[Bf-blender-cvs] [2d18dd93095] master: Fix: Use distance unit for points node radius input
Hans Goudey
noreply at git.blender.org
Tue Jun 28 23:03:13 CEST 2022
Commit: 2d18dd9309556e896037f30e8f72a7831c6e44e8
Author: Hans Goudey
Date: Tue Jun 28 16:03:04 2022 -0500
Branches: master
https://developer.blender.org/rB2d18dd9309556e896037f30e8f72a7831c6e44e8
Fix: Use distance unit for points node radius input
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_points.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points.cc b/source/blender/nodes/geometry/nodes/node_geo_points.cc
index 42a760906e1..ced41c6c85c 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_points.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_points.cc
@@ -20,7 +20,7 @@ static void node_declare(NodeDeclarationBuilder &b)
.description(N_("The positions of the new points"));
b.add_input<decl::Float>(N_("Radius"))
.supports_field()
- .supports_field()
+ .subtype(PROP_DISTANCE)
.default_value(float(0.1f))
.description(N_("The radii of the new points"));
b.add_output<decl::Geometry>(N_("Geometry"));
More information about the Bf-blender-cvs
mailing list