[Bf-blender-cvs] [62d1ed0120b] master: Cleanup: replace term face with poly

Campbell Barton noreply at git.blender.org
Fri Aug 12 00:59:35 CEST 2022


Commit: 62d1ed0120b26cd0860aa430ba2a03da74968556
Author: Campbell Barton
Date:   Fri Aug 12 08:57:38 2022 +1000
Branches: master
https://developer.blender.org/rB62d1ed0120b26cd0860aa430ba2a03da74968556

Cleanup: replace term face with poly

Be consistent with naming to avoid mixing MPoly/MFace.

===================================================================

M	source/blender/blenkernel/intern/mesh_evaluate.cc
M	source/blender/blenkernel/intern/mesh_legacy_convert.cc
M	source/blender/bmesh/intern/bmesh_mesh_convert.cc
M	source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
M	source/blender/editors/mesh/editface.cc

===================================================================

diff --git a/source/blender/blenkernel/intern/mesh_evaluate.cc b/source/blender/blenkernel/intern/mesh_evaluate.cc
index ebd9798be7b..9dba8eab340 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.cc
+++ b/source/blender/blenkernel/intern/mesh_evaluate.cc
@@ -761,7 +761,7 @@ void BKE_mesh_flush_hidden_from_verts(Mesh *me)
   }
   hide_edge.finish();
 
-  /* Hide faces when any of their vertices are hidden. */
+  /* Hide polygons when any of their vertices are hidden. */
   SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_only_span<bool>(
       ".hide_poly", ATTR_DOMAIN_FACE);
   for (const int i : polys.index_range()) {
@@ -787,7 +787,7 @@ void BKE_mesh_flush_hidden_from_polys(Mesh *me)
     attributes.remove(".hide_edge");
     return;
   }
-  const VArraySpan<bool> hide_face_span{hide_poly};
+  const VArraySpan<bool> hide_poly_span{hide_poly};
   const Span<MPoly> polys(me->mpoly, me->totpoly);
   const Span<MLoop> loops(me->mloop, me->totloop);
   SpanAttributeWriter<bool> hide_vert = attributes.lookup_or_add_for_write_only_span<bool>(
@@ -795,9 +795,9 @@ void BKE_mesh_flush_hidden_from_polys(Mesh *me)
   SpanAttributeWriter<bool> hide_edge = attributes.lookup_or_add_for_write_only_span<bool>(
       ".hide_edge", ATTR_DOMAIN_EDGE);
 
-  /* Hide all edges or vertices connected to hidden faces. */
+  /* Hide all edges or vertices connected to hidden polygons. */
   for (const int i : polys.index_range()) {
-    if (hide_face_span[i]) {
+    if (hide_poly_span[i]) {
       const MPoly &poly = polys[i];
       for (const MLoop &loop : loops.slice(poly.loopstart, poly.totloop)) {
         hide_vert.span[loop.v] = true;
@@ -805,9 +805,9 @@ void BKE_mesh_flush_hidden_from_polys(Mesh *me)
       }
     }
   }
-  /* Unhide vertices and edges connected to visible faces. */
+  /* Unhide vertices and edges connected to visible polygons. */
   for (const int i : polys.index_range()) {
-    if (!hide_face_span[i]) {
+    if (!hide_poly_span[i]) {
       const MPoly &poly = polys[i];
       for (const MLoop &loop : loops.slice(poly.loopstart, poly.totloop)) {
         hide_vert.span[loop.v] = false;
diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
index 04c1850f4ae..975197a7d58 100644
--- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
@@ -906,11 +906,11 @@ void BKE_mesh_legacy_convert_hide_layers_to_flags(Mesh *mesh)
   });
 
   MutableSpan<MPoly> polygons(mesh->mpoly, mesh->totpoly);
-  const VArray<bool> hide_face = attributes.lookup_or_default<bool>(
+  const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
       ".hide_poly", ATTR_DOMAIN_FACE, false);
   threading::parallel_for(polygons.index_range(), 4096, [&](IndexRange range) {
     for (const int i : range) {
-      SET_FLAG_FROM_TEST(polygons[i].flag, hide_face[i], ME_HIDE);
+      SET_FLAG_FROM_TEST(polygons[i].flag, hide_poly[i], ME_HIDE);
     }
   });
 }
@@ -952,14 +952,14 @@ void BKE_mesh_legacy_convert_flags_to_hide_layers(Mesh *mesh)
   if (std::any_of(polygons.begin(), polygons.end(), [](const MPoly &poly) {
         return poly.flag & ME_HIDE;
       })) {
-    SpanAttributeWriter<bool> hide_face = attributes.lookup_or_add_for_write_only_span<bool>(
+    SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_only_span<bool>(
         ".hide_poly", ATTR_DOMAIN_FACE);
     threading::parallel_for(polygons.index_range(), 4096, [&](IndexRange range) {
       for (const int i : range) {
-        hide_face.span[i] = polygons[i].flag & ME_HIDE;
+        hide_poly.span[i] = polygons[i].flag & ME_HIDE;
       }
     });
-    hide_face.finish();
+    hide_poly.finish();
   }
 }
 
diff --git a/source/blender/bmesh/intern/bmesh_mesh_convert.cc b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
index cdaaabd1f05..b9c004b5392 100644
--- a/source/blender/bmesh/intern/bmesh_mesh_convert.cc
+++ b/source/blender/bmesh/intern/bmesh_mesh_convert.cc
@@ -950,7 +950,7 @@ static void write_elem_flag_to_attribute(blender::bke::MutableAttributeAccessor
 static void convert_bmesh_hide_flags_to_mesh_attributes(BMesh &bm,
                                                         const bool need_hide_vert,
                                                         const bool need_hide_edge,
-                                                        const bool need_hide_face,
+                                                        const bool need_hide_poly,
                                                         Mesh &mesh)
 {
   using namespace blender;
@@ -959,7 +959,7 @@ static void convert_bmesh_hide_flags_to_mesh_attributes(BMesh &bm,
   BLI_assert(CustomData_get_layer_named(&bm.edata, CD_PROP_BOOL, ".hide_edge") == nullptr);
   BLI_assert(CustomData_get_layer_named(&bm.pdata, CD_PROP_BOOL, ".hide_poly") == nullptr);
 
-  if (!(need_hide_vert || need_hide_edge || need_hide_face)) {
+  if (!(need_hide_vert || need_hide_edge || need_hide_poly)) {
     return;
   }
 
@@ -975,7 +975,7 @@ static void convert_bmesh_hide_flags_to_mesh_attributes(BMesh &bm,
         return BM_elem_flag_test(BM_edge_at_index(&bm, i), BM_ELEM_HIDDEN);
       });
   write_elem_flag_to_attribute(
-      attributes, ".hide_poly", ATTR_DOMAIN_FACE, need_hide_face, [&](const int i) {
+      attributes, ".hide_poly", ATTR_DOMAIN_FACE, need_hide_poly, [&](const int i) {
         return BM_elem_flag_test(BM_face_at_index(&bm, i), BM_ELEM_HIDDEN);
       });
 }
@@ -1038,7 +1038,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh
 
   bool need_hide_vert = false;
   bool need_hide_edge = false;
-  bool need_hide_face = false;
+  bool need_hide_poly = false;
 
   /* Clear normals on the mesh completely, since the original vertex and polygon count might be
    * different than the BMesh's. */
@@ -1114,7 +1114,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh
     mpoly->mat_nr = f->mat_nr;
     mpoly->flag = BM_face_flag_to_mflag(f);
     if (BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
-      need_hide_face = true;
+      need_hide_poly = true;
     }
 
     l_iter = l_first = BM_FACE_FIRST_LOOP(f);
@@ -1209,7 +1209,7 @@ void BM_mesh_bm_to_me(Main *bmain, BMesh *bm, Mesh *me, const struct BMeshToMesh
   }
 
   convert_bmesh_hide_flags_to_mesh_attributes(
-      *bm, need_hide_vert, need_hide_edge, need_hide_face, *me);
+      *bm, need_hide_vert, need_hide_edge, need_hide_poly, *me);
 
   BKE_mesh_update_customdata_pointers(me, false);
 
@@ -1306,7 +1306,7 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *
 
   bool need_hide_vert = false;
   bool need_hide_edge = false;
-  bool need_hide_face = false;
+  bool need_hide_poly = false;
 
   /* Clear normals on the mesh completely, since the original vertex and polygon count might be
    * different than the BMesh's. */
@@ -1381,7 +1381,7 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *
     mp->totloop = efa->len;
     mp->flag = BM_face_flag_to_mflag(efa);
     if (BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
-      need_hide_face = true;
+      need_hide_poly = true;
     }
 
     mp->loopstart = j;
@@ -1404,7 +1404,7 @@ void BM_mesh_bm_to_me_for_eval(BMesh *bm, Mesh *me, const CustomData_MeshMasks *
   bm->elem_index_dirty &= ~(BM_FACE | BM_LOOP);
 
   convert_bmesh_hide_flags_to_mesh_attributes(
-      *bm, need_hide_vert, need_hide_edge, need_hide_face, *me);
+      *bm, need_hide_vert, need_hide_edge, need_hide_poly, *me);
 
   me->cd_flag = BM_mesh_cd_flag_from_bmesh(bm);
 }
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
index 4d2a10e83ce..313838be9e8 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_pos_nor.cc
@@ -87,7 +87,7 @@ static void extract_pos_nor_iter_poly_mesh(const MeshRenderData *mr,
                                            void *_data)
 {
   MeshExtract_PosNor_Data *data = static_cast<MeshExtract_PosNor_Data *>(_data);
-  const bool face_hidden = mr->hide_poly && mr->hide_poly[mp_index];
+  const bool poly_hidden = mr->hide_poly && mr->hide_poly[mp_index];
 
   const MLoop *mloop = mr->mloop;
   const int ml_index_end = mp->loopstart + mp->totloop;
@@ -100,7 +100,7 @@ static void extract_pos_nor_iter_poly_mesh(const MeshRenderData *mr,
     copy_v3_v3(vert->pos, mv->co);
     vert->nor = data->normals[ml->v].low;
     /* Flag for paint mode overlay. */
-    if (face_hidden || vert_hidden ||
+    if (poly_hidden || vert_hidden ||
         ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->v_origindex) &&
          (mr->v_origindex[ml->v] == ORIGINDEX_NONE))) {
       vert->nor.w = -1;
@@ -434,7 +434,7 @@ static void extract_pos_nor_hq_iter_poly_mesh(const MeshRenderData *mr,
                                               void *_data)
 {
   MeshExtract_PosNorHQ_Data *data = static_cast<MeshExtract_PosNorHQ_Data *>(_data);
-  const bool face_hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
+  const bool poly_hidden = mr->hide_poly && mr->hide_poly[mp - mr->mpoly];
 
   const MLoop *mloop = mr->mloop;
   const int ml_index_end = mp->loopstart + mp->totloop;
@@ -448,7 +448,7 @@ static void extract_pos_nor_hq_iter_poly_mesh(const MeshRenderData *mr,
     copy_v3_v3_short(vert->nor, data->normals[ml->v].high);
 
     /* Flag for paint mode overlay. */
-    if (face_hidden || vert_hidden ||
+    if (poly_hidden || vert_hidden ||
         ((mr->extract_type == MR_EXTRACT_MAPPED) && (mr->v_origindex) &&
          (mr->v_origindex[ml->v] == ORIGINDEX_NONE))) {
       vert->nor[3] = -1;
diff --git a/source/blender/editors/mesh/editface.cc b/source/blender/editors/mesh/editface.cc
index 96a493cba49..b1e1e94e5f7 100644
--- a/source/blender/editors/mesh/editface.cc
+++ b/source/blender/editors/mesh/editface.cc
@@ -82,12 +82,12 @@ void paintface_flush_flags(bContext *C,
       me_orig->mpoly[i].flag = me->mpoly[i].flag;
     }
     if (flush_hid

@@ Diff output truncated at 10240 characters. @@



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