[Bf-blender-cvs] [7e904139a3f] master: Nodes: make dot in socket shape circular
Jacques Lucke
noreply at git.blender.org
Fri Sep 24 13:34:01 CEST 2021
Commit: 7e904139a3f638202e1c68d8860dc14c8c1890f2
Author: Jacques Lucke
Date: Fri Sep 24 13:33:06 2021 +0200
Branches: master
https://developer.blender.org/rB7e904139a3f638202e1c68d8860dc14c8c1890f2
Nodes: make dot in socket shape circular
Previously, it was a diamond shape when the overall
shape was a diamond.
===================================================================
M source/blender/gpu/shaders/gpu_shader_keyframe_shape_frag.glsl
===================================================================
diff --git a/source/blender/gpu/shaders/gpu_shader_keyframe_shape_frag.glsl b/source/blender/gpu/shaders/gpu_shader_keyframe_shape_frag.glsl
index f0ff70f7690..a3b61dca8b4 100644
--- a/source/blender/gpu/shaders/gpu_shader_keyframe_shape_frag.glsl
+++ b/source/blender/gpu/shaders/gpu_shader_keyframe_shape_frag.glsl
@@ -67,7 +67,7 @@ void main()
if (outline_dist < 0) {
/* Middle dot */
if (test(GPU_KEYFRAME_SHAPE_INNER_DOT)) {
- alpha = max(alpha, 1 - smoothstep(thresholds[2], thresholds[3], radius));
+ alpha = max(alpha, 1 - smoothstep(thresholds[2], thresholds[3], length(absPos)));
}
/* Up and down arrow-like shading. */
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