[Bf-blender-cvs] [f1b4dce33ee] temp-vulkan-shader: Remove const keyword from shader global.

Jeroen Bakker noreply at git.blender.org
Tue Dec 6 10:09:35 CET 2022


Commit: f1b4dce33ee606cb76a56aca00d2463f81c401ed
Author: Jeroen Bakker
Date:   Tue Dec 6 08:15:20 2022 +0100
Branches: temp-vulkan-shader
https://developer.blender.org/rBf1b4dce33ee606cb76a56aca00d2463f81c401ed

Remove const keyword from shader global.

===================================================================

M	source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl

===================================================================

diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
index dcfd2a7ea24..33aefb7f76d 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
@@ -26,11 +26,7 @@ shared uint bg_min_coc;
 shared uint bg_max_coc;
 shared uint bg_min_intersectable_coc;
 
-#ifdef GPU_VULKAN
 uint dof_tile_large_coc_uint = floatBitsToUint(dof_tile_large_coc);
-#else
-const uint dof_tile_large_coc_uint = floatBitsToUint(dof_tile_large_coc);
-#endif
 
 void main()
 {



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