[Bf-blender-cvs] [0c8749788ca] blender-v3.3-release: Fix build error on mips64el architecture

Brecht Van Lommel noreply at git.blender.org
Fri Aug 19 17:30:35 CEST 2022


Commit: 0c8749788cafad72ab302169f5a2ec55818b7814
Author: Brecht Van Lommel
Date:   Fri Aug 19 17:03:57 2022 +0200
Branches: blender-v3.3-release
https://developer.blender.org/rB0c8749788cafad72ab302169f5a2ec55818b7814

Fix build error on mips64el architecture

Same as D12194, name "mips" conflicts on such systems.

===================================================================

M	source/blender/draw/intern/DRW_gpu_wrapper.hh
M	source/blender/editors/screen/glutil.c
M	source/blender/gpu/GPU_texture.h
M	source/blender/gpu/intern/gpu_texture.cc
M	source/blender/gpu/intern/gpu_texture_private.hh

===================================================================

diff --git a/source/blender/draw/intern/DRW_gpu_wrapper.hh b/source/blender/draw/intern/DRW_gpu_wrapper.hh
index 8e61c25be71..3fed9959fcd 100644
--- a/source/blender/draw/intern/DRW_gpu_wrapper.hh
+++ b/source/blender/draw/intern/DRW_gpu_wrapper.hh
@@ -392,10 +392,10 @@ class Texture : NonCopyable {
           int extent,
           float *data = nullptr,
           bool cubemap = false,
-          int mips = 1)
+          int mip_len = 1)
       : name_(name)
   {
-    tx_ = create(extent, 0, 0, mips, format, data, false, cubemap);
+    tx_ = create(extent, 0, 0, mip_len, format, data, false, cubemap);
   }
 
   Texture(const char *name,
@@ -404,17 +404,20 @@ class Texture : NonCopyable {
           int layers,
           float *data = nullptr,
           bool cubemap = false,
-          int mips = 1)
+          int mip_len = 1)
       : name_(name)
   {
-    tx_ = create(extent, layers, 0, mips, format, data, true, cubemap);
+    tx_ = create(extent, layers, 0, mip_len, format, data, true, cubemap);
   }
 
-  Texture(
-      const char *name, eGPUTextureFormat format, int2 extent, float *data = nullptr, int mips = 1)
+  Texture(const char *name,
+          eGPUTextureFormat format,
+          int2 extent,
+          float *data = nullptr,
+          int mip_len = 1)
       : name_(name)
   {
-    tx_ = create(UNPACK2(extent), 0, mips, format, data, false, false);
+    tx_ = create(UNPACK2(extent), 0, mip_len, format, data, false, false);
   }
 
   Texture(const char *name,
@@ -422,17 +425,20 @@ class Texture : NonCopyable {
           int2 extent,
           int layers,
           float *data = nullptr,
-          int mips = 1)
+          int mip_len = 1)
       : name_(name)
   {
-    tx_ = create(UNPACK2(extent), layers, mips, format, data, true, false);
+    tx_ = create(UNPACK2(extent), layers, mip_len, format, data, true, false);
   }
 
-  Texture(
-      const char *name, eGPUTextureFormat format, int3 extent, float *data = nullptr, int mips = 1)
+  Texture(const char *name,
+          eGPUTextureFormat format,
+          int3 extent,
+          float *data = nullptr,
+          int mip_len = 1)
       : name_(name)
   {
-    tx_ = create(UNPACK3(extent), mips, format, data, false, false);
+    tx_ = create(UNPACK3(extent), mip_len, format, data, false, false);
   }
 
   ~Texture()
@@ -467,9 +473,9 @@ class Texture : NonCopyable {
    * Ensure the texture has the correct properties. Recreating it if needed.
    * Return true if a texture has been created.
    */
-  bool ensure_1d(eGPUTextureFormat format, int extent, float *data = nullptr, int mips = 1)
+  bool ensure_1d(eGPUTextureFormat format, int extent, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(extent, 0, 0, mips, format, data, false, false);
+    return ensure_impl(extent, 0, 0, mip_len, format, data, false, false);
   }
 
   /**
@@ -477,18 +483,18 @@ class Texture : NonCopyable {
    * Return true if a texture has been created.
    */
   bool ensure_1d_array(
-      eGPUTextureFormat format, int extent, int layers, float *data = nullptr, int mips = 1)
+      eGPUTextureFormat format, int extent, int layers, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(extent, layers, 0, mips, format, data, true, false);
+    return ensure_impl(extent, layers, 0, mip_len, format, data, true, false);
   }
 
   /**
    * Ensure the texture has the correct properties. Recreating it if needed.
    * Return true if a texture has been created.
    */
-  bool ensure_2d(eGPUTextureFormat format, int2 extent, float *data = nullptr, int mips = 1)
+  bool ensure_2d(eGPUTextureFormat format, int2 extent, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(UNPACK2(extent), 0, mips, format, data, false, false);
+    return ensure_impl(UNPACK2(extent), 0, mip_len, format, data, false, false);
   }
 
   /**
@@ -496,27 +502,27 @@ class Texture : NonCopyable {
    * Return true if a texture has been created.
    */
   bool ensure_2d_array(
-      eGPUTextureFormat format, int2 extent, int layers, float *data = nullptr, int mips = 1)
+      eGPUTextureFormat format, int2 extent, int layers, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(UNPACK2(extent), layers, mips, format, data, true, false);
+    return ensure_impl(UNPACK2(extent), layers, mip_len, format, data, true, false);
   }
 
   /**
    * Ensure the texture has the correct properties. Recreating it if needed.
    * Return true if a texture has been created.
    */
-  bool ensure_3d(eGPUTextureFormat format, int3 extent, float *data = nullptr, int mips = 1)
+  bool ensure_3d(eGPUTextureFormat format, int3 extent, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(UNPACK3(extent), mips, format, data, false, false);
+    return ensure_impl(UNPACK3(extent), mip_len, format, data, false, false);
   }
 
   /**
    * Ensure the texture has the correct properties. Recreating it if needed.
    * Return true if a texture has been created.
    */
-  bool ensure_cube(eGPUTextureFormat format, int extent, float *data = nullptr, int mips = 1)
+  bool ensure_cube(eGPUTextureFormat format, int extent, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(extent, extent, 0, mips, format, data, false, true);
+    return ensure_impl(extent, extent, 0, mip_len, format, data, false, true);
   }
 
   /**
@@ -524,9 +530,9 @@ class Texture : NonCopyable {
    * Return true if a texture has been created.
    */
   bool ensure_cube_array(
-      eGPUTextureFormat format, int extent, int layers, float *data = nullptr, int mips = 1)
+      eGPUTextureFormat format, int extent, int layers, float *data = nullptr, int mip_len = 1)
   {
-    return ensure_impl(extent, extent, layers, mips, format, data, false, true);
+    return ensure_impl(extent, extent, layers, mip_len, format, data, false, true);
   }
 
   /**
@@ -709,7 +715,7 @@ class Texture : NonCopyable {
   bool ensure_impl(int w,
                    int h = 0,
                    int d = 0,
-                   int mips = 1,
+                   int mip_len = 1,
                    eGPUTextureFormat format = GPU_RGBA8,
                    float *data = nullptr,
                    bool layered = false,
@@ -726,7 +732,7 @@ class Texture : NonCopyable {
       }
     }
     if (tx_ == nullptr) {
-      tx_ = create(w, h, d, mips, format, data, layered, cubemap);
+      tx_ = create(w, h, d, mip_len, format, data, layered, cubemap);
       return true;
     }
     return false;
@@ -735,37 +741,37 @@ class Texture : NonCopyable {
   GPUTexture *create(int w,
                      int h,
                      int d,
-                     int mips,
+                     int mip_len,
                      eGPUTextureFormat format,
                      float *data,
                      bool layered,
                      bool cubemap)
   {
     if (h == 0) {
-      return GPU_texture_create_1d(name_, w, mips, format, data);
+      return GPU_texture_create_1d(name_, w, mip_len, format, data);
     }
     else if (cubemap) {
       if (layered) {
-        return GPU_texture_create_cube_array(name_, w, d, mips, format, data);
+        return GPU_texture_create_cube_array(name_, w, d, mip_len, format, data);
       }
       else {
-        return GPU_texture_create_cube(name_, w, mips, format, data);
+        return GPU_texture_create_cube(name_, w, mip_len, format, data);
       }
     }
     else if (d == 0) {
       if (layered) {
-        return GPU_texture_create_1d_array(name_, w, h, mips, format, data);
+        return GPU_texture_create_1d_array(name_, w, h, mip_len, format, data);
       }
       else {
-        return GPU_texture_create_2d(name_, w, h, mips, format, data);
+        return GPU_texture_create_2d(name_, w, h, mip_len, format, data);
       }
     }
     else {
       if (layered) {
-        return GPU_texture_create_2d_array(name_, w, h, d, mips, format, data);
+        return GPU_texture_create_2d_array(name_, w, h, d, mip_len, format, data);
       }
       else {
-        return GPU_texture_create_3d(name_, w, h, d, mips, format, GPU_DATA_FLOAT, data);
+        return GPU_texture_create_3d(name_, w, h, d, mip_len, format, GPU_DATA_FLOAT, data);
       }
     }
   }
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 8a84f4cf079..cb3510615cc 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -77,9 +77,10 @@ void immDrawPixelsTexScaledFullSize(const IMMDrawPixelsTexState *state,
    * filtering results. Mipmaps can be used to get better results (i.e. #GL_LINEAR_MIPMAP_LINEAR),
    * so always use mipmaps when filtering. */
   const bool use_mipmap = use_filter && ((draw_width < img_w) || (draw_height < img_h));
-  const int mips = use_mipmap ? 9999 : 1;
+  const int mip_len = use_mipmap ? 9999 : 1;
 
-  GPUTexture *tex = GPU_texture_create_2d("immDrawPixels", img_w, img_h, mips, gpu_format, NULL);
+  GPUTexture *tex = GPU_texture_create_2d(
+      "immDrawPixels", img_w, img_h, mip_len, gpu_format, NULL);
 
   const bool use_float_data = ELEM(gpu_format, GPU_RGBA16F, GPU_RGB16F, GPU_R16F);
   eGPUDataFormat gpu_data_format = (use_float_data) ? GPU_DATA_FLOAT : GPU_DATA_UBYTE;
diff --git a/source/blender/gpu/GPU_texture.h b/source/blender/gpu/GPU_texture.h
index 5bd20b7be98..d76185fc71d 100644
--- a/source/blender/gpu/GPU_texture.h
+++ b/source/blender/gpu/GPU_texture.h
@@ -193,7 +193,7 @@ unsigned int GPU_texture_memory_usage_get(void);
  * \note \a data is expected to be float. If the \a format is not compatible with float data or if
  * the data is not in float format, use GPU_texture_update to upload the data with the right data
  * format.
- * \a mips is the number of mip level to allocate. It must be >= 1.
+ * \a mip_len is the number of mip level to allocate. It must be >= 1.
  */
 GPUTexture *GPU_texture_create_1d(
     const char *name, int w, int mip_len, eGPUTextureFormat format, const float *data);
diff --git a/source/blender/gpu/intern/gpu_texture.cc b/source/blender/gpu/intern/gpu_texture.cc
index 218d22ddf53..9b3ecfea2f8 100644
--- a/source/blender/gpu/intern/gpu_texture.cc
+++ b/sourc

@@ Diff output truncated at 10240 characters. @@



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