[Bf-blender-cvs] [2d18dd93095] master: Fix: Use distance unit for points node radius input

Hans Goudey noreply at git.blender.org
Tue Jun 28 23:03:13 CEST 2022


Commit: 2d18dd9309556e896037f30e8f72a7831c6e44e8
Author: Hans Goudey
Date:   Tue Jun 28 16:03:04 2022 -0500
Branches: master
https://developer.blender.org/rB2d18dd9309556e896037f30e8f72a7831c6e44e8

Fix: Use distance unit for points node radius input

===================================================================

M	source/blender/nodes/geometry/nodes/node_geo_points.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_points.cc b/source/blender/nodes/geometry/nodes/node_geo_points.cc
index 42a760906e1..ced41c6c85c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points.cc
@@ -20,7 +20,7 @@ static void node_declare(NodeDeclarationBuilder &b)
       .description(N_("The positions of the new points"));
   b.add_input<decl::Float>(N_("Radius"))
       .supports_field()
-      .supports_field()
+      .subtype(PROP_DISTANCE)
       .default_value(float(0.1f))
       .description(N_("The radii of the new points"));
   b.add_output<decl::Geometry>(N_("Geometry"));



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