[Bf-blender-cvs] [c0fb8ea8f3c] master: Cleanup: Spelling/grammar in comments

Hans Goudey noreply at git.blender.org
Thu Jan 6 02:03:12 CET 2022


Commit: c0fb8ea8f3cd01cfb01effa687a8d553c540aec3
Author: Hans Goudey
Date:   Wed Jan 5 19:03:05 2022 -0600
Branches: master
https://developer.blender.org/rBc0fb8ea8f3cd01cfb01effa687a8d553c540aec3

Cleanup: Spelling/grammar in comments

===================================================================

M	source/blender/blenkernel/BKE_key.h
M	source/blender/blenlib/BLI_index_range.hh
M	source/blender/blenlib/BLI_span.hh
M	source/blender/blenlib/BLI_vector_set.hh
M	source/blender/editors/mesh/editmesh_undo.c
M	source/blender/makesrna/intern/rna_ID.c
M	source/blender/python/gpu/gpu_py_vertex_buffer.c
M	source/blender/windowmanager/intern/wm_draw.c

===================================================================

diff --git a/source/blender/blenkernel/BKE_key.h b/source/blender/blenkernel/BKE_key.h
index de069d6236f..becf6bae5ca 100644
--- a/source/blender/blenkernel/BKE_key.h
+++ b/source/blender/blenkernel/BKE_key.h
@@ -113,7 +113,7 @@ struct KeyBlock *BKE_keyblock_find_name(struct Key *key, const char name[]);
 void BKE_keyblock_copy_settings(struct KeyBlock *kb_dst, const struct KeyBlock *kb_src);
 /**
  * Get RNA-Path for 'value' setting of the given shape-key.
- * \note the user needs to free the returned string once they're finish with it.
+ * \note the user needs to free the returned string once they're finished with it.
  */
 char *BKE_keyblock_curval_rnapath_get(struct Key *key, struct KeyBlock *kb);
 
diff --git a/source/blender/blenlib/BLI_index_range.hh b/source/blender/blenlib/BLI_index_range.hh
index 665f44468db..cc6040d49db 100644
--- a/source/blender/blenlib/BLI_index_range.hh
+++ b/source/blender/blenlib/BLI_index_range.hh
@@ -48,7 +48,7 @@
  * Ideally this could be could be even closer to Python's enumerate(). We might get that in the
  * future with newer C++ versions.
  *
- * One other important feature is the as_span method. This method returns an Span<int64_t>
+ * One other important feature is the as_span method. This method returns a Span<int64_t>
  * that contains the interval as individual numbers.
  */
 
diff --git a/source/blender/blenlib/BLI_span.hh b/source/blender/blenlib/BLI_span.hh
index 995dc70a84d..5e69e28dbb1 100644
--- a/source/blender/blenlib/BLI_span.hh
+++ b/source/blender/blenlib/BLI_span.hh
@@ -62,7 +62,7 @@
  * then the function has to specify whether the referenced array is expected to be initialized or
  * not.
  *
- * Since the arrays are only referenced, it is generally unsafe to store an Span. When you
+ * Since the arrays are only referenced, it is generally unsafe to store a Span. When you
  * store one, you should know who owns the memory.
  *
  * Instances of Span and MutableSpan are small and should be passed by value.
diff --git a/source/blender/blenlib/BLI_vector_set.hh b/source/blender/blenlib/BLI_vector_set.hh
index 567e4fd8128..cc9cb585a1c 100644
--- a/source/blender/blenlib/BLI_vector_set.hh
+++ b/source/blender/blenlib/BLI_vector_set.hh
@@ -263,7 +263,7 @@ class VectorSet {
   }
 
   /**
-   * Get an Span referencing the keys vector. The referenced memory buffer is only valid as
+   * Get a Span referencing the keys vector. The referenced memory buffer is only valid as
    * long as the vector set is not changed.
    *
    * The keys must not be changed, because this would change their hash value.
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index f22d4bbe580..46a056f865b 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -104,7 +104,7 @@ typedef struct UndoMesh {
   int selectmode;
 
   /** \note
-   * this isn't a prefect solution, if you edit keys and change shapes this works well
+   * This isn't a perfect solution, if you edit keys and change shapes this works well
    * (fixing T32442), but editing shape keys, going into object mode, removing or changing their
    * order, then go back into editmode and undo will give issues - where the old index will be
    * out of sync with the new object index.
diff --git a/source/blender/makesrna/intern/rna_ID.c b/source/blender/makesrna/intern/rna_ID.c
index c43b80204cf..b92123f445b 100644
--- a/source/blender/makesrna/intern/rna_ID.c
+++ b/source/blender/makesrna/intern/rna_ID.c
@@ -1445,7 +1445,7 @@ static void rna_def_ID_properties(BlenderRNA *brna)
   RNA_def_struct_refine_func(srna, "rna_PropertyGroup_refine");
 
   /* important so python types can have their name used in list views
-   * however this isn't prefect because it overrides how python would set the name
+   * however this isn't perfect because it overrides how python would set the name
    * when we only really want this so RNA_def_struct_name_property() is set to something useful */
   prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
   RNA_def_property_flag(prop, PROP_IDPROPERTY);
diff --git a/source/blender/python/gpu/gpu_py_vertex_buffer.c b/source/blender/python/gpu/gpu_py_vertex_buffer.c
index 949086378a8..bb762f9fe33 100644
--- a/source/blender/python/gpu/gpu_py_vertex_buffer.c
+++ b/source/blender/python/gpu/gpu_py_vertex_buffer.c
@@ -99,7 +99,7 @@ static void pygpu_fill_format_sequence(void *data_dst_void,
   PyObject **value_fast_items = PySequence_Fast_ITEMS(py_seq_fast);
 
 /**
- * Args are constants, so range checks will be optimized out if they're nop's.
+ * Args are constants, so range checks will be optimized out if they're no-op's.
  */
 #define PY_AS_NATIVE(ty_dst, py_as_native) \
   ty_dst *data_dst = data_dst_void; \
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index ab9de6ce4d4..9dfac54a91e 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -1140,7 +1140,7 @@ void WM_redraw_windows(bContext *C)
  * This is needed for viewport drawing for operator use
  * (where the viewport may not have drawn yet).
  *
- * Otherwise avoid using these sine they're exposing low level logic externally.
+ * Otherwise avoid using these since they're exposing low level logic externally.
  *
  * \{ */



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