[Bf-blender-cvs] [f1b4dce33ee] temp-vulkan-shader: Remove const keyword from shader global.
Jeroen Bakker
noreply at git.blender.org
Tue Dec 6 10:09:35 CET 2022
Commit: f1b4dce33ee606cb76a56aca00d2463f81c401ed
Author: Jeroen Bakker
Date: Tue Dec 6 08:15:20 2022 +0100
Branches: temp-vulkan-shader
https://developer.blender.org/rBf1b4dce33ee606cb76a56aca00d2463f81c401ed
Remove const keyword from shader global.
===================================================================
M source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
===================================================================
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
index dcfd2a7ea24..33aefb7f76d 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_depth_of_field_tiles_flatten_comp.glsl
@@ -26,11 +26,7 @@ shared uint bg_min_coc;
shared uint bg_max_coc;
shared uint bg_min_intersectable_coc;
-#ifdef GPU_VULKAN
uint dof_tile_large_coc_uint = floatBitsToUint(dof_tile_large_coc);
-#else
-const uint dof_tile_large_coc_uint = floatBitsToUint(dof_tile_large_coc);
-#endif
void main()
{
More information about the Bf-blender-cvs
mailing list