[Bf-blender-cvs] [54fb1a75ee1] master: WM: batch rename collections
Red Mser
noreply at git.blender.org
Tue Jan 18 00:26:51 CET 2022
Commit: 54fb1a75ee191e5d97cda29a1e4dc78b4563bfb3
Author: Red Mser
Date: Tue Jan 18 10:26:20 2022 +1100
Branches: master
https://developer.blender.org/rB54fb1a75ee191e5d97cda29a1e4dc78b4563bfb3
WM: batch rename collections
User must activate the operator from the outliner,
so that the selected collections can be determined.
Reviewed By: campbellbarton
Ref D13821
===================================================================
M release/scripts/startup/bl_operators/wm.py
===================================================================
diff --git a/release/scripts/startup/bl_operators/wm.py b/release/scripts/startup/bl_operators/wm.py
index a2f482d1a55..798e745ce95 100644
--- a/release/scripts/startup/bl_operators/wm.py
+++ b/release/scripts/startup/bl_operators/wm.py
@@ -23,6 +23,7 @@ import bpy
from bpy.types import (
Menu,
Operator,
+ Collection,
bpy_prop_array,
)
from bpy.props import (
@@ -2467,6 +2468,7 @@ class WM_OT_batch_rename(Operator):
name="Type",
items=(
('OBJECT', "Objects", ""),
+ ('COLLECTION', "Collections", ""),
('MATERIAL', "Materials", ""),
None,
# Enum identifiers are compared with 'object.type'.
@@ -2531,6 +2533,18 @@ class WM_OT_batch_rename(Operator):
"name",
"Node(s)",
)
+ elif space_type == 'OUTLINER':
+ data_type_test = 'COLLECTION'
+ if check_context:
+ return data_type_test
+ if data_type == data_type_test:
+ data = (
+ [id for id in context.selected_ids if isinstance(id, Collection)]
+ if only_selected else
+ scene.collection.children_recursive,
+ "name",
+ "Collection(s)",
+ )
else:
if mode == 'POSE' or (mode == 'WEIGHT_PAINT' and context.pose_object):
data_type_test = 'BONE'
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