[Bf-blender-cvs] [1d9c050188a] master: Fix wrong cast from uint to int (2)
Germano Cavalcante
noreply at git.blender.org
Fri Apr 29 15:23:03 CEST 2022
Commit: 1d9c050188ad9e0b4157e3770d78101019dbe07f
Author: Germano Cavalcante
Date: Fri Apr 29 10:22:49 2022 -0300
Branches: master
https://developer.blender.org/rB1d9c050188ad9e0b4157e3770d78101019dbe07f
Fix wrong cast from uint to int (2)
Error in rB3d877c8a0d06
===================================================================
M source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
===================================================================
diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
index a0d82d95a4a..2a4a6a186be 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
@@ -280,7 +280,7 @@ static void extract_edge_idx_loose_geom_subdiv(const DRWSubdivCache *subdiv_cach
GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buffer);
int32_t *vert_idx_data = (int32_t *)GPU_vertbuf_get_data(vbo);
- int offset = subdiv_cache->num_subdiv_loops;
+ uint offset = subdiv_cache->num_subdiv_loops;
blender::Span<DRWSubdivLooseEdge> loose_edges = draw_subdiv_cache_get_loose_edges(subdiv_cache);
for (const DRWSubdivLooseEdge &loose_edge : loose_edges) {
More information about the Bf-blender-cvs
mailing list