[Bf-blender-cvs] [9fe81c47190] temp-T96709-painting-target: Add specific UIList for color attribute selection.
Jeroen Bakker
noreply at git.blender.org
Wed Apr 6 10:50:42 CEST 2022
Commit: 9fe81c47190a333c1e2cd78a3c2768c352c82f32
Author: Jeroen Bakker
Date: Wed Apr 6 09:31:08 2022 +0200
Branches: temp-T96709-painting-target
https://developer.blender.org/rB9fe81c47190a333c1e2cd78a3c2768c352c82f32
Add specific UIList for color attribute selection.
===================================================================
M release/scripts/startup/bl_ui/properties_data_mesh.py
M release/scripts/startup/bl_ui/space_view3d_toolbar.py
===================================================================
diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index 929953dd411..4809060fad3 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -573,7 +573,7 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
layout.label(text="Name collisions: {}".format(", ".join(colliding_names)), icon='ERROR')
-class MESH_UL_color_attributes(UIList):
+class ColorAttributesListBase():
display_domain_names = {
'POINT': "Vertex",
'EDGE': "Edge",
@@ -595,6 +595,8 @@ class MESH_UL_color_attributes(UIList):
return ret, idxs
+
+class MESH_UL_color_attributes(UIList, ColorAttributesListBase):
def draw_item(self, _context, layout, data, attribute, _icon, _active_data, _active_propname, _index):
data_type = attribute.bl_rna.properties['data_type'].enum_items[attribute.data_type]
@@ -618,6 +620,12 @@ class MESH_UL_color_attributes(UIList):
sub.label(text="%s ▶ %s" % (domain_name, data_type.name))
+class MESH_UL_color_attributes_selector(UIList, ColorAttributesListBase):
+ def draw_item(self, _context, layout, data, attribute, _icon, _active_data, _active_propname, _index):
+ layout.emboss = 'NONE'
+ layout.prop(attribute, "name", text="", icon='COLOR')
+
+
class DATA_PT_vertex_colors(DATA_PT_mesh_attributes, Panel):
bl_label = "Color Attributes"
bl_options = {'DEFAULT_CLOSED'}
@@ -668,6 +676,7 @@ classes = (
DATA_PT_customdata,
DATA_PT_custom_props_mesh,
MESH_UL_color_attributes,
+ MESH_UL_color_attributes_selector,
)
if __name__ == "__main__": # only for live edit.
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index 761edf3fca6..6eb85bf76cb 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -523,7 +523,7 @@ class SelectPaintSlotHelper:
case 'COLOR_ATTRIBUTE':
mesh = ob.data
layout.template_list(
- "MESH_UL_color_attributes",
+ "MESH_UL_color_attributes_selector",
"color_attributes",
mesh,
"color_attributes",
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