[Bf-blender-cvs] [eabb1348409] master: Fix T91802: vertex color layer name collides with itself

Jacques Lucke noreply at git.blender.org
Wed Sep 29 11:01:27 CEST 2021


Commit: eabb1348409012547b1220a80c08163d7c29afaa
Author: Jacques Lucke
Date:   Wed Sep 29 11:01:17 2021 +0200
Branches: master
https://developer.blender.org/rBeabb1348409012547b1220a80c08163d7c29afaa

Fix T91802: vertex color layer name collides with itself

Vertex colors are already included in `mesh.attributes`. So they don't
have to be added to the collision checks separately.

===================================================================

M	release/scripts/startup/bl_ui/properties_data_mesh.py

===================================================================

diff --git a/release/scripts/startup/bl_ui/properties_data_mesh.py b/release/scripts/startup/bl_ui/properties_data_mesh.py
index d9ad094ac4f..ba5ecd1efde 100644
--- a/release/scripts/startup/bl_ui/properties_data_mesh.py
+++ b/release/scripts/startup/bl_ui/properties_data_mesh.py
@@ -639,7 +639,6 @@ class DATA_PT_mesh_attributes(MeshButtonsPanel, Panel):
 
         add_attributes(mesh.attributes)
         add_attributes(mesh.uv_layers)
-        add_attributes(mesh.vertex_colors)
         add_attributes(ob.vertex_groups)
 
         colliding_names = [name for name, layers in attributes_by_name.items() if len(layers) >= 2]



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