[Bf-blender-cvs] [6fb4c8f040f] master: Fix: Incorrect socket names after previous commit
Hans Goudey
noreply at git.blender.org
Wed Sep 22 23:58:39 CEST 2021
Commit: 6fb4c8f040f87bed4d6c69e3a718114eef91b7e1
Author: Hans Goudey
Date: Wed Sep 22 16:58:29 2021 -0500
Branches: master
https://developer.blender.org/rB6fb4c8f040f87bed4d6c69e3a718114eef91b7e1
Fix: Incorrect socket names after previous commit
===================================================================
M source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc
M source/blender/nodes/shader/nodes/node_shader_value.cc
===================================================================
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc
index 38f66547379..63be399366f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.cc
@@ -28,9 +28,9 @@ namespace blender::nodes {
static void sh_node_seprgb_declare(NodeDeclarationBuilder &b)
{
b.add_input<decl::Color>("Image").default_value({0.8f, 0.8f, 0.8f, 1.0f});
- b.add_output<decl::Float>("X");
- b.add_output<decl::Float>("Y");
- b.add_output<decl::Float>("Z");
+ b.add_output<decl::Float>("R");
+ b.add_output<decl::Float>("G");
+ b.add_output<decl::Float>("B");
};
} // namespace blender::nodes
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.cc b/source/blender/nodes/shader/nodes/node_shader_value.cc
index 74197ff8218..1344ce5c5d9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_value.cc
@@ -27,7 +27,7 @@ namespace blender::nodes {
static void sh_node_value_declare(NodeDeclarationBuilder &b)
{
- b.add_output<decl::Float>("Vector");
+ b.add_output<decl::Float>("Value");
};
} // namespace blender::nodes
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