[Bf-blender-cvs] [65ba7cc896b] temp-T97352-3d-texturing-seam-bleeding-b2: Remove TODO.
Jeroen Bakker
noreply at git.blender.org
Wed Aug 3 12:04:31 CEST 2022
Commit: 65ba7cc896b531f0372a65aa6c98d82d067a53ce
Author: Jeroen Bakker
Date: Wed Aug 3 09:20:24 2022 +0200
Branches: temp-T97352-3d-texturing-seam-bleeding-b2
https://developer.blender.org/rB65ba7cc896b531f0372a65aa6c98d82d067a53ce
Remove TODO.
===================================================================
M source/blender/blenkernel/BKE_pbvh_pixels.hh
===================================================================
diff --git a/source/blender/blenkernel/BKE_pbvh_pixels.hh b/source/blender/blenkernel/BKE_pbvh_pixels.hh
index 3e37399630a..aa45b7ed57f 100644
--- a/source/blender/blenkernel/BKE_pbvh_pixels.hh
+++ b/source/blender/blenkernel/BKE_pbvh_pixels.hh
@@ -27,7 +27,6 @@ namespace blender::bke::pbvh::pixels {
struct PaintGeometryPrimitives {
/** Data accessed by the inner loop of the painting brush. */
Vector<int3> vert_indices;
- /* TODO: should also store the pos per vertex. (init_pixel_pos)*/
public:
void append(const int3 vert_indices)
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