[Bf-blender-cvs] [35843ddcd80] master: Fix T99835: Incorrect title case for two node names

Hans Goudey noreply at git.blender.org
Fri Jul 22 18:37:06 CEST 2022


Commit: 35843ddcd80e5957656b157650da950f228d2808
Author: Hans Goudey
Date:   Fri Jul 22 11:36:55 2022 -0500
Branches: master
https://developer.blender.org/rB35843ddcd80e5957656b157650da950f228d2808

Fix T99835: Incorrect title case for two node names

===================================================================

M	source/blender/nodes/NOD_static_types.h
M	source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc

===================================================================

diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 71d8f014399..d743c341885 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -260,7 +260,7 @@ DefNode(TextureNode,    TEX_NODE_PROC+TEX_NOISE, 0,                      "TEX_NO
 DefNode(TextureNode,    TEX_NODE_PROC+TEX_STUCCI, 0,                     "TEX_STUCCI",     TexStucci,        "Stucci",            ""              )
 DefNode(TextureNode,    TEX_NODE_PROC+TEX_DISTNOISE, 0,                  "TEX_DISTNOISE",  TexDistNoise,     "Distorted Noise",   ""              )
 
-DefNode(FunctionNode, FN_NODE_ALIGN_EULER_TO_VECTOR, def_fn_align_euler_to_vector, "ALIGN_EULER_TO_VECTOR", AlignEulerToVector, "Align Euler To Vector", "")
+DefNode(FunctionNode, FN_NODE_ALIGN_EULER_TO_VECTOR, def_fn_align_euler_to_vector, "ALIGN_EULER_TO_VECTOR", AlignEulerToVector, "Align Euler to Vector", "")
 DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH,  def_boolean_math,  "BOOLEAN_MATH",  BooleanMath,  "Boolean Math", "")
 DefNode(FunctionNode, FN_NODE_COMBINE_COLOR, def_fn_combsep_color, "COMBINE_COLOR", CombineColor, "Combine Color", "")
 DefNode(FunctionNode, FN_NODE_COMPARE, def_compare, "COMPARE", Compare, "Compare", "")
@@ -358,7 +358,7 @@ DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_LINE, def_geo_mesh_line, "MESH_PRI
 DefNode(GeometryNode, GEO_NODE_MESH_PRIMITIVE_UV_SPHERE, 0, "MESH_PRIMITIVE_UV_SPHERE", MeshUVSphere, "UV Sphere", "")
 DefNode(GeometryNode, GEO_NODE_MESH_TO_CURVE, 0, "MESH_TO_CURVE", MeshToCurve, "Mesh to Curve", "")
 DefNode(GeometryNode, GEO_NODE_MESH_TO_POINTS, def_geo_mesh_to_points, "MESH_TO_POINTS", MeshToPoints, "Mesh to Points", "")
-DefNode(GeometryNode, GEO_NODE_MESH_TO_VOLUME, def_geo_mesh_to_volume, "MESH_TO_VOLUME", MeshToVolume, "Mesh To Volume", "")
+DefNode(GeometryNode, GEO_NODE_MESH_TO_VOLUME, def_geo_mesh_to_volume, "MESH_TO_VOLUME", MeshToVolume, "Mesh to Volume", "")
 DefNode(GeometryNode, GEO_NODE_OBJECT_INFO, def_geo_object_info, "OBJECT_INFO", ObjectInfo, "Object Info", "")
 DefNode(GeometryNode, GEO_NODE_POINTS, 0, "POINTS", Points, "Points", "")
 DefNode(GeometryNode, GEO_NODE_POINTS_TO_VERTICES, 0, "POINTS_TO_VERTICES", PointsToVertices, "Points to Vertices", "")
diff --git a/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc b/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc
index 2cb455832e5..7d08d57c503 100644
--- a/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc
+++ b/source/blender/nodes/function/nodes/node_fn_align_euler_to_vector.cc
@@ -150,7 +150,7 @@ class MF_AlignEulerToVector : public fn::MultiFunction {
 
   static fn::MFSignature create_signature()
   {
-    fn::MFSignatureBuilder signature{"Align Euler To Vector"};
+    fn::MFSignatureBuilder signature{"Align Euler to Vector"};
     signature.single_input<float3>("Rotation");
     signature.single_input<float>("Factor");
     signature.single_input<float3>("Vector");



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