[Bf-blender-cvs] [50ef008c61d] master: Cleanup: Remove unused method from image_engine.

Jeroen Bakker noreply at git.blender.org
Fri Dec 9 16:11:22 CET 2022


Commit: 50ef008c61d9eab753d1bb7f260e9b5529520e1d
Author: Jeroen Bakker
Date:   Fri Dec 9 10:57:48 2022 +0100
Branches: master
https://developer.blender.org/rB50ef008c61d9eab753d1bb7f260e9b5529520e1d

Cleanup: Remove unused method from image_engine.

`get_gpu_textures` was created when the image engine didn't support
texture streaming and used the gpu textures that were stored in the
image buffer itself.

===================================================================

M	source/blender/draw/engines/image/image_space.hh
M	source/blender/draw/engines/image/image_space_image.hh
M	source/blender/draw/engines/image/image_space_node.hh

===================================================================

diff --git a/source/blender/draw/engines/image/image_space.hh b/source/blender/draw/engines/image/image_space.hh
index fa9c68efb05..086c02af7bf 100644
--- a/source/blender/draw/engines/image/image_space.hh
+++ b/source/blender/draw/engines/image/image_space.hh
@@ -61,16 +61,6 @@ class AbstractSpaceAccessor {
   virtual void get_shader_parameters(ShaderParameters &r_shader_parameters,
                                      ImBuf *image_buffer) = 0;
 
-  /**
-   * Retrieve the gpu textures to draw.
-   */
-  virtual void get_gpu_textures(Image *image,
-                                ImageUser *iuser,
-                                ImBuf *image_buffer,
-                                GPUTexture **r_gpu_texture,
-                                bool *r_owns_texture,
-                                GPUTexture **r_tex_tile_data) = 0;
-
   /** \brief Is (wrap) repeat option enabled in the space. */
   virtual bool use_tile_drawing() const = 0;
 
diff --git a/source/blender/draw/engines/image/image_space_image.hh b/source/blender/draw/engines/image/image_space_image.hh
index 5de31e219ee..c9563d464cc 100644
--- a/source/blender/draw/engines/image/image_space_image.hh
+++ b/source/blender/draw/engines/image/image_space_image.hh
@@ -82,77 +82,6 @@ class SpaceImageAccessor : public AbstractSpaceAccessor {
     }
   }
 
-  void get_gpu_textures(Image *image,
-                        ImageUser *iuser,
-                        ImBuf *image_buffer,
-                        GPUTexture **r_gpu_texture,
-                        bool *r_owns_texture,
-                        GPUTexture **r_tex_tile_data) override
-  {
-    if (image->rr != nullptr) {
-      /* Update multi-index and pass for the current eye. */
-      BKE_image_multilayer_index(image->rr, iuser);
-    }
-    else {
-      BKE_image_multiview_index(image, iuser);
-    }
-
-    if (image_buffer == nullptr) {
-      return;
-    }
-
-    if (image_buffer->rect == nullptr && image_buffer->rect_float == nullptr) {
-      /* This code-path is only supposed to happen when drawing a lazily-allocatable render result.
-       * In all the other cases the `ED_space_image_acquire_buffer()` is expected to return nullptr
-       * as an image buffer when it has no pixels. */
-
-      BLI_assert(image->type == IMA_TYPE_R_RESULT);
-
-      float zero[4] = {0, 0, 0, 0};
-      *r_gpu_texture = GPU_texture_create_2d_ex(
-          __func__, 1, 1, 0, GPU_RGBA16F, GPU_TEXTURE_USAGE_SHADER_READ, zero);
-      *r_owns_texture = true;
-      return;
-    }
-
-    const int sima_flag = sima->flag & ED_space_image_get_display_channel_mask(image_buffer);
-    if (sima_flag & SI_SHOW_ZBUF &&
-        (image_buffer->zbuf || image_buffer->zbuf_float || (image_buffer->channels == 1))) {
-      if (image_buffer->zbuf) {
-        BLI_assert_msg(0, "Integer based depth buffers not supported");
-      }
-      else if (image_buffer->zbuf_float) {
-        *r_gpu_texture = GPU_texture_create_2d_ex(__func__,
-                                                  image_buffer->x,
-                                                  image_buffer->y,
-                                                  0,
-                                                  GPU_R16F,
-                                                  GPU_TEXTURE_USAGE_SHADER_READ,
-                                                  image_buffer->zbuf_float);
-        *r_owns_texture = true;
-      }
-      else if (image_buffer->rect_float && image_buffer->channels == 1) {
-        *r_gpu_texture = GPU_texture_create_2d_ex(__func__,
-                                                  image_buffer->x,
-                                                  image_buffer->y,
-                                                  0,
-                                                  GPU_R16F,
-                                                  GPU_TEXTURE_USAGE_SHADER_READ,
-                                                  image_buffer->rect_float);
-        *r_owns_texture = true;
-      }
-    }
-    else if (image->source == IMA_SRC_TILED) {
-      *r_gpu_texture = BKE_image_get_gpu_tiles(image, iuser, image_buffer);
-      *r_tex_tile_data = BKE_image_get_gpu_tilemap(image, iuser, nullptr);
-      *r_owns_texture = false;
-    }
-    else {
-      *r_gpu_texture = BKE_image_get_gpu_texture(image, iuser, image_buffer);
-      *r_owns_texture = false;
-    }
-  }
-
   bool use_tile_drawing() const override
   {
     return (sima->flag & SI_DRAW_TILE) != 0;
diff --git a/source/blender/draw/engines/image/image_space_node.hh b/source/blender/draw/engines/image/image_space_node.hh
index 6f38dcb86aa..d4d56527267 100644
--- a/source/blender/draw/engines/image/image_space_node.hh
+++ b/source/blender/draw/engines/image/image_space_node.hh
@@ -77,18 +77,6 @@ class SpaceNodeAccessor : public AbstractSpaceAccessor {
     }
   }
 
-  void get_gpu_textures(Image *image,
-                        ImageUser *iuser,
-                        ImBuf *ibuf,
-                        GPUTexture **r_gpu_texture,
-                        bool *r_owns_texture,
-                        GPUTexture **r_tex_tile_data) override
-  {
-    *r_gpu_texture = BKE_image_get_gpu_texture(image, iuser, ibuf);
-    *r_owns_texture = false;
-    *r_tex_tile_data = nullptr;
-  }
-
   bool use_tile_drawing() const override
   {
     return false;



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