[Bf-blender-cvs] [dd187573147] refactor-mesh-corners-generic: Merge branch 'refactor-mesh-position-generic' into refactor-mesh-corners-generic
Hans Goudey
noreply at git.blender.org
Tue Dec 6 06:42:35 CET 2022
Commit: dd187573147c00ade9867cf484dd0661905ed0b3
Author: Hans Goudey
Date: Mon Dec 5 22:32:36 2022 -0600
Branches: refactor-mesh-corners-generic
https://developer.blender.org/rBdd187573147c00ade9867cf484dd0661905ed0b3
Merge branch 'refactor-mesh-position-generic' into refactor-mesh-corners-generic
===================================================================
===================================================================
diff --cc source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
index 93da76e63ca,6f0449019d8..c011da2eca0
--- a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
@@@ -239,11 -235,10 +239,11 @@@ static int adjacent_edge(const Span<int
* Calculate the disjoint fans connected to the vertex, where a fan is a group of edges connected
* through polygons. The connected_edges vector is rearranged in such a way that edges in the same
* fan are grouped together. The r_fans_sizes Vector gives the sizes of the different fans, and can
- * be used to retreive the fans from connected_edges.
+ * be used to retrieve the fans from connected_edges.
*/
static void calc_vertex_fans(const int vertex,
- const Span<MLoop> new_loops,
+ const Span<int> new_corner_verts,
+ const Span<int> new_corner_edges,
const Span<MPoly> polys,
const Span<Vector<int>> edge_to_loop_map,
const Span<int> loop_to_poly_map,
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