[Bf-blender-cvs] [af42086e743] blender-v2.93-release: Fix building without audaspace

Campbell Barton noreply at git.blender.org
Mon Sep 27 08:31:07 CEST 2021


Commit: af42086e743276a873e37c557b7050774bee04ab
Author: Campbell Barton
Date:   Mon Aug 16 23:19:54 2021 +1000
Branches: blender-v2.93-release
https://developer.blender.org/rBaf42086e743276a873e37c557b7050774bee04ab

Fix building without audaspace

===================================================================

M	source/blender/blenkernel/intern/sound.c
M	source/blender/sequencer/intern/strip_add.c

===================================================================

diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index b4a199382c1..8737968491e 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -1312,7 +1312,8 @@ void BKE_sound_move_scene_sound(Scene *UNUSED(scene),
                                 void *UNUSED(handle),
                                 int UNUSED(startframe),
                                 int UNUSED(endframe),
-                                int UNUSED(frameskip))
+                                int UNUSED(frameskip),
+                                double UNUSED(audio_offset))
 {
 }
 void BKE_sound_move_scene_sound_defaults(Scene *UNUSED(scene), Sequence *UNUSED(sequence))
diff --git a/source/blender/sequencer/intern/strip_add.c b/source/blender/sequencer/intern/strip_add.c
index 0ca5968bb92..3f4fddf84ee 100644
--- a/source/blender/sequencer/intern/strip_add.c
+++ b/source/blender/sequencer/intern/strip_add.c
@@ -463,7 +463,8 @@ Sequence *SEQ_add_sound_strip(Main *bmain,
 Sequence *SEQ_add_sound_strip(Main *UNUSED(bmain),
                               Scene *UNUSED(scene),
                               ListBase *UNUSED(seqbase),
-                              SeqLoadData *UNUSED(load_data))
+                              SeqLoadData *UNUSED(load_data),
+                              const double UNUSED(audio_offset))
 {
   return NULL;
 }



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