M	CMakeLists.txt
M	build_files/cmake/platform/platform_unix.cmake
M	build_files/windows/find_dependencies.cmd
M	intern/cycles/device/queue.h
M	source/blender/blenkernel/BKE_customdata.h
M	source/blender/blenkernel/intern/DerivedMesh.cc
M	source/blender/blenkernel/intern/constraint.c
M	source/blender/bmesh/intern/bmesh_mesh_convert.cc
M	source/blender/bmesh/operators/bmo_fill_edgeloop.c
M	source/blender/freestyle/intern/view_map/ViewMap.h
M	source/blender/freestyle/intern/winged_edge/WXEdge.cpp

===================================================================

diff --git a/CMakeLists.txt b/CMakeLists.txt
index 9f8800fe303..f7d85969ba2 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -502,7 +502,7 @@ else()
   set(WITH_EXPERIMENTAL_FEATURES OFF)
 endif()
 
-# Unit testsing
+# Unit testing
 option(WITH_GTESTS "Enable GTest unit testing" OFF)
 option(WITH_OPENGL_RENDER_TESTS "Enable OpenGL render related unit testing (Experimental)" OFF)
 option(WITH_OPENGL_DRAW_TESTS "Enable OpenGL UI drawing related unit testing (Experimental)" OFF)
diff --git a/build_files/cmake/platform/platform_unix.cmake b/build_files/cmake/platform/platform_unix.cmake
index 77d1db97997..0a7119802c8 100644
--- a/build_files/cmake/platform/platform_unix.cmake
+++ b/build_files/cmake/platform/platform_unix.cmake
@@ -858,7 +858,7 @@ endif()
 # If atomic operations are possible without libatomic then linker flags are left as-is.
 function(CONFIGURE_ATOMIC_LIB_IF_NEEDED)
   # Source which is used to enforce situation when software emulation of atomics is required.
-  # Assume that using 64bit integer gives a definitive asnwer (as in, if 64bit atomic operations
+  # Assume that using 64bit integer gives a definitive answer (as in, if 64bit atomic operations
   # are possible using assembly/intrinsics 8, 16, and 32 bit operations will also be possible.
   set(_source
       "#include <atomic>
diff --git a/build_files/windows/find_dependencies.cmd b/build_files/windows/find_dependencies.cmd
index fec2bd2e752..fa893c949cf 100644
--- a/build_files/windows/find_dependencies.cmd
+++ b/build_files/windows/find_dependencies.cmd
@@ -5,7 +5,7 @@ for %%X in (ctest.exe) do (set CTEST=%%~$PATH:X)
 for %%X in (git.exe) do (set GIT=%%~$PATH:X)
 REM For python, default on 39 but if that does not exist also check
 REM the 310,311 and 312 folders to see if those are there, it checks
-REM this far ahead to ensure good lib folder compatiblity in the future.
+REM this far ahead to ensure good lib folder compatibility in the future.
 set PYTHON=%BLENDER_DIR%\..\lib\win64_vc15\python\39\bin\python.exe
 if EXIST %PYTHON% (
 	goto detect_python_done
diff --git a/intern/cycles/device/queue.h b/intern/cycles/device/queue.h
index 183ac1728a4..2bd6e7ae460 100644
--- a/intern/cycles/device/queue.h
+++ b/intern/cycles/device/queue.h
@@ -100,7 +100,7 @@ class DeviceQueue {
    * based on number of cores and/or available memory. */
   virtual int num_concurrent_states(const size_t state_size) const = 0;
 
-  /* Number of states which keeps the device occupied with work without loosing performance.
+  /* Number of states which keeps the device occupied with work without losing performance.
    * The renderer will add more work (when available) when number of active paths falls below this
    * value. */
   virtual int num_concurrent_busy_states() const = 0;
diff --git a/source/blender/blenkernel/BKE_customdata.h b/source/blender/blenkernel/BKE_customdata.h
index ea21fa9b404..940dc3c4f6c 100644
--- a/source/blender/blenkernel/BKE_customdata.h
+++ b/source/blender/blenkernel/BKE_customdata.h
@@ -716,7 +716,7 @@ void CustomData_data_transfer(const struct MeshPairRemap *me_remap,
  * \param write_layers_buff: An optional buffer for r_write_layers (to avoid allocating it).
  * \param write_layers_size: The size of pre-allocated \a write_layer_buff.
  *
- * \warning After this funcion has ran, given custom data is no more valid from Blender POV
+ * \warning After this function has ran, given custom data is no more valid from Blender POV
  * (its `totlayer` is invalid). This function shall always be called with localized data
  * (as it is in write_meshes()).
  *
diff --git a/source/blender/blenkernel/intern/DerivedMesh.cc b/source/blender/blenkernel/intern/DerivedMesh.cc
index 39074a5c75f..904a43a7c28 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.cc
+++ b/source/blender/blenkernel/intern/DerivedMesh.cc
@@ -1468,7 +1468,7 @@ static void editbmesh_calc_modifiers(struct Depsgraph *depsgraph,
 
       /* set the DerivedMesh to only copy needed data */
       CustomData_MeshMasks_update(&mask, &append_mask);
-      /* XXX WHAT? ovewrites mask ??? */
+      /* XXX WHAT? overwrites mask ??? */
       /* CD_MASK_ORCO may have been cleared above */
       mask = md_datamask->mask;
       mask.vmask |= CD_MASK_ORIGINDEX;
diff --git a/source/blender/blenkernel/intern/constraint.c b/source/blender/blenkernel/intern/constraint.c
index 2afe4dda35c..7a97139748f 100644
--- a/source/blender/blenkernel/intern/constraint.c
+++ b/source/blender/blenkernel/intern/constraint.c
@@ -5515,7 +5515,7 @@ static void constraints_init_typeinfo(void)
   constraintsTypeInfo[12] = &CTI_ACTION;               /* Action Constraint */
   constraintsTypeInfo[13] = &CTI_LOCKTRACK;            /* Locked-Track Constraint */
   constraintsTypeInfo[14] = &CTI_DISTLIMIT;            /* Limit Distance Constraint */
-  constraintsTypeInfo[15] = &CTI_STRETCHTO;            /* StretchTo Constaint */
+  constraintsTypeInfo[15] = &CTI_STRETCHTO;            /* StretchTo Constraint */
   constraintsTypeInfo[16] = &CTI_MINMAX;               /* Floor Constraint */
   /* constraintsTypeInfo[17] = &CTI_RIGIDBODYJOINT; */ /* RigidBody Constraint - Deprecated */
   constraintsTypeInfo[18] = &CTI_CLAMPTO;              /* ClampTo Constraint */
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index dcbb14e3578..fd14a3416e2 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -607,7 +607,7 @@ static BMVert **bm_to_mesh_vertex_map(BMesh *bm, int ototvert)
  *
  * WARNING: There is an exception to the rule of ignoring coordinates in the destination:
  * that is when shape-key data in `bm` can't be found (which is itself an error/exception).
- * In this case our own rule is violated as the alternative is loosing the shape-data entirely.
+ * In this case our own rule is violated as the alternative is losing the shape-data entirely.
  *
  * Flushing Coordinates Back to the #BMesh
  * ---------------------------------------
diff --git a/source/blender/bmesh/operators/bmo_fill_edgeloop.c b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
index 352b9336a20..86d204ea6a7 100644
--- a/source/blender/bmesh/operators/bmo_fill_edgeloop.c
+++ b/source/blender/bmesh/operators/bmo_fill_edgeloop.c
@@ -3,7 +3,7 @@
 /** \file
  * \ingroup bmesh
  *
- * Fill discreet edge loop(s) with faces.
+ * Fill discrete edge loop(s) with faces.
  */
 
 #include "MEM_guardedalloc.h"
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h
index 729b31965c8..fe7c2e62d9a 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.h
+++ b/source/blender/freestyle/intern/view_map/ViewMap.h
@@ -938,7 +938,7 @@ class ViewEdge : public Interface1D {
   FEdge *_FEdgeB;              // last edge of the embedded fedges chain
   Id _Id;
   unsigned _ChainingTimeStamp;
-  // The silhouette view edge separates 2 2D spaces. The one on the left is necessarly the Shape
+  // The silhouette view edge separates two 2D spaces. The one on the left is necessarily the Shape
   // _Shape (the one to which this edge belongs to) and _aShape is the one on its right NOT HANDLED
   // BY THE COPY CONSTRUCTOR
   ViewShape *_aShape;
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
index a56ac003703..b18d232dbbe 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
@@ -74,7 +74,7 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge()
     //-----------------------------
     // We retrieve the 2 edges for which we have opposite signs for each extremity
     RetrieveCuspEdgesIndices(cuspEdgesIndices);
-    if (cuspEdgesIndices.size() != 2) {  // we necessarly have 2 cusp edges
+    if (cuspEdgesIndices.size() != 2) {  // we necessarily have 2 cusp edges
       return nullptr;
     }



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