[Bf-blender-cvs] [1d9c050188a] master: Fix wrong cast from uint to int (2)

Germano Cavalcante noreply at git.blender.org
Fri Apr 29 15:23:03 CEST 2022


Commit: 1d9c050188ad9e0b4157e3770d78101019dbe07f
Author: Germano Cavalcante
Date:   Fri Apr 29 10:22:49 2022 -0300
Branches: master
https://developer.blender.org/rB1d9c050188ad9e0b4157e3770d78101019dbe07f

Fix wrong cast from uint to int (2)

Error in rB3d877c8a0d06

===================================================================

M	source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc

===================================================================

diff --git a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
index a0d82d95a4a..2a4a6a186be 100644
--- a/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
+++ b/source/blender/draw/intern/mesh_extractors/extract_mesh_vbo_select_idx.cc
@@ -280,7 +280,7 @@ static void extract_edge_idx_loose_geom_subdiv(const DRWSubdivCache *subdiv_cach
 
   GPUVertBuf *vbo = static_cast<GPUVertBuf *>(buffer);
   int32_t *vert_idx_data = (int32_t *)GPU_vertbuf_get_data(vbo);
-  int offset = subdiv_cache->num_subdiv_loops;
+  uint offset = subdiv_cache->num_subdiv_loops;
 
   blender::Span<DRWSubdivLooseEdge> loose_edges = draw_subdiv_cache_get_loose_edges(subdiv_cache);
   for (const DRWSubdivLooseEdge &loose_edge : loose_edges) {



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