[Bf-blender-cvs] [a410cea291a] master: Fix prefix used for display OCIO shader

Sergey Sharybin noreply at git.blender.org
Fri Apr 8 11:28:46 CEST 2022


Commit: a410cea291a118187efdca8b440c27df69dd7bd5
Author: Sergey Sharybin
Date:   Fri Apr 8 11:27:51 2022 +0200
Branches: master
https://developer.blender.org/rBa410cea291a118187efdca8b440c27df69dd7bd5

Fix prefix used for display OCIO shader

Didn't notice this to have real harmful behavior, but is still best
to do things properly.

===================================================================

M	intern/opencolorio/ocio_impl_glsl.cc

===================================================================

diff --git a/intern/opencolorio/ocio_impl_glsl.cc b/intern/opencolorio/ocio_impl_glsl.cc
index fcaab5dd752..87f9d8837c7 100644
--- a/intern/opencolorio/ocio_impl_glsl.cc
+++ b/intern/opencolorio/ocio_impl_glsl.cc
@@ -619,7 +619,7 @@ static OCIO_GPUDisplayShader &getGPUDisplayShader(
     GpuShaderDescRcPtr shaderdesc_to_display = GpuShaderDesc::CreateShaderDesc();
     shaderdesc_to_display->setLanguage(GPU_LANGUAGE_GLSL_1_3);
     shaderdesc_to_display->setFunctionName("OCIO_to_display");
-    shaderdesc_to_scene_linear->setResourcePrefix("to_display");
+    shaderdesc_to_display->setResourcePrefix("to_display");
     (*(ConstProcessorRcPtr *)processor_to_display)
         ->getDefaultGPUProcessor()
         ->extractGpuShaderInfo(shaderdesc_to_display);



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