[Bf-blender-cvs] [4067367b6c6] master: Cleanup: Clang-tidy: modernize-redundant-void-arg

Aaron Carlisle noreply at git.blender.org
Thu Jan 6 03:44:39 CET 2022


Commit: 4067367b6c64f09be70c771180cb47eca4e341eb
Author: Aaron Carlisle
Date:   Wed Jan 5 21:44:03 2022 -0500
Branches: master
https://developer.blender.org/rB4067367b6c64f09be70c771180cb47eca4e341eb

Cleanup: Clang-tidy: modernize-redundant-void-arg

===================================================================

M	source/blender/draw/engines/image/image_private.hh
M	source/blender/editors/space_node/node_intern.hh
M	source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
M	source/blender/gpu/intern/gpu_backend.hh
M	source/blender/gpu/intern/gpu_batch_private.hh
M	source/blender/gpu/intern/gpu_context_private.hh
M	source/blender/gpu/intern/gpu_framebuffer_private.hh
M	source/blender/gpu/intern/gpu_immediate_private.hh
M	source/blender/gpu/intern/gpu_index_buffer_private.hh
M	source/blender/gpu/intern/gpu_platform_private.hh
M	source/blender/gpu/intern/gpu_query.hh
M	source/blender/gpu/intern/gpu_shader_interface.hh
M	source/blender/gpu/intern/gpu_shader_private.hh
M	source/blender/gpu/intern/gpu_state_private.hh
M	source/blender/gpu/intern/gpu_texture_private.hh
M	source/blender/gpu/intern/gpu_uniform_buffer_private.hh
M	source/blender/gpu/intern/gpu_vertex_buffer_private.hh
M	source/blender/gpu/opengl/gl_backend.hh
M	source/blender/gpu/opengl/gl_batch.hh
M	source/blender/gpu/opengl/gl_context.hh
M	source/blender/gpu/opengl/gl_debug.hh
M	source/blender/gpu/opengl/gl_drawlist.hh
M	source/blender/gpu/opengl/gl_framebuffer.hh
M	source/blender/gpu/opengl/gl_immediate.hh
M	source/blender/gpu/opengl/gl_index_buffer.hh
M	source/blender/gpu/opengl/gl_query.hh
M	source/blender/gpu/opengl/gl_shader.hh
M	source/blender/gpu/opengl/gl_state.hh
M	source/blender/gpu/opengl/gl_texture.hh
M	source/blender/gpu/opengl/gl_uniform_buffer.hh
M	source/blender/gpu/opengl/gl_vertex_buffer.hh

===================================================================

diff --git a/source/blender/draw/engines/image/image_private.hh b/source/blender/draw/engines/image/image_private.hh
index a62cd882e40..fc3ce72d0aa 100644
--- a/source/blender/draw/engines/image/image_private.hh
+++ b/source/blender/draw/engines/image/image_private.hh
@@ -190,7 +190,7 @@ class AbstractDrawingMode {
 
 /* image_shader.c */
 GPUShader *IMAGE_shader_image_get(bool is_tiled_image);
-void IMAGE_shader_library_ensure(void);
-void IMAGE_shader_free(void);
+void IMAGE_shader_library_ensure();
+void IMAGE_shader_free();
 
 }  // namespace blender::draw::image_engine
diff --git a/source/blender/editors/space_node/node_intern.hh b/source/blender/editors/space_node/node_intern.hh
index 52dde965114..f3183acda50 100644
--- a/source/blender/editors/space_node/node_intern.hh
+++ b/source/blender/editors/space_node/node_intern.hh
@@ -138,7 +138,7 @@ blender::float2 node_from_view(const bNode &node, const blender::float2 &co);
 
 void node_toolbar_register(ARegionType *art);
 
-void node_operatortypes(void);
+void node_operatortypes();
 void node_keymap(wmKeyConfig *keyconf);
 
 void node_deselect_all(SpaceNode &snode);
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh b/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
index e62835d5792..64672b919cd 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
@@ -39,7 +39,7 @@ struct SpaceSpreadsheet_Runtime {
 struct bContext;
 struct ARegionType;
 
-void spreadsheet_operatortypes(void);
+void spreadsheet_operatortypes();
 void spreadsheet_update_context_path(const bContext *C);
 Object *spreadsheet_get_object_eval(const SpaceSpreadsheet *sspreadsheet,
                                     const Depsgraph *depsgraph);
diff --git a/source/blender/gpu/intern/gpu_backend.hh b/source/blender/gpu/intern/gpu_backend.hh
index 73792215569..d472e48776e 100644
--- a/source/blender/gpu/intern/gpu_backend.hh
+++ b/source/blender/gpu/intern/gpu_backend.hh
@@ -42,24 +42,24 @@ class VertBuf;
 
 class GPUBackend {
  public:
-  virtual ~GPUBackend(){};
+  virtual ~GPUBackend()= default;;
 
-  static GPUBackend *get(void);
+  static GPUBackend *get();
 
-  virtual void samplers_update(void) = 0;
+  virtual void samplers_update() = 0;
   virtual void compute_dispatch(int groups_x_len, int groups_y_len, int groups_z_len) = 0;
 
   virtual Context *context_alloc(void *ghost_window) = 0;
 
-  virtual Batch *batch_alloc(void) = 0;
+  virtual Batch *batch_alloc() = 0;
   virtual DrawList *drawlist_alloc(int list_length) = 0;
   virtual FrameBuffer *framebuffer_alloc(const char *name) = 0;
-  virtual IndexBuf *indexbuf_alloc(void) = 0;
-  virtual QueryPool *querypool_alloc(void) = 0;
+  virtual IndexBuf *indexbuf_alloc() = 0;
+  virtual QueryPool *querypool_alloc() = 0;
   virtual Shader *shader_alloc(const char *name) = 0;
   virtual Texture *texture_alloc(const char *name) = 0;
   virtual UniformBuf *uniformbuf_alloc(int size, const char *name) = 0;
-  virtual VertBuf *vertbuf_alloc(void) = 0;
+  virtual VertBuf *vertbuf_alloc() = 0;
 };
 
 }  // namespace gpu
diff --git a/source/blender/gpu/intern/gpu_batch_private.hh b/source/blender/gpu/intern/gpu_batch_private.hh
index eed96864f20..4c2f221e9b6 100644
--- a/source/blender/gpu/intern/gpu_batch_private.hh
+++ b/source/blender/gpu/intern/gpu_batch_private.hh
@@ -47,7 +47,7 @@ class Batch : public GPUBatch {
   virtual void draw(int v_first, int v_count, int i_first, int i_count) = 0;
 
   /* Convenience casts. */
-  IndexBuf *elem_(void) const
+  IndexBuf *elem_() const
   {
     return unwrap(elem);
   }
diff --git a/source/blender/gpu/intern/gpu_context_private.hh b/source/blender/gpu/intern/gpu_context_private.hh
index 82753b44c51..d99555b3bf5 100644
--- a/source/blender/gpu/intern/gpu_context_private.hh
+++ b/source/blender/gpu/intern/gpu_context_private.hh
@@ -75,22 +75,22 @@ class Context {
   Context();
   virtual ~Context();
 
-  static Context *get(void);
+  static Context *get();
 
-  virtual void activate(void) = 0;
-  virtual void deactivate(void) = 0;
+  virtual void activate() = 0;
+  virtual void deactivate() = 0;
 
   /* Will push all pending commands to the GPU. */
-  virtual void flush(void) = 0;
+  virtual void flush() = 0;
   /* Will wait until the GPU has finished executing all command. */
-  virtual void finish(void) = 0;
+  virtual void finish() = 0;
 
   virtual void memory_statistics_get(int *total_mem, int *free_mem) = 0;
 
   virtual void debug_group_begin(const char *, int){};
-  virtual void debug_group_end(void){};
+  virtual void debug_group_end(){};
 
-  bool is_active_on_thread(void);
+  bool is_active_on_thread();
 };
 
 /* Syntactic sugar. */
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh
index 2b00c239af4..a936e889e57 100644
--- a/source/blender/gpu/intern/gpu_framebuffer_private.hh
+++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh
@@ -188,24 +188,24 @@ class FrameBuffer {
     copy_v4_v4_int(r_scissor, scissor_);
   }
 
-  inline bool scissor_test_get(void) const
+  inline bool scissor_test_get() const
   {
     return scissor_test_;
   }
 
-  inline void viewport_reset(void)
+  inline void viewport_reset()
   {
     int viewport_rect[4] = {0, 0, width_, height_};
     viewport_set(viewport_rect);
   }
 
-  inline void scissor_reset(void)
+  inline void scissor_reset()
   {
     int scissor_rect[4] = {0, 0, width_, height_};
     scissor_set(scissor_rect);
   }
 
-  inline GPUTexture *depth_tex(void) const
+  inline GPUTexture *depth_tex() const
   {
     if (attachments_[GPU_FB_DEPTH_ATTACHMENT].tex) {
       return attachments_[GPU_FB_DEPTH_ATTACHMENT].tex;
diff --git a/source/blender/gpu/intern/gpu_immediate_private.hh b/source/blender/gpu/intern/gpu_immediate_private.hh
index 382f70eeec4..bc1ae403c52 100644
--- a/source/blender/gpu/intern/gpu_immediate_private.hh
+++ b/source/blender/gpu/intern/gpu_immediate_private.hh
@@ -68,11 +68,11 @@ class Immediate {
   Immediate(){};
   virtual ~Immediate(){};
 
-  virtual uchar *begin(void) = 0;
-  virtual void end(void) = 0;
+  virtual uchar *begin() = 0;
+  virtual void end() = 0;
 };
 
 }  // namespace blender::gpu
 
-void immActivate(void);
-void immDeactivate(void);
+void immActivate();
+void immDeactivate();
diff --git a/source/blender/gpu/intern/gpu_index_buffer_private.hh b/source/blender/gpu/intern/gpu_index_buffer_private.hh
index adc0145f867..4bb46689727 100644
--- a/source/blender/gpu/intern/gpu_index_buffer_private.hh
+++ b/source/blender/gpu/intern/gpu_index_buffer_private.hh
@@ -77,22 +77,22 @@ class IndexBuf {
   void init_subrange(IndexBuf *elem_src, uint start, uint length);
   void init_build_on_device(uint index_len);
 
-  uint32_t index_len_get(void) const
+  uint32_t index_len_get() const
   {
     return index_len_;
   }
   /* Return size in byte of the drawable data buffer range. Actual buffer size might be bigger. */
-  size_t size_get(void) const
+  size_t size_get() const
   {
     return index_len_ * to_bytesize(index_type_);
   };
 
-  bool is_init(void) const
+  bool is_init() const
   {
     return is_init_;
   };
 
-  virtual void upload_data(void) = 0;
+  virtual void upload_data() = 0;
 
   virtual void bind_as_ssbo(uint binding) = 0;
 
diff --git a/source/blender/gpu/intern/gpu_platform_private.hh b/source/blender/gpu/intern/gpu_platform_private.hh
index f823269ab54..faae7c48588 100644
--- a/source/blender/gpu/intern/gpu_platform_private.hh
+++ b/source/blender/gpu/intern/gpu_platform_private.hh
@@ -49,7 +49,7 @@ class GPUPlatformGlobal {
             const char *renderer_str,
             const char *version_str);
 
-  void clear(void);
+  void clear();
 };
 
 extern GPUPlatformGlobal GPG;
diff --git a/source/blender/gpu/intern/gpu_query.hh b/source/blender/gpu/intern/gpu_query.hh
index 0356e145b00..a004c355c8f 100644
--- a/source/blender/gpu/intern/gpu_query.hh
+++ b/source/blender/gpu/intern/gpu_query.hh
@@ -45,8 +45,8 @@ class QueryPool {
    * Will start and end the query at this index inside the pool.
    * The pool will resize automatically.
    */
-  virtual void begin_query(void) = 0;
-  virtual void end_query(void) = 0;
+  virtual void begin_query() = 0;
+  virtual void end_query() = 0;
 
   /**
    * Must be fed with a buffer large enough to contain all the queries issued.
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh
index 12a7ffabcc6..a6f0e30b715 100644
--- a/source/blender/gpu/intern/gpu_shader_interface.hh
+++ b/source/blender/gpu/intern/gpu_shader_interface.hh
@@ -74,7 +74,7 @@ class ShaderInterface {
   ShaderInterface();
   virtual ~ShaderInterface();
 
-  void debug_print(void);
+  void debug_print();
 
   inline const ShaderInput *attr_get(const char *name) const
   {
@@ -133,7 +133,7 @@ class ShaderInterface {
   /**
    * Finalize interface construction by sorting the #ShaderInputs for faster lookups.
    */
-  void sort_inputs(void);
+  void sort_inputs();
 
  private:
   inline const ShaderInput *input_lookup(const ShaderInput *const inputs,
diff --git a/source/blender/gpu/intern/gpu_shader_private.hh b/source/blender/gpu/intern/gpu_shader_private.hh
index 65720e457d8..8bd1115c731 100644
--- a/source/blender/gpu/intern/gpu_shader_private.hh
+++ b/source/blender/gpu/intern/gpu_shader_private.hh
@@ -53,15 +53,15 @@ class Shader {
   virtual void geometry_shader_from_glsl(MutableSpan<const char *> sources) = 0;
   virtual void fragment_shader_from_glsl(MutableSpan<const char *> sources) = 0;
   virtual void compute_shader_from_glsl(MutableSpan<const char *> sources) = 0;
-  virtual bool finalize(void) = 0;
+  virtual bool finalize() = 0;
 
   virtual void transform_feedback_names_set(Span<const char *> name_list,
                                             const eGPUShaderTFBType geom_type) = 0;
   virtual bool transform_feedback_enable(GPUVertBuf *) = 0;
-  virtual void transform_feedback_disable(void) = 0;
+  virtual void transform_feedback_disable() = 0;
 
-  virtual void bind(void) = 0;
-  virtual void unbind(void) = 0;
+  virtual void bind() = 0;
+  virtu

@@ Diff output truncated at 10240 characters. @@



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