[Bf-blender-cvs] [23662a9a848] master: Cleanup: simplify Add Curves brush

Jacques Lucke noreply at git.blender.org
Fri Jun 17 16:59:51 CEST 2022


Commit: 23662a9a848bf6b4a20043e430970d068fe2c28d
Author: Jacques Lucke
Date:   Fri Jun 17 16:33:30 2022 +0200
Branches: master
https://developer.blender.org/rB23662a9a848bf6b4a20043e430970d068fe2c28d

Cleanup: simplify Add Curves brush

===================================================================

M	source/blender/editors/sculpt_paint/curves_sculpt_add.cc

===================================================================

diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
index c475b90a0e7..eca1e6e2d31 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
@@ -87,25 +87,16 @@ struct AddOperationExecutor {
   Object *surface_ob_ = nullptr;
   Mesh *surface_ = nullptr;
   Span<MLoopTri> surface_looptris_;
-  Span<float3> corner_normals_su_;
-  VArray_Span<float2> surface_uv_map_;
 
   const CurvesSculpt *curves_sculpt_ = nullptr;
   const Brush *brush_ = nullptr;
   const BrushCurvesSculptSettings *brush_settings_ = nullptr;
+  int add_amount_;
+  bool use_front_face_;
 
   float brush_radius_re_;
   float2 brush_pos_re_;
 
-  bool use_front_face_;
-  bool interpolate_length_;
-  bool interpolate_shape_;
-  bool interpolate_point_count_;
-  bool use_interpolation_;
-  float new_curve_length_;
-  int add_amount_;
-  int constant_points_per_curve_;
-
   /** Various matrices to convert between coordinate spaces. */
   float4x4 curves_to_world_mat_;
   float4x4 curves_to_surface_mat_;
@@ -117,24 +108,12 @@ struct AddOperationExecutor {
 
   BVHTreeFromMesh surface_bvh_;
 
-  int tot_old_curves_;
-  int tot_old_points_;
-
   struct AddedPoints {
     Vector<float3> positions_cu;
     Vector<float3> bary_coords;
     Vector<int> looptri_indices;
   };
 
-  struct NeighborInfo {
-    /* Curve index of the neighbor. */
-    int index;
-    /* The weights of all neighbors of a new curve add up to 1. */
-    float weight;
-  };
-  static constexpr int max_neighbors = 5;
-  using NeighborsVector = Vector<NeighborInfo, max_neighbors>;
-
   AddOperationExecutor(const bContext &C) : ctx_(C)
   {
   }
@@ -162,13 +141,6 @@ struct AddOperationExecutor {
     surface_to_curves_normal_mat_ = surface_to_curves_mat_.inverted().transposed();
     curves_to_surface_mat_ = world_to_surface_mat_ * curves_to_world_mat_;
 
-    if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
-      BKE_mesh_calc_normals_split(surface_);
-    }
-    corner_normals_su_ = {
-        reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
-        surface_->totloop};
-
     curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
     brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
     brush_settings_ = brush_->curves_sculpt_settings;
@@ -179,16 +151,6 @@ struct AddOperationExecutor {
     const eBrushFalloffShape falloff_shape = static_cast<eBrushFalloffShape>(
         brush_->falloff_shape);
     add_amount_ = std::max(0, brush_settings_->add_amount);
-    constant_points_per_curve_ = std::max(2, brush_settings_->points_per_curve);
-    interpolate_length_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
-    interpolate_shape_ = brush_settings_->flag & BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
-    interpolate_point_count_ = brush_settings_->flag &
-                               BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
-    use_interpolation_ = interpolate_length_ || interpolate_shape_ || interpolate_point_count_;
-    new_curve_length_ = brush_settings_->curve_length;
-
-    tot_old_curves_ = curves_->curves_num();
-    tot_old_points_ = curves_->points_num();
 
     if (add_amount_ == 0) {
       return;
@@ -204,15 +166,6 @@ struct AddOperationExecutor {
     surface_looptris_ = {BKE_mesh_runtime_looptri_ensure(surface_),
                          BKE_mesh_runtime_looptri_len(surface_)};
 
-    if (curves_id_->surface_uv_map != nullptr) {
-      MeshComponent surface_component;
-      surface_component.replace(surface_, GeometryOwnershipType::ReadOnly);
-      surface_uv_map_ = surface_component
-                            .attribute_try_get_for_read(curves_id_->surface_uv_map,
-                                                        ATTR_DOMAIN_CORNER)
-                            .typed<float2>();
-    }
-
     /* Sample points on the surface using one of multiple strategies. */
     AddedPoints added_points;
     if (add_amount_ == 1) {
@@ -233,27 +186,51 @@ struct AddOperationExecutor {
       return;
     }
 
-    if (use_interpolation_) {
-      this->ensure_curve_roots_kdtree();
+    /* Find UV map. */
+    VArray_Span<float2> surface_uv_map;
+    if (curves_id_->surface_uv_map != nullptr) {
+      MeshComponent surface_component;
+      surface_component.replace(surface_, GeometryOwnershipType::ReadOnly);
+      surface_uv_map = surface_component
+                           .attribute_try_get_for_read(curves_id_->surface_uv_map,
+                                                       ATTR_DOMAIN_CORNER)
+                           .typed<float2>();
     }
 
+    /* Find normals. */
+    if (!CustomData_has_layer(&surface_->ldata, CD_NORMAL)) {
+      BKE_mesh_calc_normals_split(surface_);
+    }
+    const Span<float3> corner_normals_su = {
+        reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
+        surface_->totloop};
+
     geometry::AddCurvesOnMeshInputs add_inputs;
     add_inputs.root_positions_cu = added_points.positions_cu;
     add_inputs.bary_coords = added_points.bary_coords;
     add_inputs.looptri_indices = added_points.looptri_indices;
-    add_inputs.interpolate_length = interpolate_length_;
-    add_inputs.interpolate_shape = interpolate_shape_;
-    add_inputs.interpolate_point_count = interpolate_point_count_;
-    add_inputs.fallback_curve_length = new_curve_length_;
-    add_inputs.fallback_point_count = constant_points_per_curve_;
+    add_inputs.interpolate_length = brush_settings_->flag &
+                                    BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_LENGTH;
+    add_inputs.interpolate_shape = brush_settings_->flag &
+                                   BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_SHAPE;
+    add_inputs.interpolate_point_count = brush_settings_->flag &
+                                         BRUSH_CURVES_SCULPT_FLAG_INTERPOLATE_POINT_COUNT;
+    add_inputs.fallback_curve_length = brush_settings_->curve_length;
+    add_inputs.fallback_point_count = std::max(2, brush_settings_->points_per_curve);
     add_inputs.surface = surface_;
     add_inputs.surface_bvh = &surface_bvh_;
     add_inputs.surface_looptris = surface_looptris_;
-    add_inputs.surface_uv_map = surface_uv_map_;
-    add_inputs.corner_normals_su = corner_normals_su_;
+    add_inputs.surface_uv_map = surface_uv_map;
+    add_inputs.corner_normals_su = corner_normals_su;
     add_inputs.curves_to_surface_mat = curves_to_surface_mat_;
     add_inputs.surface_to_curves_normal_mat = surface_to_curves_normal_mat_;
-    add_inputs.old_roots_kdtree = self_->curve_roots_kdtree_;
+
+    if (add_inputs.interpolate_length || add_inputs.interpolate_shape ||
+        add_inputs.interpolate_point_count) {
+      this->ensure_curve_roots_kdtree();
+      add_inputs.old_roots_kdtree = self_->curve_roots_kdtree_;
+    }
+
     geometry::add_curves_on_mesh(*curves_, add_inputs);
 
     DEG_id_tag_update(&curves_id_->id, ID_RECALC_GEOMETRY);



More information about the Bf-blender-cvs mailing list