[Bf-blender-cvs] [bfd1dc3a75a] sculpt-dev: Sculpt-dev: increase pbvh max depth
Joseph Eagar
noreply at git.blender.org
Mon Jan 10 12:59:05 CET 2022
Commit: bfd1dc3a75a0c9164ec2ae9ede10865c7fd753a8
Author: Joseph Eagar
Date: Mon Jan 10 03:58:42 2022 -0800
Branches: sculpt-dev
https://developer.blender.org/rBbfd1dc3a75a0c9164ec2ae9ede10865c7fd753a8
Sculpt-dev: increase pbvh max depth
Fixes performance regression.
===================================================================
M source/blender/blenkernel/intern/pbvh.c
M source/blender/blenkernel/intern/pbvh_bmesh.c
===================================================================
diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index ebb0a405f46..4a02a497e28 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -55,7 +55,7 @@
#include <limits.h>
#define LEAF_LIMIT 4000
-#define LEAF_DEPTH_LIMIT 18
+#define LEAF_DEPTH_LIMIT 28
//#define PERFCNTRS
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index a521ecbad73..beaacccd39c 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -2406,7 +2406,7 @@ void BKE_pbvh_build_bmesh(PBVH *pbvh,
pbvh->bm_log = log;
pbvh->cd_faceset_offset = CustomData_get_offset(&bm->pdata, CD_SCULPT_FACE_SETS);
- pbvh->depth_limit = 18;
+ pbvh->depth_limit = 28;
/* TODO: choose leaf limit better */
pbvh->leaf_limit = 1000;
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