[Bf-blender-cvs] [721b705499f] master: UI: Comments Misspellings of Vertex/Vertices

Nikhil Shringarpurey noreply at git.blender.org
Wed Mar 2 19:07:17 CET 2022


Commit: 721b705499fee2b999f74c7928892c9a9fce5bc2
Author: Nikhil Shringarpurey
Date:   Wed Mar 2 10:05:15 2022 -0800
Branches: master
https://developer.blender.org/rB721b705499fee2b999f74c7928892c9a9fce5bc2

UI: Comments Misspellings of Vertex/Vertices

Correct misspellings in code comments of "vertex" and "vertices".

See D13932 for more details.

Differential Revision: https://developer.blender.org/D13932

Reviewed by Harley Acheson

===================================================================

M	source/blender/blenkernel/BKE_particle.h
M	source/blender/blenkernel/intern/cloth.c
M	source/blender/blenkernel/intern/curve.cc
M	source/blender/blenkernel/intern/gpencil_geom.cc
M	source/blender/blenlib/intern/bitmap_draw_2d.c
M	source/blender/blenloader/intern/versioning_250.c
M	source/blender/bmesh/intern/bmesh_delete.c
M	source/blender/bmesh/operators/bmo_smooth_laplacian.c
M	source/blender/editors/gpencil/gpencil_armature.c
M	source/blender/editors/gpencil/gpencil_paint.c
M	source/blender/editors/physics/physics_intern.h
M	source/blender/makesrna/intern/rna_brush.c
M	source/blender/modifiers/intern/MOD_explode.c
M	source/blender/modifiers/intern/MOD_laplaciansmooth.c
M	source/blender/modifiers/intern/MOD_weightvgmix.c
M	source/blender/simulation/intern/SIM_mass_spring.cpp

===================================================================

diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 21d60bcc5c5..b622d7ba85c 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -226,7 +226,7 @@ typedef struct ParticleCollision {
 } ParticleCollision;
 
 typedef struct ParticleDrawData {
-  float *vdata, *vd;   /* vertice data */
+  float *vdata, *vd;   /* vertex data */
   float *ndata, *nd;   /* normal data */
   float *cdata, *cd;   /* color data */
   float *vedata, *ved; /* velocity data */
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 103de672248..f7454a02de6 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -1825,7 +1825,7 @@ static bool cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
     else {
       /* bending springs for hair strands
        * The current algorithm only goes through the edges in order of the mesh edges list
-       * and makes springs between the outer vert of edges sharing a vertice. This works just
+       * and makes springs between the outer vert of edges sharing a vertex. This works just
        * fine for hair, but not for user generated string meshes. This could/should be later
        * extended to work with non-ordered edges so that it can be used for general "rope
        * dynamics" without the need for the vertices or edges to be ordered through the length
diff --git a/source/blender/blenkernel/intern/curve.cc b/source/blender/blenkernel/intern/curve.cc
index 6be04b79761..6b7f7af44e8 100644
--- a/source/blender/blenkernel/intern/curve.cc
+++ b/source/blender/blenkernel/intern/curve.cc
@@ -4843,7 +4843,7 @@ bool BKE_nurb_type_convert(Nurb *nu,
       while (a--) {
         if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) ||
             (use_handles == false)) {
-          /* vector handle becomes 1 poly vertice */
+          /* vector handle becomes one poly vertex */
           copy_v3_v3(bp->vec, bezt->vec[1]);
           bp->vec[3] = 1.0;
           bp->f1 = bezt->f2;
diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc
index 865bcebee25..2160d567db5 100644
--- a/source/blender/blenkernel/intern/gpencil_geom.cc
+++ b/source/blender/blenkernel/intern/gpencil_geom.cc
@@ -2340,7 +2340,7 @@ static int gpencil_walk_edge(GHash *v_table,
       gped_init = &gp_edges[edge];
       idx++;
 
-      /* Avoid to follow already visited vertice. */
+      /* Avoid following already visited vertices. */
       if (reverse) {
         if (BLI_ghash_haskey(v_table, POINTER_FROM_INT(gped->v1))) {
           edge = -1;
diff --git a/source/blender/blenlib/intern/bitmap_draw_2d.c b/source/blender/blenlib/intern/bitmap_draw_2d.c
index 7e7ad0346a8..16335933f67 100644
--- a/source/blender/blenlib/intern/bitmap_draw_2d.c
+++ b/source/blender/blenlib/intern/bitmap_draw_2d.c
@@ -208,7 +208,7 @@ void BLI_bitmap_draw_2d_tri_v2i(
     void (*callback)(int x, int x_end, int y, void *),
     void *user_data)
 {
-  /* At first sort the three vertices by y-coordinate ascending so p1 is the top-most vertice */
+  /* At first sort the three vertices by y-coordinate ascending so p1 is the top-most vertex */
   ORDER_VARS3_BY(const int *, p1, p2, p3, [1]);
 
   BLI_assert(p1[1] <= p2[1] && p2[1] <= p3[1]);
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index ac59e3efc72..67b6ad25d8b 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -1723,7 +1723,7 @@ void blo_do_versions_250(FileData *fd, Library *lib, Main *bmain)
         brush->crease_pinch_factor = 0.5f;
       }
 
-      /* will sculpt no vertexes */
+      /* will sculpt no vertices */
       if (brush->plane_trim == 0) {
         brush->plane_trim = 0.5f;
       }
diff --git a/source/blender/bmesh/intern/bmesh_delete.c b/source/blender/bmesh/intern/bmesh_delete.c
index 15f340def44..e2436e53099 100644
--- a/source/blender/bmesh/intern/bmesh_delete.c
+++ b/source/blender/bmesh/intern/bmesh_delete.c
@@ -173,7 +173,7 @@ void BMO_mesh_delete_oflag_context(BMesh *bm, const short oflag, const int type)
       bmo_remove_tagged_faces(bm, oflag);
       /* delete marked edge */
       bmo_remove_tagged_edges(bm, oflag);
-      /* remove loose vertice */
+      /* remove loose vertices */
       bmo_remove_tagged_verts(bm, oflag);
 
       break;
@@ -335,7 +335,7 @@ void BM_mesh_delete_hflag_context(BMesh *bm, const char hflag, const int type)
       bm_remove_tagged_faces(bm, hflag);
       /* delete marked edge */
       bm_remove_tagged_edges(bm, hflag);
-      /* remove loose vertice */
+      /* remove loose vertices */
       bm_remove_tagged_verts(bm, hflag);
 
       break;
diff --git a/source/blender/bmesh/operators/bmo_smooth_laplacian.c b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
index 704c2b267de..67ab57fa403 100644
--- a/source/blender/bmesh/operators/bmo_smooth_laplacian.c
+++ b/source/blender/bmesh/operators/bmo_smooth_laplacian.c
@@ -135,7 +135,7 @@ static LaplacianSystem *init_laplacian_system(int a_numEdges, int a_numLoops, in
 }
 
 /**
- * Compute weight between vertice v_i and all your neighbors
+ * Compute weight between vertex v_i and all your neighbors
  * weight between v_i and v_neighbor
  * <pre>
  * Wij = cot(alpha) + cot(beta) / (4.0 * total area of all faces  * sum all weight)
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index 39bfc287b43..d389f7eb5dd 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -453,7 +453,7 @@ static void gpencil_object_vgroup_calc_from_armature(const bContext *C,
 
   if (mode == GP_ARMATURE_AUTO) {
     /* Traverse the bone list, trying to fill vertex groups
-     * with the corresponding vertice weights for which the
+     * with the corresponding vertex weights for which the
      * bone is closest.
      */
     gpencil_add_verts_to_dgroups(C, ob, ob_arm, ratio, decay);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 5409cea2a2a..4862545e917 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -3325,7 +3325,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
   CLAMP(pt->pressure, GPENCIL_ALPHA_OPACITY_THRESH, 1.0f);
 }
 
-/* Add arc points between two mouse events using the previous segment to determine the vertice of
+/* Add arc points between two mouse events using the previous segment to determine the vertex of
  * the arc.
  *        /+ CTL
  *       / |
@@ -3335,7 +3335,7 @@ static void gpencil_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoi
  *   /
  *  + PtA - 1
  * /
- * CTL is the vertice of the triangle created between PtA and PtB */
+ * CTL is the vertex of the triangle created between PtA and PtB */
 static void gpencil_add_arc_points(tGPsdata *p, const float mval[2], int segments)
 {
   bGPdata *gpd = p->gpd;
diff --git a/source/blender/editors/physics/physics_intern.h b/source/blender/editors/physics/physics_intern.h
index 49b25742163..da0b293e908 100644
--- a/source/blender/editors/physics/physics_intern.h
+++ b/source/blender/editors/physics/physics_intern.h
@@ -58,7 +58,7 @@ void PE_create_particle_edit(struct Depsgraph *depsgraph,
  */
 void recalc_lengths(struct PTCacheEdit *edit);
 /**
- * Calculate a tree for finding nearest emitter's vertice.
+ * Calculate a tree for finding nearest emitter's vertices.
  */
 void recalc_emitter_field(struct Depsgraph *depsgraph,
                           struct Object *ob,
diff --git a/source/blender/makesrna/intern/rna_brush.c b/source/blender/makesrna/intern/rna_brush.c
index 4ffb3ffbe53..e282b474d8d 100644
--- a/source/blender/makesrna/intern/rna_brush.c
+++ b/source/blender/makesrna/intern/rna_brush.c
@@ -2705,7 +2705,7 @@ static void rna_def_brush(BlenderRNA *brna)
   RNA_def_property_float_default(prop, 0);
   RNA_def_property_range(prop, 0.0f, 1.0f);
   RNA_def_property_ui_text(
-      prop, "Normal Weight", "How much grab will pull vertexes out of surface during a grab");
+      prop, "Normal Weight", "How much grab will pull vertices out of surface during a grab");
   RNA_def_property_update(prop, 0, "rna_Brush_update");
 
   prop = RNA_def_property(srna, "elastic_deform_volume_preservation", PROP_FLOAT, PROP_NONE);
@@ -3181,7 +3181,7 @@ static void rna_def_brush(BlenderRNA *brna)
   prop = RNA_def_property(srna, "use_frontface", PROP_BOOLEAN, PROP_NONE);
   RNA_def_property_boolean_sdna(prop, NULL, "flag", BRUSH_FRONTFACE);
   RNA_def_property_ui_text(
-      prop, "Use Front-Face", "Brush only affects vertexes that face the viewer");
+      prop, "Use Front-Face", "Brush only affects vertices that face the viewer");
   RNA_def_property_update(prop, 0, "rna_Brush_update");
 
   prop = RNA_def_property(srna, "use_frontface_falloff", PROP_BOOLEAN, PROP_NONE);
diff --git a/source/blender/modifiers/intern/MOD_explode.c b/source/blender/modifiers/intern/MOD_explode.c
index e592824a522..e2fd6b418fb 100644
--- a/source/blender/modifiers/intern/MOD_explode.c
+++ b/source/blender/modifiers/intern/MOD_explode.c
@@ -928,7 +928,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
 
   ctime = BKE_scene_ctime_get(scene);
 
-  /* hash table for vertice <-> particle relations */
+  /* hash table for vertex <-> particle relations */
   vertpahash = BLI_edgehash_new(__func__);
 
   for (i = 0; i < totface; i++) {
@@ -966,7 +966,7 @@ static Mesh *explodeMesh(ExplodeModifierData *emd,
     }
   }
 
-  /* make new vertice indexes & count total vertices after duplication */
+  /* make new vertex indexes & count total vertices after duplication */
   ehi = BLI_edgehashIterator_new(vertpahash);
   for (; !BLI_edgehashIterator_isDone(ehi); BLI_edgehashIterator_step(ehi)) {
     BLI_edgehashIterator_setValue(ehi, POINTER_FROM_INT(totdup));
diff --git a/source/blender/modifiers/in

@@ Diff output truncated at 10240 characters. @@



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