[Bf-blender-cvs] [cb45b0bb2a8] master: Cleanup: spelling in comments
Campbell Barton
noreply at git.blender.org
Thu Dec 8 04:01:16 CET 2022
Commit: cb45b0bb2a8fe51cb8c55bfa1d2b4fbfc8e379d7
Author: Campbell Barton
Date: Thu Dec 8 12:36:04 2022 +1100
Branches: master
https://developer.blender.org/rBcb45b0bb2a8fe51cb8c55bfa1d2b4fbfc8e379d7
Cleanup: spelling in comments
===================================================================
M intern/cycles/kernel/light/tree.h
M intern/cycles/scene/light.cpp
M intern/cycles/scene/light_tree.h
M source/blender/editors/interface/interface_layout.cc
M source/blender/geometry/intern/uv_parametrizer.cc
===================================================================
diff --git a/intern/cycles/kernel/light/tree.h b/intern/cycles/kernel/light/tree.h
index c23f268d199..037a4a9f376 100644
--- a/intern/cycles/kernel/light/tree.h
+++ b/intern/cycles/kernel/light/tree.h
@@ -41,7 +41,7 @@ ccl_device float light_tree_cos_bounding_box_angle(const BoundingBox bbox,
(i & 2) ? bbox.max.y : bbox.min.y,
(i & 4) ? bbox.max.z : bbox.min.z);
- /* Caculate the bounding box angle. */
+ /* Calculate the bounding box angle. */
float3 point_to_corner = normalize(corner - P);
cos_theta_u = fminf(cos_theta_u, dot(point_to_centroid, point_to_corner));
}
@@ -461,7 +461,7 @@ ccl_device int light_tree_cluster_select_emitter(KernelGlobals kg,
for (int i = 0; i < knode->num_prims; i++) {
int current_index = -knode->child_index + i;
- /* maximum importance = importance[0], mininum importance = importance[1] */
+ /* maximum importance = importance[0], minimum importance = importance[1] */
float importance[2];
light_tree_emitter_importance<in_volume_segment>(
kg, P, N_or_D, t, has_transmission, current_index, importance[0], importance[1]);
diff --git a/intern/cycles/scene/light.cpp b/intern/cycles/scene/light.cpp
index c45e14bb1ad..f6e9098cd2b 100644
--- a/intern/cycles/scene/light.cpp
+++ b/intern/cycles/scene/light.cpp
@@ -1045,7 +1045,7 @@ void LightManager::device_update_lights(Device *device, DeviceScene *dscene, Sce
const float tan_half_spread = light->spread == M_PI_F ? FLT_MAX : tanf(half_spread);
/* Normalization computed using:
* integrate cos(x) * (1 - tan(x) / tan(a)) * sin(x) from x = 0 to a, a being half_spread.
- * Divided by tan_half_spread to simplify the attentuation computation in `area.h`. */
+ * Divided by tan_half_spread to simplify the attenuation computation in `area.h`. */
const float normalize_spread = 1.0f / (tan_half_spread - half_spread);
dir = safe_normalize(dir);
diff --git a/intern/cycles/scene/light_tree.h b/intern/cycles/scene/light_tree.h
index 18f552924a9..9d68acc8a5f 100644
--- a/intern/cycles/scene/light_tree.h
+++ b/intern/cycles/scene/light_tree.h
@@ -33,7 +33,7 @@ struct OrientationBounds {
enum empty_t { empty = 0 };
- /* If the orientation bound is set to empty, the values are set to minumums
+ /* If the orientation bound is set to empty, the values are set to minimums
* so that merging it with another non-empty orientation bound guarantees that
* the return value is equal to non-empty orientation bound. */
__forceinline OrientationBounds(empty_t)
diff --git a/source/blender/editors/interface/interface_layout.cc b/source/blender/editors/interface/interface_layout.cc
index 3d8c934fa17..73916d91e80 100644
--- a/source/blender/editors/interface/interface_layout.cc
+++ b/source/blender/editors/interface/interface_layout.cc
@@ -1508,7 +1508,7 @@ void uiItemsFullEnumO_items(uiLayout *layout,
bool last_iter = false;
const EnumPropertyItem *item = item_array;
for (int i = 1; item->identifier && !last_iter; i++, item++) {
- /* handle oversized pies */
+ /* Handle over-sized pies. */
if (radial && (totitem > PIE_MAX_ITEMS) && (i >= PIE_MAX_ITEMS)) {
if (item->name) { /* only visible items */
const EnumPropertyItem *tmp;
diff --git a/source/blender/geometry/intern/uv_parametrizer.cc b/source/blender/geometry/intern/uv_parametrizer.cc
index 4236872f057..d197fdb644c 100644
--- a/source/blender/geometry/intern/uv_parametrizer.cc
+++ b/source/blender/geometry/intern/uv_parametrizer.cc
@@ -3885,7 +3885,7 @@ void GEO_uv_parametrizer_face_add(ParamHandle *phandle,
while (i >= 0) {
/* Just check the "ears" of the n-gon.
* For quads, this is sufficient.
- * For pents and higher, we might miss internal duplicate triangles, but note
+ * For pentagons and higher, we might miss internal duplicate triangles, but note
* that such cases are rare if the source geometry is manifold and non-intersecting. */
int pm = permute.size();
BLI_assert(pm > 3);
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