[Bf-blender-cvs] [ef3802b39db] cycles_oneapi: Cleanup: format

Campbell Barton noreply at git.blender.org
Wed Jun 29 10:38:35 CEST 2022


Commit: ef3802b39db0fad07362dc98fe692133d5618a1f
Author: Campbell Barton
Date:   Mon Jun 27 20:27:34 2022 +1000
Branches: cycles_oneapi
https://developer.blender.org/rBef3802b39db0fad07362dc98fe692133d5618a1f

Cleanup: format

===================================================================

M	build_files/build_environment/cmake/llvm.cmake
M	source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl
M	source/blender/editors/sculpt_paint/sculpt.c
M	source/blender/gpu/metal/mtl_context.mm

===================================================================

diff --git a/build_files/build_environment/cmake/llvm.cmake b/build_files/build_environment/cmake/llvm.cmake
index df4cd8b71e9..e4ddc7db846 100644
--- a/build_files/build_environment/cmake/llvm.cmake
+++ b/build_files/build_environment/cmake/llvm.cmake
@@ -82,4 +82,3 @@ add_dependencies(
   ll
   external_python
 )
-
diff --git a/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl b/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl
index 0a498471b46..e1a4a3602e3 100644
--- a/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl
+++ b/source/blender/draw/engines/overlay/shaders/overlay_uniform_color_frag.glsl
@@ -1,4 +1,4 @@
 void main()
 {
   fragColor = color;
-}
\ No newline at end of file
+}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 5ea42a5efa5..a0d540d152b 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1288,7 +1288,10 @@ void SCULPT_orig_vert_data_unode_init(SculptOrigVertData *data, Object *ob, Scul
   }
 }
 
-void SCULPT_orig_vert_data_init(SculptOrigVertData *data, Object *ob, PBVHNode *node, SculptUndoType type)
+void SCULPT_orig_vert_data_init(SculptOrigVertData *data,
+                                Object *ob,
+                                PBVHNode *node,
+                                SculptUndoType type)
 {
   SculptUndoNode *unode;
   unode = SCULPT_undo_push_node(ob, node, type);
diff --git a/source/blender/gpu/metal/mtl_context.mm b/source/blender/gpu/metal/mtl_context.mm
index 64a44c6f718..4a76bab11b8 100644
--- a/source/blender/gpu/metal/mtl_context.mm
+++ b/source/blender/gpu/metal/mtl_context.mm
@@ -193,7 +193,7 @@ id<MTLRenderCommandEncoder> MTLContext::ensure_begin_render_pass()
   /* Ensure command buffer workload submissions are optimal --
    * Though do not split a batch mid-IMM recording */
   /* TODO(Metal): Add IMM Check once MTLImmediate has been implemented. */
-  if (this->main_command_buffer.do_break_submission()/*&& 
+  if (this->main_command_buffer.do_break_submission()/*&&
       !((MTLImmediate *)(this->imm))->imm_is_recording()*/) {
     this->flush();
   }



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