[Bf-blender-cvs] [bfd1dc3a75a] sculpt-dev: Sculpt-dev: increase pbvh max depth

Joseph Eagar noreply at git.blender.org
Mon Jan 10 12:59:05 CET 2022


Commit: bfd1dc3a75a0c9164ec2ae9ede10865c7fd753a8
Author: Joseph Eagar
Date:   Mon Jan 10 03:58:42 2022 -0800
Branches: sculpt-dev
https://developer.blender.org/rBbfd1dc3a75a0c9164ec2ae9ede10865c7fd753a8

Sculpt-dev: increase pbvh max depth

Fixes performance regression.

===================================================================

M	source/blender/blenkernel/intern/pbvh.c
M	source/blender/blenkernel/intern/pbvh_bmesh.c

===================================================================

diff --git a/source/blender/blenkernel/intern/pbvh.c b/source/blender/blenkernel/intern/pbvh.c
index ebb0a405f46..4a02a497e28 100644
--- a/source/blender/blenkernel/intern/pbvh.c
+++ b/source/blender/blenkernel/intern/pbvh.c
@@ -55,7 +55,7 @@
 #include <limits.h>
 
 #define LEAF_LIMIT 4000
-#define LEAF_DEPTH_LIMIT 18
+#define LEAF_DEPTH_LIMIT 28
 
 //#define PERFCNTRS
 
diff --git a/source/blender/blenkernel/intern/pbvh_bmesh.c b/source/blender/blenkernel/intern/pbvh_bmesh.c
index a521ecbad73..beaacccd39c 100644
--- a/source/blender/blenkernel/intern/pbvh_bmesh.c
+++ b/source/blender/blenkernel/intern/pbvh_bmesh.c
@@ -2406,7 +2406,7 @@ void BKE_pbvh_build_bmesh(PBVH *pbvh,
   pbvh->bm_log = log;
   pbvh->cd_faceset_offset = CustomData_get_offset(&bm->pdata, CD_SCULPT_FACE_SETS);
 
-  pbvh->depth_limit = 18;
+  pbvh->depth_limit = 28;
 
   /* TODO: choose leaf limit better */
   pbvh->leaf_limit = 1000;



More information about the Bf-blender-cvs mailing list