[Bf-blender-cvs] [c7f788b877c] master: Subdiv: remove unused GPU device choice, fix crash with libepoxy on init

Brecht Van Lommel noreply at git.blender.org
Mon Jul 18 13:58:24 CEST 2022


Commit: c7f788b877cc60a8784c41b5cd5ba85044e1d04f
Author: Brecht Van Lommel
Date:   Fri Jul 15 19:32:09 2022 +0200
Branches: master
https://developer.blender.org/rBc7f788b877cc60a8784c41b5cd5ba85044e1d04f

Subdiv: remove unused GPU device choice, fix crash with libepoxy on init

openSubdiv_init() would detect available evaluators before any OpenGL context
exists, causing a crash with libepoxy. This test however is redundant as we
already check the requirements on the Blender side through the GPU API.

To simplify things, completely remove the device detection in the opensubdiv
module and reduce the evaluators to just CPU and GPU. The plan here is to move
to the GPU module abstraction over OpenGL/Metal/Vulkan and so all these
different backends no longer make sense.

This also removes the user preference for OpenSubdiv compute device, which was
not used for the new GPU subdivision implementation.

Ref D15291

Differential Revision: https://developer.blender.org/D15470

===================================================================

M	intern/opensubdiv/CMakeLists.txt
M	intern/opensubdiv/internal/base/opensubdiv_capi.cc
D	intern/opensubdiv/internal/device/device_context_cuda.cc
D	intern/opensubdiv/internal/device/device_context_cuda.h
D	intern/opensubdiv/internal/device/device_context_glsl_compute.cc
D	intern/opensubdiv/internal/device/device_context_glsl_compute.h
D	intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
D	intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.h
D	intern/opensubdiv/internal/device/device_context_opencl.cc
D	intern/opensubdiv/internal/device/device_context_opencl.h
D	intern/opensubdiv/internal/device/device_context_openmp.cc
D	intern/opensubdiv/internal/device/device_context_openmp.h
M	intern/opensubdiv/internal/evaluator/evaluator_cache_impl.cc
M	intern/opensubdiv/internal/evaluator/evaluator_impl.cc
M	intern/opensubdiv/opensubdiv_capi.h
M	intern/opensubdiv/opensubdiv_capi_type.h
M	release/datafiles/userdef/userdef_default.c
M	release/scripts/startup/bl_ui/space_userpref.py
M	source/blender/blenkernel/BKE_subdiv_eval.h
M	source/blender/blenkernel/intern/subdiv_eval.c
M	source/blender/blenkernel/intern/subdiv_modifier.c
M	source/blender/draw/intern/draw_cache_impl_subdivision.cc
M	source/blender/makesdna/DNA_userdef_types.h
M	source/blender/makesrna/intern/rna_userdef.c

===================================================================

diff --git a/intern/opensubdiv/CMakeLists.txt b/intern/opensubdiv/CMakeLists.txt
index bb3aa16a9fe..14cc6a70cd5 100644
--- a/intern/opensubdiv/CMakeLists.txt
+++ b/intern/opensubdiv/CMakeLists.txt
@@ -42,18 +42,6 @@ if(WITH_OPENSUBDIV)
     internal/base/util.cc
     internal/base/util.h
 
-    # Device.
-    internal/device/device_context_cuda.cc
-    internal/device/device_context_cuda.h
-    internal/device/device_context_glsl_compute.cc
-    internal/device/device_context_glsl_compute.h
-    internal/device/device_context_glsl_transform_feedback.cc
-    internal/device/device_context_glsl_transform_feedback.h
-    internal/device/device_context_opencl.cc
-    internal/device/device_context_opencl.h
-    internal/device/device_context_openmp.cc
-    internal/device/device_context_openmp.h
-
     # Evaluator.
     internal/evaluator/eval_output.cc
     internal/evaluator/eval_output.h
diff --git a/intern/opensubdiv/internal/base/opensubdiv_capi.cc b/intern/opensubdiv/internal/base/opensubdiv_capi.cc
index 85f8120c76b..40d820836b9 100644
--- a/intern/opensubdiv/internal/base/opensubdiv_capi.cc
+++ b/intern/opensubdiv/internal/base/opensubdiv_capi.cc
@@ -21,55 +21,15 @@
 #endif
 
 #include "internal/base/util.h"
-#include "internal/device/device_context_cuda.h"
-#include "internal/device/device_context_glsl_compute.h"
-#include "internal/device/device_context_glsl_transform_feedback.h"
-#include "internal/device/device_context_opencl.h"
-#include "internal/device/device_context_openmp.h"
-
-using blender::opensubdiv::CUDADeviceContext;
-using blender::opensubdiv::GLSLComputeDeviceContext;
-using blender::opensubdiv::GLSLTransformFeedbackDeviceContext;
-using blender::opensubdiv::OpenCLDeviceContext;
-using blender::opensubdiv::OpenMPDeviceContext;
 
 void openSubdiv_init()
 {
-  // Ensure all OpenGL strings are cached.
-  openSubdiv_getAvailableEvaluators();
 }
 
 void openSubdiv_cleanup()
 {
 }
 
-int openSubdiv_getAvailableEvaluators()
-{
-  int flags = OPENSUBDIV_EVALUATOR_CPU;
-
-  if (OpenMPDeviceContext::isSupported()) {
-    flags |= OPENSUBDIV_EVALUATOR_OPENMP;
-  }
-
-  if (OpenCLDeviceContext::isSupported()) {
-    flags |= OPENSUBDIV_EVALUATOR_OPENCL;
-  }
-
-  if (CUDADeviceContext::isSupported()) {
-    flags |= OPENSUBDIV_EVALUATOR_CUDA;
-  }
-
-  if (GLSLTransformFeedbackDeviceContext::isSupported()) {
-    flags |= OPENSUBDIV_EVALUATOR_GLSL_TRANSFORM_FEEDBACK;
-  }
-
-  if (GLSLComputeDeviceContext::isSupported()) {
-    flags |= OPENSUBDIV_EVALUATOR_GLSL_COMPUTE;
-  }
-
-  return flags;
-}
-
 int openSubdiv_getVersionHex()
 {
 #if defined(OPENSUBDIV_VERSION_NUMBER)
diff --git a/intern/opensubdiv/internal/device/device_context_cuda.cc b/intern/opensubdiv/internal/device/device_context_cuda.cc
deleted file mode 100644
index cd4336265a5..00000000000
--- a/intern/opensubdiv/internal/device/device_context_cuda.cc
+++ /dev/null
@@ -1,39 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_cuda.h"
-
-namespace blender {
-namespace opensubdiv {
-
-bool CUDADeviceContext::isSupported()
-{
-  // TODO(sergey): Add CUDA device support, using CUDA-RT API.
-  return false;
-}
-
-CUDADeviceContext::CUDADeviceContext()
-{
-}
-
-CUDADeviceContext::~CUDADeviceContext()
-{
-}
-
-}  // namespace opensubdiv
-}  // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_cuda.h b/intern/opensubdiv/internal/device/device_context_cuda.h
deleted file mode 100644
index d1bfb15fbcb..00000000000
--- a/intern/opensubdiv/internal/device/device_context_cuda.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_CUDA_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_CUDA_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class CUDADeviceContext {
- public:
-  // Stateless check to see whether CUDA functionality is available on this
-  // platform.
-  static bool isSupported();
-
-  CUDADeviceContext();
-  ~CUDADeviceContext();
-};
-
-}  // namespace opensubdiv
-}  // namespace blender
-
-#endif  // _OPENSUBDIV_DEVICE_CONTEXT_CUDA_H_
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc b/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
deleted file mode 100644
index 7b416976099..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_compute.cc
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_glsl_compute.h"
-
-#include <GL/glew.h>
-
-namespace blender {
-namespace opensubdiv {
-
-bool GLSLComputeDeviceContext::isSupported()
-{
-  return GLEW_VERSION_4_3 || GLEW_ARB_compute_shader;
-}
-
-GLSLComputeDeviceContext::GLSLComputeDeviceContext()
-{
-}
-
-GLSLComputeDeviceContext::~GLSLComputeDeviceContext()
-{
-}
-
-}  // namespace opensubdiv
-}  // namespace blender
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_compute.h b/intern/opensubdiv/internal/device/device_context_glsl_compute.h
deleted file mode 100644
index f64c7d1954b..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_compute.h
+++ /dev/null
@@ -1,38 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#ifndef OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_
-#define OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_
-
-namespace blender {
-namespace opensubdiv {
-
-class GLSLComputeDeviceContext {
- public:
-  // Stateless check to see whether GLSL compute functionality is
-  // available on this platform.
-  static bool isSupported();
-
-  GLSLComputeDeviceContext();
-  ~GLSLComputeDeviceContext();
-};
-
-}  // namespace opensubdiv
-}  // namespace blender
-
-#endif  // _OPENSUBDIV_DEVICE_CONTEXT_GLSL_COMPUTE_H_
diff --git a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc b/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
deleted file mode 100644
index ef897608b6e..00000000000
--- a/intern/opensubdiv/internal/device/device_context_glsl_transform_feedback.cc
+++ /dev/null
@@ -1,40 +0,0 @@
-// Copyright 2020 Blender Foundation. All rights reserved.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software Foundation,
-// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-//
-// Author: Sergey Sharybin
-
-#include "internal/device/device_context_glsl_transform_feedback.h"
-
-#include <GL/glew.h>
-
-namespace blender {
-namespace opensubdiv {
-
-bool GLSLTransformFeedbackDeviceContext::isSupported()
-{
-  return GLEW_

@@ Diff output truncated at 10240 characters. @@



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