[Bf-blender-cvs] [d57f57717ad] blender-v2.93-release: Fix T98699: Face dot colors in UV editor was using wrong color from theme

Chris Blackbourn noreply at git.blender.org
Thu Jun 16 11:13:04 CEST 2022


Commit: d57f57717ad5b39a8d16d9704cad414bce516fcc
Author: Chris Blackbourn
Date:   Wed Jun 15 19:39:28 2022 +1200
Branches: blender-v2.93-release
https://developer.blender.org/rBd57f57717ad5b39a8d16d9704cad414bce516fcc

Fix T98699: Face dot colors in UV editor was using wrong color from theme

===================================================================

M	source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl

===================================================================

diff --git a/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl b/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl
index 4cdfe867840..65dbc5fa7a2 100644
--- a/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl
+++ b/source/blender/draw/engines/overlay/shaders/edit_uv_face_dots_vert.glsl
@@ -13,6 +13,6 @@ void main()
   vec3 world_pos = point_object_to_world(vec3(au, 0.0));
   gl_Position = point_world_to_ndc(world_pos);
 
-  finalColor = ((flag & FACE_UV_SELECT) != 0) ? colorVertexSelect : vec4(colorWire.rgb, 1.0);
+  finalColor = ((flag & FACE_UV_SELECT) != 0) ? colorFaceDot : vec4(colorWire.rgb, 1.0);
   gl_PointSize = pointSize;
 }



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