[Bf-blender-cvs] [b5af7f967e6] refactor-mesh-material-index-generic: Fix cycles retrieval of material indices
Hans Goudey
noreply at git.blender.org
Tue Aug 30 21:50:07 CEST 2022
Commit: b5af7f967e6d5d2e7432d6efa2f47050a5bfc576
Author: Hans Goudey
Date: Tue Aug 30 14:50:00 2022 -0500
Branches: refactor-mesh-material-index-generic
https://developer.blender.org/rBb5af7f967e6d5d2e7432d6efa2f47050a5bfc576
Fix cycles retrieval of material indices
===================================================================
M intern/cycles/blender/mesh.cpp
===================================================================
diff --git a/intern/cycles/blender/mesh.cpp b/intern/cycles/blender/mesh.cpp
index 4a2611638b7..2e2dfd6583b 100644
--- a/intern/cycles/blender/mesh.cpp
+++ b/intern/cycles/blender/mesh.cpp
@@ -972,7 +972,7 @@ static void create_mesh(Scene *scene,
std::optional<BL::IntAttribute> material_indices = find_material_index_attribute(b_mesh);
auto get_material_index = [&](const int poly_index) -> int {
if (material_indices) {
- return clamp(material_indices->data[poly_index], 0, used_shaders.size() - 1);
+ return clamp(material_indices->data[poly_index].value(), 0, used_shaders.size() - 1);
}
return 0;
};
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