[Bf-blender-cvs] [3b3e519edd9] master: Nodes: Add include to avoid Windows compiler error

Antonio Vazquez noreply at git.blender.org
Thu Feb 24 19:44:11 CET 2022


Commit: 3b3e519edd98db52451dbdbbef21709c682901ce
Author: Antonio Vazquez
Date:   Thu Feb 24 19:43:03 2022 +0100
Branches: master
https://developer.blender.org/rB3b3e519edd98db52451dbdbbef21709c682901ce

Nodes: Add include to avoid Windows compiler error

This line was added as request of @HooglyBoogly

===================================================================

M	source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc

===================================================================

diff --git a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc
index 59b8ceb1caa..e7509cf83ce 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_input_mesh_face_is_planar.cc
@@ -6,6 +6,8 @@
 
 #include "BKE_mesh.h"
 
+#include "node_geometry_util.hh"
+
 namespace blender::nodes::node_geo_input_mesh_face_is_planar_cc {
 
 static void node_declare(NodeDeclarationBuilder &b)



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