[Bf-blender-cvs] [8c194e1ba6a] master: Cleanup: format

Chris Blackbourn noreply at git.blender.org
Thu Dec 29 08:52:24 CET 2022


Commit: 8c194e1ba6aefa0cffafcc7edccb47f8ba8589c0
Author: Chris Blackbourn
Date:   Thu Dec 29 20:49:08 2022 +1300
Branches: master
https://developer.blender.org/rB8c194e1ba6aefa0cffafcc7edccb47f8ba8589c0

Cleanup: format

===================================================================

M	source/blender/blenkernel/BKE_image_partial_update.hh
M	source/blender/editors/mesh/editmesh_mask_extract.c
M	source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c
M	source/blender/gpu/intern/gpu_codegen.cc
M	source/blender/modifiers/intern/MOD_util.cc
M	source/blender/nodes/intern/node_socket.cc
M	source/blender/nodes/texture/node_texture_util.cc
M	tests/python/bl_blendfile_io.py
M	tests/python/modifiers.py

===================================================================

diff --git a/source/blender/blenkernel/BKE_image_partial_update.hh b/source/blender/blenkernel/BKE_image_partial_update.hh
index 6c7776c091c..8f962ace268 100644
--- a/source/blender/blenkernel/BKE_image_partial_update.hh
+++ b/source/blender/blenkernel/BKE_image_partial_update.hh
@@ -29,7 +29,6 @@ struct PartialUpdateUser;
 
 namespace blender::bke::image {
 
-
 namespace partial_update {
 
 /* --- image_partial_update.cc --- */
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index bb4d745a677..9988bdcb367 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -293,7 +293,7 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op)
    * Note: A second push happens after the operator due to
    * the OPTYPE_UNDO flag; having an initial undo step here
    * is just needed to preserve the active object pointer.
-   * 
+   *
    * Fixes T103261.
    */
   ED_undo_push_op(C, op);
diff --git a/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c b/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c
index 7ac1ecb3796..26352f8ed54 100644
--- a/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c
+++ b/source/blender/gpencil_modifiers/intern/lineart/lineart_shadow.c
@@ -588,7 +588,7 @@ static void lineart_shadow_edge_cut(LineartData *ld,
     new_seg_2->ratio = end;
   }
 
-  double r_fb_co_1[4]={0}, r_fb_co_2[4]={0}, r_gloc_1[3]={0}, r_gloc_2[3]={0};
+  double r_fb_co_1[4] = {0}, r_fb_co_2[4] = {0}, r_gloc_1[3] = {0}, r_gloc_2[3] = {0};
   double r_new_in_the_middle[4], r_new_in_the_middle_global[3], r_new_at;
   double *s1_fb_co_1, *s1_fb_co_2, *s1_gloc_1, *s1_gloc_2;
 
diff --git a/source/blender/gpu/intern/gpu_codegen.cc b/source/blender/gpu/intern/gpu_codegen.cc
index c4c0e403af1..465a621e864 100644
--- a/source/blender/gpu/intern/gpu_codegen.cc
+++ b/source/blender/gpu/intern/gpu_codegen.cc
@@ -211,7 +211,8 @@ static std::ostream &operator<<(std::ostream &stream, const GPUOutput *output)
 }
 
 /* Trick type to change overload and keep a somewhat nice syntax. */
-struct GPUConstant : public GPUInput {};
+struct GPUConstant : public GPUInput {
+};
 
 /* Print data constructor (i.e: vec2(1.0f, 1.0f)). */
 static std::ostream &operator<<(std::ostream &stream, const GPUConstant *input)
diff --git a/source/blender/modifiers/intern/MOD_util.cc b/source/blender/modifiers/intern/MOD_util.cc
index 6b7072db121..844e2d19a58 100644
--- a/source/blender/modifiers/intern/MOD_util.cc
+++ b/source/blender/modifiers/intern/MOD_util.cc
@@ -40,7 +40,6 @@
 
 #include "MEM_guardedalloc.h"
 
-
 void MOD_init_texture(MappingInfoModifierData *dmd, const ModifierEvalContext *ctx)
 {
   Tex *tex = dmd->texture;
diff --git a/source/blender/nodes/intern/node_socket.cc b/source/blender/nodes/intern/node_socket.cc
index e179740aafb..8f2c36152c5 100644
--- a/source/blender/nodes/intern/node_socket.cc
+++ b/source/blender/nodes/intern/node_socket.cc
@@ -482,7 +482,6 @@ void node_socket_copy_default_value(bNodeSocket *to, const bNodeSocket *from)
   to->flag |= (from->flag & SOCK_HIDE_VALUE);
 }
 
-
 static void standard_node_socket_interface_init_socket(bNodeTree * /*ntree*/,
                                                        const bNodeSocket *interface_socket,
                                                        bNode * /*node*/,
diff --git a/source/blender/nodes/texture/node_texture_util.cc b/source/blender/nodes/texture/node_texture_util.cc
index 2c2f14d0316..46d8417bfce 100644
--- a/source/blender/nodes/texture/node_texture_util.cc
+++ b/source/blender/nodes/texture/node_texture_util.cc
@@ -23,7 +23,9 @@
 
 #include "node_texture_util.hh"
 
-bool tex_node_poll_default(const bNodeType * /*ntype*/, const bNodeTree *ntree, const char **r_disabled_hint)
+bool tex_node_poll_default(const bNodeType * /*ntype*/,
+                           const bNodeTree *ntree,
+                           const char **r_disabled_hint)
 {
   if (!STREQ(ntree->idname, "TextureNodeTree")) {
     *r_disabled_hint = TIP_("Not a texture node tree");
diff --git a/tests/python/bl_blendfile_io.py b/tests/python/bl_blendfile_io.py
index ae49afdfadb..8495c8a7ad6 100644
--- a/tests/python/bl_blendfile_io.py
+++ b/tests/python/bl_blendfile_io.py
@@ -65,7 +65,7 @@ class TestIdRuntimeTag(TestHelper):
 
         obj = bpy.data.objects['Cube']
         assert obj.is_runtime_data == False
-        assert bpy.context.view_layer.depsgraph.ids['Cube'].is_runtime_data == True
+        assert bpy.context.view_layer.depsgraph.ids['Cube'].is_runtime_data
 
         output_work_path = os.path.join(output_dir, self.unique_blendfile_name("blendfile"))
         bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
@@ -75,7 +75,7 @@ class TestIdRuntimeTag(TestHelper):
         assert obj.is_runtime_data == False
 
         obj.is_runtime_data = True
-        assert obj.is_runtime_data == True
+        assert obj.is_runtime_data
 
         bpy.ops.wm.save_as_mainfile(filepath=output_work_path, check_existing=False, compress=False)
         bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
@@ -116,7 +116,7 @@ class TestIdRuntimeTag(TestHelper):
 
         # Only usage of this linked material is a runtime ID (object),
         # so writing .blend file will have properly reset its tag to indirectly linked data.
-        assert linked_material.is_library_indirect == True
+        assert linked_material.is_library_indirect
 
         bpy.ops.wm.open_mainfile(filepath=output_work_path, load_ui=False)
 
diff --git a/tests/python/modifiers.py b/tests/python/modifiers.py
index f16d91d41f9..a4196b44fd4 100644
--- a/tests/python/modifiers.py
+++ b/tests/python/modifiers.py
@@ -30,6 +30,7 @@ def cube_mask_first_modifier_list():
     ]
     return generate_modifiers
 
+
 def cube_random_modifier_list():
     generate_modifiers = [
         ModifierSpec('edge split', 'EDGE_SPLIT', {}),
@@ -46,6 +47,7 @@ def cube_random_modifier_list():
     ]
     return generate_modifiers
 
+
 def main():
 
     tests = [



More information about the Bf-blender-cvs mailing list