[Bf-blender-cvs] [5d5504d8a4b] master: 3DView: ability to cancel out of viewport roll
Philipp Oeser
noreply at git.blender.org
Mon Sep 27 11:57:08 CEST 2021
Commit: 5d5504d8a4b6ba5b56154ac50fea60b9c5576572
Author: Philipp Oeser
Date: Mon Sep 27 11:54:25 2021 +0200
Branches: master
https://developer.blender.org/rB5d5504d8a4b6ba5b56154ac50fea60b9c5576572
3DView: ability to cancel out of viewport roll
This adds the ability to cancel out of the roll using ESC or RMB
(which is not common for viewops -- but makes sense in the case of roll
I think). This resets the view as well as potential locked cameras to
the original orientations (but does not remove potential autokeys --
which no transform does on cancel btw.)
Maniphest Tasks: T89883
Differential Revision: https://developer.blender.org/D12582
===================================================================
M source/blender/editors/space_view3d/view3d_edit.c
===================================================================
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 564cdbf047b..615e29f574f 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -4408,6 +4408,13 @@ static int viewroll_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
}
+ else if (ELEM(event->type, EVT_ESCKEY, RIGHTMOUSE)) {
+ /* Note this does not remove autokeys on locked cameras. */
+ copy_qt_qt(vod->rv3d->viewquat, vod->init.quat);
+ ED_view3d_camera_lock_sync(vod->depsgraph, vod->v3d, vod->rv3d);
+ viewops_data_free(C, op);
+ return OPERATOR_CANCELLED;
+ }
else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
event_code = VIEW_CONFIRM;
}
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