[Bf-blender-cvs] [4e448014bb2] temp-eevee-next-cryptomatte: Split post processing in multiple functions for future improvements.
Jeroen Bakker
noreply at git.blender.org
Wed Aug 24 15:42:58 CEST 2022
Commit: 4e448014bb2cfe5b86e28a60a5f351c5ce41ec10
Author: Jeroen Bakker
Date: Wed Aug 24 15:42:37 2022 +0200
Branches: temp-eevee-next-cryptomatte
https://developer.blender.org/rB4e448014bb2cfe5b86e28a60a5f351c5ce41ec10
Split post processing in multiple functions for future improvements.
===================================================================
M source/blender/draw/engines/eevee_next/shaders/eevee_cryptomatte_post_comp.glsl
===================================================================
diff --git a/source/blender/draw/engines/eevee_next/shaders/eevee_cryptomatte_post_comp.glsl b/source/blender/draw/engines/eevee_next/shaders/eevee_cryptomatte_post_comp.glsl
index edcc069fc51..4ecb518d726 100644
--- a/source/blender/draw/engines/eevee_next/shaders/eevee_cryptomatte_post_comp.glsl
+++ b/source/blender/draw/engines/eevee_next/shaders/eevee_cryptomatte_post_comp.glsl
@@ -1,11 +1,10 @@
#define CRYPTOMATTE_LEVELS_MAX 16
-void cryptomatte_sort_layer(ivec2 texel, int layer)
+void cryptomatte_load_samples(ivec2 texel, int layer, out vec2 samples[CRYPTOMATTE_LEVELS_MAX])
{
int pass_len = (cryptomatte_levels + 1) / 2;
int layer_id = layer * pass_len;
- vec2 samples[CRYPTOMATTE_LEVELS_MAX];
/* Read all samples from the cryptomatte layer. */
for (int p = 0; p < pass_len; p++) {
vec4 pass_sample = imageLoad(cryptomatte_img, ivec3(texel, p + layer_id));
@@ -15,9 +14,12 @@ void cryptomatte_sort_layer(ivec2 texel, int layer)
for (int i = pass_len * 2; i < CRYPTOMATTE_LEVELS_MAX; i++) {
samples[i] = vec2(0.0);
}
+}
+bool cryptomatte_sort_samples(inout vec2 samples[CRYPTOMATTE_LEVELS_MAX])
+{
/* Sort samples. Lame implementation, can be replaced with a more efficient algorithm. */
- bool samples_changed = false;
+ bool changed = false;
for (int i = 0; i < cryptomatte_levels - 1 && samples[i].y != 0.0; i++) {
int highest_index = i;
float highest_weight = samples[i].y;
@@ -32,18 +34,23 @@ void cryptomatte_sort_layer(ivec2 texel, int layer)
vec2 tmp = samples[i];
samples[i] = samples[highest_index];
samples[highest_index] = tmp;
- samples_changed = true;
+ changed = true;
}
}
+ return changed;
+}
+
+void cryptomatte_store_samples(ivec2 texel, int layer, in vec2 samples[CRYPTOMATTE_LEVELS_MAX])
+{
+ int pass_len = (cryptomatte_levels + 1) / 2;
+ int layer_id = layer * pass_len;
/* Store samples back to the cryptomatte layer. */
- if (samples_changed) {
- for (int p = 0; p < pass_len; p++) {
- vec4 pass_sample;
- pass_sample.xy = samples[p * 2];
- pass_sample.zw = samples[p * 2 + 1];
- imageStore(cryptomatte_img, ivec3(texel, p + layer_id), pass_sample);
- }
+ for (int p = 0; p < pass_len; p++) {
+ vec4 pass_sample;
+ pass_sample.xy = samples[p * 2];
+ pass_sample.zw = samples[p * 2 + 1];
+ imageStore(cryptomatte_img, ivec3(texel, p + layer_id), pass_sample);
}
}
@@ -51,6 +58,12 @@ void main()
{
ivec2 texel = ivec2(gl_GlobalInvocationID.xy);
for (int layer = 0; layer < cryptomatte_layer_len; layer++) {
- cryptomatte_sort_layer(texel, layer);
+ vec2 samples[CRYPTOMATTE_LEVELS_MAX];
+ cryptomatte_load_samples(texel, layer, samples);
+ bool changed = cryptomatte_sort_samples(samples);
+ /* TODO(jbakker): Normalize the weights based on the film pixel weight. */
+ if (changed) {
+ cryptomatte_store_samples(texel, layer, samples);
+ }
}
}
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