[Bf-blender-cvs] [dd187573147] refactor-mesh-corners-generic: Merge branch 'refactor-mesh-position-generic' into refactor-mesh-corners-generic

Hans Goudey noreply at git.blender.org
Tue Dec 6 06:42:35 CET 2022


Commit: dd187573147c00ade9867cf484dd0661905ed0b3
Author: Hans Goudey
Date:   Mon Dec 5 22:32:36 2022 -0600
Branches: refactor-mesh-corners-generic
https://developer.blender.org/rBdd187573147c00ade9867cf484dd0661905ed0b3

Merge branch 'refactor-mesh-position-generic' into refactor-mesh-corners-generic

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diff --cc source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
index 93da76e63ca,6f0449019d8..c011da2eca0
--- a/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_edge_split.cc
@@@ -239,11 -235,10 +239,11 @@@ static int adjacent_edge(const Span<int
   * Calculate the disjoint fans connected to the vertex, where a fan is a group of edges connected
   * through polygons. The connected_edges vector is rearranged in such a way that edges in the same
   * fan are grouped together. The r_fans_sizes Vector gives the sizes of the different fans, and can
-  * be used to retreive the fans from connected_edges.
+  * be used to retrieve the fans from connected_edges.
   */
  static void calc_vertex_fans(const int vertex,
 -                             const Span<MLoop> new_loops,
 +                             const Span<int> new_corner_verts,
 +                             const Span<int> new_corner_edges,
                               const Span<MPoly> polys,
                               const Span<Vector<int>> edge_to_loop_map,
                               const Span<int> loop_to_poly_map,



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