[Bf-blender-cvs] [26d6b27ebcc] master: Cleanup: quiet shadow warning
Campbell Barton
noreply at git.blender.org
Wed Aug 17 04:51:46 CEST 2022
Commit: 26d6b27ebcc763b4b9da5193334cee061e627fdd
Author: Campbell Barton
Date: Wed Aug 17 12:50:08 2022 +1000
Branches: master
https://developer.blender.org/rB26d6b27ebcc763b4b9da5193334cee061e627fdd
Cleanup: quiet shadow warning
===================================================================
M source/blender/editors/sculpt_paint/sculpt_uv.c
===================================================================
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 8135da1eb9c..c98e493ca4a 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -442,12 +442,14 @@ static void relaxation_iteration_uv(BMEditMesh *em,
brush, sqrtf(dist_squared), sqrtf(radius_squared));
const float *delta_sum = delta_buf[adj_el->element - storage];
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(adj_el->element->l, cd_loop_uv_offset);
- BLI_assert(adj_el->uv == luv->uv); /* Only true for head. */
- adj_el->uv[0] = luv->uv[0] + strength * safe_divide(delta_sum[0], delta_sum[2]);
- adj_el->uv[1] = luv->uv[1] + strength * safe_divide(delta_sum[1], delta_sum[2]);
- apply_sculpt_data_constraints(sculptdata, adj_el->uv);
+ {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(adj_el->element->l, cd_loop_uv_offset);
+ BLI_assert(adj_el->uv == luv->uv); /* Only true for head. */
+ adj_el->uv[0] = luv->uv[0] + strength * safe_divide(delta_sum[0], delta_sum[2]);
+ adj_el->uv[1] = luv->uv[1] + strength * safe_divide(delta_sum[1], delta_sum[2]);
+ apply_sculpt_data_constraints(sculptdata, adj_el->uv);
+ }
/* Copy UV co-ordinates to all UvElements. */
UvElement *tail = adj_el->element;
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