[Bf-blender-cvs] [c0b6aeeca79] master: Cleanup: fix source typo
Brecht Van Lommel
noreply at git.blender.org
Mon Aug 8 16:18:36 CEST 2022
Commit: c0b6aeeca7981e13e992c1a1e456ff7b1eb5780d
Author: Brecht Van Lommel
Date: Mon Aug 8 15:24:58 2022 +0200
Branches: master
https://developer.blender.org/rBc0b6aeeca7981e13e992c1a1e456ff7b1eb5780d
Cleanup: fix source typo
Contributed by luzpaz.
Differential Revision: https://developer.blender.org/D15630
===================================================================
M source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
===================================================================
diff --git a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
index cfb9cbf7e24..cf29c752257 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_distribute_points_on_faces.cc
@@ -220,11 +220,11 @@ BLI_NOINLINE static void update_elimination_mask_based_on_density_factors(
const float v1_density_factor = std::max(0.0f, density_factors[v1_loop]);
const float v2_density_factor = std::max(0.0f, density_factors[v2_loop]);
- const float probablity = v0_density_factor * bary_coord.x + v1_density_factor * bary_coord.y +
+ const float probability = v0_density_factor * bary_coord.x + v1_density_factor * bary_coord.y +
v2_density_factor * bary_coord.z;
const float hash = noise::hash_float_to_float(bary_coord);
- if (hash > probablity) {
+ if (hash > probability) {
elimination_mask[i] = true;
}
}
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