[Bf-blender-cvs] [0a5e8a63420] master: Sculpt: Fix crash in dyntopo
Joseph Eagar
noreply at git.blender.org
Tue Dec 13 17:47:59 CET 2022
Commit: 0a5e8a63420de7efcf874370009831da8f19e215
Author: Joseph Eagar
Date: Tue Dec 13 08:46:05 2022 -0800
Branches: master
https://developer.blender.org/rB0a5e8a63420de7efcf874370009831da8f19e215
Sculpt: Fix crash in dyntopo
Attribute wrangler in PBVH_BMESH mode was
converting real attributes (e.g. vertex node index)
into simple arrays when validating the attribute list.
===================================================================
M source/blender/blenkernel/intern/paint.cc
===================================================================
diff --git a/source/blender/blenkernel/intern/paint.cc b/source/blender/blenkernel/intern/paint.cc
index 200eb3e8732..3100b4cc20c 100644
--- a/source/blender/blenkernel/intern/paint.cc
+++ b/source/blender/blenkernel/intern/paint.cc
@@ -2466,7 +2466,8 @@ static bool sculpt_attribute_create(SculptSession *ss,
out->data = MEM_calloc_arrayN(totelem, elemsize, __func__);
- out->data_for_bmesh = ss->bm != nullptr;
+ out->data_for_bmesh = false;
+ out->params.simple_array = true;
out->bmesh_cd_offset = -1;
out->layer = nullptr;
out->elem_size = elemsize;
@@ -2598,7 +2599,7 @@ static bool sculpt_attr_update(Object *ob, SculptAttribute *attr)
attr,
&attr->params,
BKE_pbvh_type(ss->pbvh),
- true);
+ attr->data_for_bmesh);
}
return bad;
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