[Bf-blender-cvs] [9a0a4b0c0d4] master: Geometry Nodes: Add Points Node

Johnny Matthews noreply at git.blender.org
Sat Jun 25 15:48:29 CEST 2022


Commit: 9a0a4b0c0d452d8d4e7c1cfe211b140c58179c7f
Author: Johnny Matthews
Date:   Sat Jun 25 08:47:31 2022 -0500
Branches: master
https://developer.blender.org/rB9a0a4b0c0d452d8d4e7c1cfe211b140c58179c7f

Geometry Nodes: Add Points Node

This node takes a point count,a vector field, and float field and creates
a pointcloud with n points at the positions indicated in the vector
field with the radii specified in the float field.The node is placed in
the "Point" menu.

Differential Revision: https://developer.blender.org/D13920
Maniphest Task: https://developer.blender.org/T93044

===================================================================

M	release/scripts/startup/nodeitems_builtins.py
M	source/blender/blenkernel/BKE_node.h
M	source/blender/blenkernel/intern/node.cc
M	source/blender/nodes/NOD_geometry.h
M	source/blender/nodes/NOD_static_types.h
M	source/blender/nodes/geometry/CMakeLists.txt
A	source/blender/nodes/geometry/nodes/node_geo_points.cc

===================================================================

diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index a8184b1d84b..7ab919839dc 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -225,6 +225,7 @@ def point_node_items(context):
     if not space:
         return
     yield NodeItem("GeometryNodeDistributePointsOnFaces")
+    yield NodeItem("GeometryNodePoints")
     yield NodeItem("GeometryNodePointsToVertices")
     yield NodeItem("GeometryNodePointsToVolume")
     yield NodeItemCustom(draw=lambda self, layout, context: layout.separator())
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 59a1599e7ae..f531d693b6c 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1496,6 +1496,7 @@ struct TexResult;
 #define GEO_NODE_INPUT_INSTANCE_ROTATION 1159
 #define GEO_NODE_INPUT_INSTANCE_SCALE 1160
 #define GEO_NODE_VOLUME_CUBE 1161
+#define GEO_NODE_POINTS 1162
 
 /** \} */
 
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index e02d3b6486c..2e7755bca0e 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -4804,6 +4804,7 @@ static void registerGeometryNodes()
   register_node_type_geo_mesh_to_curve();
   register_node_type_geo_mesh_to_points();
   register_node_type_geo_object_info();
+  register_node_type_geo_points();
   register_node_type_geo_points_to_vertices();
   register_node_type_geo_points_to_volume();
   register_node_type_geo_proximity();
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index e4e4295fd3a..391322a95c6 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -102,6 +102,7 @@ void register_node_type_geo_mesh_subdivide(void);
 void register_node_type_geo_mesh_to_curve(void);
 void register_node_type_geo_mesh_to_points(void);
 void register_node_type_geo_object_info(void);
+void register_node_type_geo_points(void);
 void register_node_type_geo_points_to_vertices(void);
 void register_node_type_geo_points_to_volume(void);
 void register_node_type_geo_proximity(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 9793f133dd6..090594d2308 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -357,6 +357,7 @@ DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, 0, "MESH_PRIMITIVE_UV_S
 DefNode(GeometryNode, GEO_NODE_MESH_TO_CURVE, 0, "MESH_TO_CURVE", MeshToCurve, "Mesh to Curve", "")
 DefNode(GeometryNode, GEO_NODE_MESH_TO_POINTS, def_geo_mesh_to_points, "MESH_TO_POINTS", MeshToPoints, "Mesh to Points", "")
 DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "")
+DefNode(GeometryNode, GEO_NODE_POINTS, 0, "POINTS", Points, "Points", "")
 DefNode(GeometryNode, GEO_NODE_POINTS_TO_VERTICES, 0, "POINTS_TO_VERTICES", PointsToVertices, "Points to Vertices", "")
 DefNode(GeometryNode, GEO_NODE_POINTS_TO_VOLUME, def_geo_points_to_volume, "POINTS_TO_VOLUME", PointsToVolume, "Points to Volume", "")
 DefNode(GeometryNode, GEO_NODE_PROXIMITY, def_geo_proximity, "PROXIMITY", Proximity, "Geometry Proximity", "")
diff --git a/source/blender/nodes/geometry/CMakeLists.txt b/source/blender/nodes/geometry/CMakeLists.txt
index 015edf2d26c..8334a673539 100644
--- a/source/blender/nodes/geometry/CMakeLists.txt
+++ b/source/blender/nodes/geometry/CMakeLists.txt
@@ -112,6 +112,7 @@ set(SRC
   nodes/node_geo_mesh_to_curve.cc
   nodes/node_geo_mesh_to_points.cc
   nodes/node_geo_object_info.cc
+  nodes/node_geo_points.cc
   nodes/node_geo_points_to_vertices.cc
   nodes/node_geo_points_to_volume.cc
   nodes/node_geo_proximity.cc
diff --git a/source/blender/nodes/geometry/nodes/node_geo_points.cc b/source/blender/nodes/geometry/nodes/node_geo_points.cc
new file mode 100644
index 00000000000..42a760906e1
--- /dev/null
+++ b/source/blender/nodes/geometry/nodes/node_geo_points.cc
@@ -0,0 +1,102 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later */
+
+#include "BKE_pointcloud.h"
+
+#include "BLI_task.hh"
+
+#include "node_geometry_util.hh"
+
+namespace blender::nodes::node_geo_points_cc {
+
+static void node_declare(NodeDeclarationBuilder &b)
+{
+  b.add_input<decl::Int>(N_("Count"))
+      .default_value(1)
+      .description(N_("The number of points to create"))
+      .min(0);
+  b.add_input<decl::Vector>(N_("Position"))
+      .supports_field()
+      .default_value(float3(0.0f))
+      .description(N_("The positions of the new points"));
+  b.add_input<decl::Float>(N_("Radius"))
+      .supports_field()
+      .supports_field()
+      .default_value(float(0.1f))
+      .description(N_("The radii of the new points"));
+  b.add_output<decl::Geometry>(N_("Geometry"));
+}
+
+class PointsFieldContext : public FieldContext {
+ private:
+  int points_num_;
+
+ public:
+  PointsFieldContext(const int points_num) : points_num_(points_num)
+  {
+  }
+
+  int64_t points_num() const
+  {
+    return points_num_;
+  }
+
+  GVArray get_varray_for_input(const FieldInput &field_input,
+                               const IndexMask mask,
+                               ResourceScope &UNUSED(scope)) const
+  {
+    const bke::IDAttributeFieldInput *id_field_input =
+        dynamic_cast<const bke::IDAttributeFieldInput *>(&field_input);
+
+    const fn::IndexFieldInput *index_field_input = dynamic_cast<const fn::IndexFieldInput *>(
+        &field_input);
+
+    if (id_field_input == nullptr && index_field_input == nullptr) {
+      return {};
+    }
+
+    return fn::IndexFieldInput::get_index_varray(mask);
+  }
+};
+
+static void node_geo_exec(GeoNodeExecParams params)
+{
+  const int count = params.extract_input<int>("Count");
+  if (count <= 0) {
+    params.error_message_add(NodeWarningType::Warning, TIP_("Point count should be at least 1"));
+    params.set_default_remaining_outputs();
+    return;
+  }
+
+  Field<float3> position_field = params.extract_input<Field<float3>>("Position");
+  Field<float> radius_field = params.extract_input<Field<float>>("Radius");
+
+  PointCloud *new_point_cloud = BKE_pointcloud_new_nomain(count);
+  GeometrySet geometry_set = GeometrySet::create_with_pointcloud(new_point_cloud);
+  PointCloudComponent &points = geometry_set.get_component_for_write<PointCloudComponent>();
+  OutputAttribute_Typed<float3> output_position = points.attribute_try_get_for_output_only<float3>(
+      "position", ATTR_DOMAIN_POINT);
+  OutputAttribute_Typed<float> output_radii = points.attribute_try_get_for_output_only<float>(
+      "radius", ATTR_DOMAIN_POINT);
+
+  PointsFieldContext context{count};
+  fn::FieldEvaluator evaluator{context, count};
+  evaluator.add_with_destination(position_field, output_position.as_span());
+  evaluator.add_with_destination(radius_field, output_radii.as_span());
+  evaluator.evaluate();
+
+  output_position.save();
+  output_radii.save();
+  params.set_output("Geometry", std::move(geometry_set));
+}
+
+}  // namespace blender::nodes::node_geo_points_cc
+
+void register_node_type_geo_points()
+{
+  namespace file_ns = blender::nodes::node_geo_points_cc;
+  static bNodeType ntype;
+  geo_node_type_base(&ntype, GEO_NODE_POINTS, "Points", NODE_CLASS_GEOMETRY);
+  ntype.geometry_node_execute = file_ns::node_geo_exec;
+  ntype.declare = file_ns::node_declare;
+  nodeRegisterType(&ntype);
+}



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